Cura/plugins/PerObjectSettingsTool/PerObjectSettingsTool.py
Nino van Hooff ce12827879 Fix infill mesh defaults not visible when changing per object settings
The problem: When infill mesh is set, wall_thickness and
top_bottom_thickness are added to the settings. Then these settings are
set to visible on the visibility_handler.
It appears however, that the visibility_handler considers all added
settings to be visible. It thus concludes that no UI update is necessary
because the settings are already added.
2020-03-12 13:25:29 +01:00

165 lines
7.6 KiB
Python

# Copyright (c) 2020 Ultimaker B.V.
# Cura is released under the terms of the LGPLv3 or higher.
from UM.Logger import Logger
from UM.Tool import Tool
from UM.Scene.Selection import Selection
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
from UM.Application import Application
from cura.Settings.SettingOverrideDecorator import SettingOverrideDecorator
from cura.Settings.ExtruderManager import ExtruderManager
from UM.Settings.SettingInstance import SettingInstance
from UM.Event import Event
## This tool allows the user to add & change settings per node in the scene.
# The settings per object are kept in a ContainerStack, which is linked to a node by decorator.
class PerObjectSettingsTool(Tool):
def __init__(self):
super().__init__()
self._model = None
self.setExposedProperties("SelectedObjectId", "ContainerID", "SelectedActiveExtruder", "MeshType")
self._multi_extrusion = False
self._single_model_selected = False
self.visibility_handler = None
Selection.selectionChanged.connect(self.propertyChanged)
Application.getInstance().globalContainerStackChanged.connect(self._onGlobalContainerChanged)
self._onGlobalContainerChanged()
Selection.selectionChanged.connect(self._updateEnabled)
def event(self, event):
super().event(event)
if event.type == Event.MousePressEvent and self._controller.getToolsEnabled():
self.operationStopped.emit(self)
return False
def getSelectedObjectId(self):
selected_object = Selection.getSelectedObject(0)
selected_object_id = id(selected_object)
return selected_object_id
def getContainerID(self):
selected_object = Selection.getSelectedObject(0)
try:
return selected_object.callDecoration("getStack").getId()
except AttributeError:
return ""
## Gets the active extruder of the currently selected object.
#
# \return The active extruder of the currently selected object.
def getSelectedActiveExtruder(self):
selected_object = Selection.getSelectedObject(0)
return selected_object.callDecoration("getActiveExtruder")
## Changes the active extruder of the currently selected object.
#
# \param extruder_stack_id The ID of the extruder to print the currently
# selected object with.
def setSelectedActiveExtruder(self, extruder_stack_id):
selected_object = Selection.getSelectedObject(0)
stack = selected_object.callDecoration("getStack") #Don't try to get the active extruder since it may be None anyway.
if not stack:
selected_object.addDecorator(SettingOverrideDecorator())
selected_object.callDecoration("setActiveExtruder", extruder_stack_id)
## Returns True when the mesh_type was changed, False when current mesh_type == mesh_type
def setMeshType(self, mesh_type: str) -> bool:
old_mesh_type = self.getMeshType()
if old_mesh_type == mesh_type:
return False
selected_object = Selection.getSelectedObject(0)
if selected_object is None:
Logger.log("w", "Tried setting the mesh type of the selected object, but no object was selected")
return False
stack = selected_object.callDecoration("getStack") #Don't try to get the active extruder since it may be None anyway.
if not stack:
selected_object.addDecorator(SettingOverrideDecorator())
stack = selected_object.callDecoration("getStack")
settings_visibility_changed = False
settings = stack.getTop()
for property_key in ["infill_mesh", "cutting_mesh", "support_mesh", "anti_overhang_mesh"]:
if property_key != mesh_type:
if settings.getInstance(property_key):
settings.removeInstance(property_key)
else:
if not (settings.getInstance(property_key) and settings.getProperty(property_key, "value")):
definition = stack.getSettingDefinition(property_key)
new_instance = SettingInstance(definition, settings)
new_instance.setProperty("value", True)
new_instance.resetState() # Ensure that the state is not seen as a user state.
settings.addInstance(new_instance)
for property_key in ["top_bottom_thickness", "wall_thickness"]:
if mesh_type == "infill_mesh":
if settings.getInstance(property_key) is None:
definition = stack.getSettingDefinition(property_key)
new_instance = SettingInstance(definition, settings)
new_instance.setProperty("value", 0)
new_instance.resetState() # Ensure that the state is not seen as a user state.
settings.addInstance(new_instance)
settings_visibility_changed = True
elif old_mesh_type == "infill_mesh" and settings.getInstance(property_key) and settings.getProperty(property_key, "value") == 0:
settings.removeInstance(property_key)
settings_visibility_changed = True
if settings_visibility_changed:
self.visibility_handler.forceVisibilityChanged()
self.propertyChanged.emit()
return True
def getMeshType(self):
selected_object = Selection.getSelectedObject(0)
stack = selected_object.callDecoration("getStack") #Don't try to get the active extruder since it may be None anyway.
if not stack:
return ""
settings = stack.getTop()
for property_key in ["infill_mesh", "cutting_mesh", "support_mesh", "anti_overhang_mesh"]:
if settings.getInstance(property_key) and settings.getProperty(property_key, "value"):
return property_key
return ""
def _onGlobalContainerChanged(self):
global_container_stack = Application.getInstance().getGlobalContainerStack()
if global_container_stack:
# used for enabling or disabling per extruder settings per object
self._multi_extrusion = global_container_stack.getProperty("machine_extruder_count", "value") > 1
extruder_stack = ExtruderManager.getInstance().getExtruderStack(0)
if extruder_stack:
root_node = Application.getInstance().getController().getScene().getRoot()
for node in DepthFirstIterator(root_node):
new_stack_id = extruder_stack.getId()
# Get position of old extruder stack for this node
old_extruder_pos = node.callDecoration("getActiveExtruderPosition")
if old_extruder_pos is not None:
# Fetch current (new) extruder stack at position
new_stack = ExtruderManager.getInstance().getExtruderStack(old_extruder_pos)
if new_stack:
new_stack_id = new_stack.getId()
node.callDecoration("setActiveExtruder", new_stack_id)
self._updateEnabled()
def _updateEnabled(self):
selected_objects = Selection.getAllSelectedObjects()
if len(selected_objects)> 1:
self._single_model_selected = False
elif len(selected_objects) == 1 and selected_objects[0].callDecoration("isGroup"):
self._single_model_selected = False # Group is selected, so tool needs to be disabled
else:
self._single_model_selected = True
Application.getInstance().getController().toolEnabledChanged.emit(self._plugin_id, self._single_model_selected)