Although the naming is still a bit off, it's much cleaner to use signals instead of functions. It's
also more in line with how default QML components handle these kind of situations
CURA-6006
Conflicts:
cura/Settings/MachineManager.py -> rowCount vs. count
resources/qml/ExtruderIcon.qml -> Someone changed stuff that I had overwritten.
resources/qml/Menus/ConfigurationMenu/PrintCoreConfiguration.qml -> Someone changed stuff that I had removed.
resources/qml/Toolbar.qml -> Git was wrong, not a conflict.
resources/themes/cura-light/theme.json -> Git was wrong, not a conflict.
Conflicts:
plugins/PrepareStage/PrepareMenu.qml: Git was wrong, this was not really a conflict.
resources/qml/ActionButton.qml: With iconSource being modified on ui_rework_4_0 and me modifying the icon to be able to display it on the left hand side.
resources/qml/ActionPanel/OutputProcessWidget.qml: Git was wrong, not really a conflict.
resources/qml/ActionPanel/SliceProcessWidget.qml: Git was wrong, not really a conflict.
resources/qml/ExpandableComponent.qml: Both ui_rework_4_0 and me implemented a border around popups.
resources/qml/MainWindow/MainWindowHeader.qml: Git was wrong, not really a conflict.
resources/themes/cura-light/theme.json: Theme item was added in a place where I added whitespace.
These two fonts are exactly the same, but I want to use the 'small' font to be something a bit smaller. I'm 'removing' the superfluous font but will be re-using it immediately to look a bit smaller.
Contributes to issue CURA-5876.
The sdk_version field should stay the ordinary plain number (the major version number of the semver field) so that older Cura versions don't break. Newly built packages will get built with both sdk_version_semver and the normal sdk_version, so that the packages can be read with any Cura version from 3.6 onwards.
Contributes to issue CURA-5940.
Conflicts:
plugins/Toolbox/resources/qml/ToolboxCompatibilityChart.qml - The compatibility chart being added in 3.6 which was kind of hacky.
resources/qml/SidebarHeader.qml - Removed in UI rework, edited on master.