Cura/plugins/3MFReader/WorkspaceDialog.py
Jaime van Kessel 100e1f4f40 Conflict in quality changes is now handled less naive
Instead of only checking ID, we also check values of the QC

CURA-1263
2016-11-16 13:10:42 +01:00

107 lines
3.5 KiB
Python

from PyQt5.QtCore import Qt, QUrl, pyqtSignal, pyqtSlot, QObject, pyqtProperty
from PyQt5.QtQml import QQmlComponent, QQmlContext
from UM.PluginRegistry import PluginRegistry
from UM.Application import Application
from UM.Logger import Logger
import os
import threading
class WorkspaceDialog(QObject):
showDialogSignal = pyqtSignal()
def __init__(self, parent = None):
super().__init__(parent)
self._component = None
self._context = None
self._view = None
self._qml_url = "WorkspaceDialog.qml"
self._lock = threading.Lock()
self._default_strategy = "override"
self._result = {"machine": self._default_strategy, "quality_changes": self._default_strategy}
self._visible = False
self.showDialogSignal.connect(self.__show)
self._has_quality_changes_conflict = False
self._has_machine_conflict = False
machineConflictChanged = pyqtSignal()
qualityChangesConflictChanged = pyqtSignal()
@pyqtProperty(bool, notify = machineConflictChanged)
def machineConflict(self):
return self._has_machine_conflict
@pyqtProperty(bool, notify=qualityChangesConflictChanged)
def qualityChangesConflict(self):
return self._has_quality_changes_conflict
@pyqtSlot(str, str)
def setResolveStrategy(self, key, strategy):
if key in self._result:
self._result[key] = strategy
def setMachineConflict(self, machine_conflict):
self._has_machine_conflict = machine_conflict
self.machineConflictChanged.emit()
def setQualityChangesConflict(self, quality_changes_conflict):
self._has_quality_changes_conflict = quality_changes_conflict
self.qualityChangesConflictChanged.emit()
def getResult(self):
return self._result
def _createViewFromQML(self):
path = QUrl.fromLocalFile(os.path.join(PluginRegistry.getInstance().getPluginPath("3MFReader"), self._qml_url))
self._component = QQmlComponent(Application.getInstance()._engine, path)
self._context = QQmlContext(Application.getInstance()._engine.rootContext())
self._context.setContextProperty("manager", self)
self._view = self._component.create(self._context)
if self._view is None:
Logger.log("e", "QQmlComponent status %s", self._component.status())
Logger.log("e", "QQmlComponent errorString %s", self._component.errorString())
def show(self):
# Emit signal so the right thread actually shows the view.
self._lock.acquire()
# Reset the result
self._result = {"machine": self._default_strategy, "quality_changes": self._default_strategy}
self._visible = True
self.showDialogSignal.emit()
@pyqtSlot()
## Used to notify the dialog so the lock can be released.
def notifyClosed(self):
if self._result is None:
self._result = {}
self._lock.release()
def hide(self):
self._visible = False
self._lock.release()
self._view.hide()
@pyqtSlot()
def onOkButtonClicked(self):
self._view.hide()
self.hide()
@pyqtSlot()
def onCancelButtonClicked(self):
self._view.hide()
self.hide()
self._result = {}
## Block thread until the dialog is closed.
def waitForClose(self):
if self._visible:
self._lock.acquire()
self._lock.release()
def __show(self):
if self._view is None:
self._createViewFromQML()
if self._view:
self._view.show()