Lipu Fei
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90436c3b69
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Revert "Removed unneeded shader duplication."
USL-32
This breaks the OpenGL shaders on Windows and Mac.
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2017-06-16 11:48:11 +02:00 |
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Lipu Fei
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ade9c296ae
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Revert "Add #version 120 to make shaders work on Windows"
USL-32
This breaks OpenGL shaders on Windows and Mac.
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2017-06-16 11:48:01 +02:00 |
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Lipu Fei
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adfe6ce63a
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Add #version 120 to make shaders work on Windows
USL-32
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2017-06-16 10:59:47 +02:00 |
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Jaime van Kessel
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856a490acc
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Removed unneeded shader duplication.
The work done for USL-43 ensures that all this duplication is no longer needed.
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2017-06-15 21:17:21 +02:00 |
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Jack Ha
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e31a695061
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WIP OpenGL 4.1 core profile. CURA-3273
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2017-01-31 17:05:00 +01:00 |
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fieldOfView
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6cc6e79e65
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Stripe objects that are outside the build volume
This way they can not be confused with objects that are rendered with a (future) grey materialcolor.
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2016-07-22 14:24:52 +02:00 |
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