Lipu Fei
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90436c3b69
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Revert "Removed unneeded shader duplication."
USL-32
This breaks the OpenGL shaders on Windows and Mac.
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2017-06-16 11:48:11 +02:00 |
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Lipu Fei
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ade9c296ae
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Revert "Add #version 120 to make shaders work on Windows"
USL-32
This breaks OpenGL shaders on Windows and Mac.
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2017-06-16 11:48:01 +02:00 |
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Lipu Fei
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adfe6ce63a
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Add #version 120 to make shaders work on Windows
USL-32
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2017-06-16 10:59:47 +02:00 |
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Jaime van Kessel
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856a490acc
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Removed unneeded shader duplication.
The work done for USL-43 ensures that all this duplication is no longer needed.
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2017-06-15 21:17:21 +02:00 |
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Jack Ha
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e31a695061
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WIP OpenGL 4.1 core profile. CURA-3273
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2017-01-31 17:05:00 +01:00 |
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Jack Ha
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fc4c60b0dc
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Added layer view options
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2016-12-30 14:31:53 +01:00 |
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Jack Ha
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61dcaf8811
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wip
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2016-12-20 11:45:05 +01:00 |
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fieldOfView
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2498e7110d
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Allow setting the diffuse_color with a uniform binding
CURA-345
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2016-06-14 11:05:50 +02:00 |
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Arjen Hiemstra
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c5689e6256
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Add SolidView plugin, which is what used to be Uranium's MeshView
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2015-12-14 13:56:32 +01:00 |
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