9 Commits

Author SHA1 Message Date
Lipu Fei
90436c3b69 Revert "Removed unneeded shader duplication."
USL-32

This breaks the OpenGL shaders on Windows and Mac.
2017-06-16 11:48:11 +02:00
Lipu Fei
ade9c296ae Revert "Add #version 120 to make shaders work on Windows"
USL-32

This breaks OpenGL shaders on Windows and Mac.
2017-06-16 11:48:01 +02:00
Lipu Fei
adfe6ce63a Add #version 120 to make shaders work on Windows
USL-32
2017-06-16 10:59:47 +02:00
Jaime van Kessel
856a490acc Removed unneeded shader duplication.
The work done for USL-43 ensures that all this duplication is no longer needed.
2017-06-15 21:17:21 +02:00
Jack Ha
e31a695061 WIP OpenGL 4.1 core profile. CURA-3273 2017-01-31 17:05:00 +01:00
Jack Ha
fc4c60b0dc Added layer view options 2016-12-30 14:31:53 +01:00
Jack Ha
61dcaf8811 wip 2016-12-20 11:45:05 +01:00
fieldOfView
2498e7110d Allow setting the diffuse_color with a uniform binding
CURA-345
2016-06-14 11:05:50 +02:00
Arjen Hiemstra
c5689e6256 Add SolidView plugin, which is what used to be Uranium's MeshView 2015-12-14 13:56:32 +01:00