# Copyright (c) 2018 Ultimaker B.V. # Cura is released under the terms of the LGPLv3 or higher. from UM.Tool import Tool from PyQt5.QtCore import Qt, QUrl from UM.Application import Application from UM.Event import Event from UM.Mesh.MeshBuilder import MeshBuilder from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation from UM.Settings.SettingInstance import SettingInstance from cura.Scene.CuraSceneNode import CuraSceneNode from cura.Scene.SliceableObjectDecorator import SliceableObjectDecorator from cura.Scene.BuildPlateDecorator import BuildPlateDecorator from cura.Settings.SettingOverrideDecorator import SettingOverrideDecorator import os import os.path class SupportEraser(Tool): def __init__(self): super().__init__() self._shortcut_key = Qt.Key_G self._controller = Application.getInstance().getController() def event(self, event): super().event(event) if event.type == Event.ToolActivateEvent: # Load the remover mesh: self._createEraserMesh() # After we load the mesh, deactivate the tool again: self.getController().setActiveTool(None) def _createEraserMesh(self): node = CuraSceneNode() node.setName("Eraser") node.setSelectable(True) mesh = MeshBuilder() mesh.addCube(10,10,10) node.setMeshData(mesh.build()) active_build_plate = Application.getInstance().getBuildPlateModel().activeBuildPlate node.addDecorator(SettingOverrideDecorator()) node.addDecorator(BuildPlateDecorator(active_build_plate)) node.addDecorator(SliceableObjectDecorator()) stack = node.callDecoration("getStack") #Don't try to get the active extruder since it may be None anyway. if not stack: node.addDecorator(SettingOverrideDecorator()) stack = node.callDecoration("getStack") settings = stack.getTop() if not (settings.getInstance("anti_overhang_mesh") and settings.getProperty("anti_overhang_mesh", "value")): definition = stack.getSettingDefinition("anti_overhang_mesh") new_instance = SettingInstance(definition, settings) new_instance.setProperty("value", True) new_instance.resetState() # Ensure that the state is not seen as a user state. settings.addInstance(new_instance) scene = self._controller.getScene() op = AddSceneNodeOperation(node, scene.getRoot()) op.push() Application.getInstance().getController().getScene().sceneChanged.emit(node)