4 Commits

Author SHA1 Message Date
Arjen Hiemstra
4801233728 Implement build volume checks on objects
Currently using a dynamic property on SceneNode since I have not found a
better solution yet.
2015-04-20 13:48:34 +02:00
Arjen Hiemstra
cfe29a7b51 Do not try to perform platform physics movement when there is no bounding box 2015-03-24 17:26:26 +01:00
Arjen Hiemstra
e24c120e82 Perform Platform physics changes on scene changed again and use a custom operation for better op merging 2015-01-06 17:16:24 +01:00
Arjen Hiemstra
abe19dfd9b Add a PlatformPhysics class to handle some details about keeping objects on the printer platform 2014-12-22 15:11:52 +01:00