Cura/resources/qml/ExpandablePopup.qml
Ghostkeeper 3d6b58d5c0
Always show down arrow regardless of expanded state
This is something our UX designer wants to change for all expandable header bar menus. The down arrow indicates that something will pop-up downwards once clicked. It is unnecessary to feedback the state of the expansion in the icon.

Contributes to CURA-8008.
2021-07-12 11:19:04 +02:00

237 lines
8.0 KiB
QML

// Copyright (c) 2018 Ultimaker B.V.
// Cura is released under the terms of the LGPLv3 or higher.
import QtQuick 2.7
import QtQuick.Controls 2.3
import UM 1.2 as UM
import Cura 1.0 as Cura
// The expandable component has 2 major sub components:
// * The headerItem; Always visible and should hold some info about what happens if the component is expanded
// * The contentItem; The content that needs to be shown if the component is expanded.
Item
{
id: base
// Enumeration with the different possible alignments of the content with respect of the headerItem
enum ContentAlignment
{
AlignLeft,
AlignRight
}
// The headerItem holds the QML item that is always displayed.
property alias headerItem: headerItemLoader.sourceComponent
// The contentItem holds the QML item that is shown when the "open" button is pressed
property alias contentItem: content.contentItem
property color contentBackgroundColor: UM.Theme.getColor("action_button")
property color headerBackgroundColor: UM.Theme.getColor("action_button")
property color headerActiveColor: UM.Theme.getColor("secondary")
property color headerHoverColor: UM.Theme.getColor("action_button_hovered")
property alias mouseArea: headerMouseArea
property alias enabled: headerMouseArea.enabled
// Text to show when this component is disabled
property alias disabledText: disabledLabel.text
// Defines the alignment of the content with respect of the headerItem, by default to the right
property int contentAlignment: ExpandablePopup.ContentAlignment.AlignRight
// How much spacing is needed around the contentItem
property alias contentPadding: content.padding
// How much padding is needed around the header & button
property alias headerPadding: background.padding
property alias headerBackgroundBorder: background.border
// Whether or not to show the background border
property bool enableHeaderBackgroundBorder: true
// What icon should be displayed on the right.
property alias iconSource: collapseButton.source
property alias iconColor: collapseButton.color
// The icon size (it's always drawn as a square)
property alias iconSize: collapseButton.height
// Is the "drawer" open?
readonly property alias expanded: content.visible
property alias expandedHighlightColor: expandedHighlight.color
// What should the radius of the header be. This is also influenced by the headerCornerSide
property alias headerRadius: background.radius
// On what side should the header corners be shown? 1 is down, 2 is left, 3 is up and 4 is right.
property alias headerCornerSide: background.cornerSide
// Change the contentItem close behaviour
property alias contentClosePolicy : content.closePolicy
property int popupOffset: 2
onEnabledChanged:
{
if (!base.enabled && expanded)
{
toggleContent()
}
}
function toggleContent()
{
if (content.visible)
{
content.close()
}
else
{
content.open()
}
}
// Add this binding since the background color is not updated otherwise
Binding
{
target: background
property: "color"
value: base.enabled ? headerBackgroundColor : UM.Theme.getColor("disabled")
}
implicitHeight: 100 * screenScaleFactor
implicitWidth: 400 * screenScaleFactor
RoundedRectangle
{
id: background
property real padding: UM.Theme.getSize("default_margin").width
border.width: base.enableHeaderBackgroundBorder ? UM.Theme.getSize("default_lining").width : 0
border.color: UM.Theme.getColor("lining")
color: base.enabled ? headerBackgroundColor : UM.Theme.getColor("disabled")
anchors.fill: parent
Label
{
id: disabledLabel
visible: !base.enabled
leftPadding: background.padding
text: ""
font: UM.Theme.getFont("default")
renderType: Text.NativeRendering
verticalAlignment: Text.AlignVCenter
color: UM.Theme.getColor("text")
height: parent.height
}
Item
{
anchors.fill: parent
visible: base.enabled
MouseArea
{
id: headerMouseArea
anchors.fill: parent
onClicked: toggleContent()
hoverEnabled: true
onEntered: background.color = headerHoverColor
onExited: background.color = base.enabled ? headerBackgroundColor : UM.Theme.getColor("disabled")
}
Loader
{
id: headerItemLoader
anchors
{
left: parent.left
right: collapseButton.visible ? collapseButton.left : parent.right
top: parent.top
bottom: parent.bottom
margins: background.padding
}
}
// A highlight that is shown when the content is expanded
Rectangle
{
id: expandedHighlight
width: parent.width
height: UM.Theme.getSize("thick_lining").height
color: UM.Theme.getColor("primary")
visible: expanded
anchors.bottom: parent.bottom
}
UM.RecolorImage
{
id: collapseButton
anchors
{
right: parent.right
verticalCenter: parent.verticalCenter
margins: background.padding
}
source: UM.Theme.getIcon("ChevronSingleDown")
visible: source != ""
width: UM.Theme.getSize("standard_arrow").width
height: UM.Theme.getSize("standard_arrow").height
color: UM.Theme.getColor("small_button_text")
}
}
}
Popup
{
id: content
// Ensure that the content is located directly below the headerItem
y: background.height + base.popupOffset
// Make the content aligned with the rest, using the property contentAlignment to decide whether is right or left.
// In case of right alignment, the 3x padding is due to left, right and padding between the button & text.
x: contentAlignment == ExpandablePopup.ContentAlignment.AlignRight ? -width + collapseButton.width + headerItemLoader.width + 3 * background.padding : 0
padding: UM.Theme.getSize("default_margin").width
closePolicy: Popup.CloseOnPressOutsideParent
background: Cura.RoundedRectangle
{
cornerSide: Cura.RoundedRectangle.Direction.Down
color: contentBackgroundColor
border.width: UM.Theme.getSize("default_lining").width
border.color: UM.Theme.getColor("lining")
radius: UM.Theme.getSize("default_radius").width
height: contentItem.implicitHeight || content.height
}
contentItem: Item {}
onContentItemChanged:
{
// Since we want the size of the content to be set by the size of the content,
// we need to do it like this.
content.width = contentItem.width + 2 * content.padding
content.height = contentItem.height + 2 * content.padding
}
}
// DO NOT MOVE UP IN THE CODE: This connection has to be here, after the definition of the content item.
// Apparently the order in which these are handled matters and so the height is correctly updated if this is here.
Connections
{
// Since it could be that the content is dynamically populated, we should also take these changes into account.
target: content.contentItem
function onWidthChanged() { content.width = content.contentItem.width + 2 * content.padding }
function onHeightChanged() { content.height = content.contentItem.height + 2 * content.padding }
}
}