Remco Burema
ed6db6c9b0
Move multiplication from Python to shaders. (Needs the same-named Uranium branch.)
2019-04-19 16:58:38 +02:00
Jörg Walter
fa81ebeece
GLES shader fixes
2018-03-29 21:07:51 +02:00
daid
1313e01f04
Fix the OpenGL shader for older (legacy?) OpenGL. As the grid shader was no longer working.
2017-10-06 15:44:10 +02:00
fieldOfView
4c9028b3d0
Remove z-fighting kludge
...
This was actually introducing z-fighting artefacts with the new shader and no added geometry.
2017-09-12 15:06:06 +02:00
fieldOfView
6658e1a9ae
Draw grid lines using shader
2017-09-11 23:41:10 +02:00
fieldOfView
a4aa134f25
Revert "Merge branch 'feature_grid_lines'"
...
This reverts commit a0b7a2d165d4f973c69bf5fc7314726f19eeeb65, reversing
changes made to db640c6f3d7b32b4c387268e8ebeb0d4de1b461a.
# Conflicts:
# cura/BuildVolume.py
2017-09-11 22:43:55 +02:00
Ghostkeeper
585b6ad8eb
Remove superfluous grid shader
...
The grid shader is now exactly equal to the colour shader, so let's just use the colour shader.
Contributes to issue CURA-4150.
2017-08-17 15:25:27 +02:00
Ghostkeeper
484740f2ff
Remove grid pattern
...
It'll be replaced by grid lines instead of grid surfaces.
Contributes to issue CURA-4150.
2017-08-16 13:26:17 +02:00
Jack Ha
e31a695061
WIP OpenGL 4.1 core profile. CURA-3273
2017-01-31 17:05:00 +01:00
Arjen Hiemstra
7395f37efe
Update BuildVolume and ConvexHullNode to use new API
2015-12-14 13:56:32 +01:00