Cura/cura/CuraApplication.py
Arjen Hiemstra 1819caaed4 Merge branch 'output_device'
* output_device:
  Update all plugin metadata to specify API version
  Remove LocalFileStorage from required plugins and add LocalFileOutputDevice
  Add RemovableDrive plugin that has been moved from Uranium
  Add an icon for "save all" and only enable the action when it makes sense
  Disable recent files if there are no recent files and add an icon
  Properly implement Save Selection
  Return empty string so we get no errors about assigning undefined to string
  Update SaveButton to the changed OutputDevicesModel API
  Update GCodeWriter to the new API
  Add mime types to GCodeWriter plugin
  Write to the right device after changes in Uranium API
  Remove the output_device related stuff from CuraApplication and fix the qml
  Use the OutputDeviceModel for selecting output device
  Try to load all plugins, not just plugins with certain metadata
2015-07-31 17:37:25 +02:00

514 lines
19 KiB
Python

# Copyright (c) 2015 Ultimaker B.V.
# Cura is released under the terms of the AGPLv3 or higher.
from UM.Qt.QtApplication import QtApplication
from UM.Scene.SceneNode import SceneNode
from UM.Scene.Camera import Camera
from UM.Scene.Platform import Platform
from UM.Math.Vector import Vector
from UM.Math.Matrix import Matrix
from UM.Math.Quaternion import Quaternion
from UM.Resources import Resources
from UM.Scene.ToolHandle import ToolHandle
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
from UM.Mesh.WriteMeshJob import WriteMeshJob
from UM.Mesh.ReadMeshJob import ReadMeshJob
from UM.Logger import Logger
from UM.Preferences import Preferences
from UM.Message import Message
from UM.PluginRegistry import PluginRegistry
from UM.JobQueue import JobQueue
from UM.Math.Polygon import Polygon
from UM.Scene.BoxRenderer import BoxRenderer
from UM.Scene.Selection import Selection
from UM.Scene.GroupDecorator import GroupDecorator
from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation
from UM.Operations.RemoveSceneNodeOperation import RemoveSceneNodeOperation
from UM.Operations.GroupedOperation import GroupedOperation
from UM.Operations.SetTransformOperation import SetTransformOperation
from UM.i18n import i18nCatalog
from . import PlatformPhysics
from . import BuildVolume
from . import CameraAnimation
from . import PrintInformation
from . import CuraActions
from . import MultiMaterialDecorator
from PyQt5.QtCore import pyqtSlot, QUrl, Qt, pyqtSignal, pyqtProperty
from PyQt5.QtGui import QColor, QIcon
import platform
import sys
import os
import os.path
import configparser
import numpy
numpy.seterr(all="ignore")
class CuraApplication(QtApplication):
def __init__(self):
Resources.addResourcePath(os.path.join(QtApplication.getInstallPrefix(), "share", "cura"))
if not hasattr(sys, "frozen"):
Resources.addResourcePath(os.path.join(os.path.abspath(os.path.dirname(__file__)), ".."))
super().__init__(name = "cura", version = "master")
self.setWindowIcon(QIcon(Resources.getPath(Resources.ImagesLocation, "cura-icon.png")))
self.setRequiredPlugins([
"CuraEngineBackend",
"MeshView",
"LayerView",
"STLReader",
"SelectionTool",
"CameraTool",
"GCodeWriter",
"LocalFileOutputDevice"
])
self._physics = None
self._volume = None
self._platform = None
self._output_devices = {}
self._print_information = None
self._i18n_catalog = None
self._previous_active_tool = None
self._platform_activity = False
self.activeMachineChanged.connect(self._onActiveMachineChanged)
Preferences.getInstance().addPreference("cura/active_machine", "")
Preferences.getInstance().addPreference("cura/active_mode", "simple")
Preferences.getInstance().addPreference("cura/recent_files", "")
Preferences.getInstance().addPreference("cura/categories_expanded", "")
JobQueue.getInstance().jobFinished.connect(self._onJobFinished)
self._recent_files = []
files = Preferences.getInstance().getValue("cura/recent_files").split(";")
for f in files:
if not os.path.isfile(f):
continue
self._recent_files.append(QUrl.fromLocalFile(f))
## Handle loading of all plugin types (and the backend explicitly)
# \sa PluginRegistery
def _loadPlugins(self):
self._plugin_registry.addPluginLocation(os.path.join(QtApplication.getInstallPrefix(), "lib", "cura"))
if not hasattr(sys, "frozen"):
self._plugin_registry.addPluginLocation(os.path.join(os.path.abspath(os.path.dirname(__file__)), "..", "plugins"))
self._plugin_registry.loadPlugin("ConsoleLogger")
self._plugin_registry.loadPlugins()
if self.getBackend() == None:
raise RuntimeError("Could not load the backend plugin!")
def addCommandLineOptions(self, parser):
super().addCommandLineOptions(parser)
parser.add_argument("file", nargs="*", help="Files to load after starting the application.")
def run(self):
self._i18n_catalog = i18nCatalog("cura");
self.showSplashMessage(self._i18n_catalog.i18nc("Splash screen message", "Setting up scene..."))
controller = self.getController()
controller.setActiveView("MeshView")
controller.setCameraTool("CameraTool")
controller.setSelectionTool("SelectionTool")
t = controller.getTool("TranslateTool")
if t:
t.setEnabledAxis([ToolHandle.XAxis, ToolHandle.ZAxis])
Selection.selectionChanged.connect(self.onSelectionChanged)
root = controller.getScene().getRoot()
self._platform = Platform(root)
self._volume = BuildVolume.BuildVolume(root)
self.getRenderer().setLightPosition(Vector(0, 150, 0))
self.getRenderer().setBackgroundColor(QColor(245, 245, 245))
self._physics = PlatformPhysics.PlatformPhysics(controller, self._volume)
camera = Camera("3d", root)
camera.setPosition(Vector(-150, 150, 300))
camera.setPerspective(True)
camera.lookAt(Vector(0, 0, 0))
self._camera_animation = CameraAnimation.CameraAnimation()
self._camera_animation.setCameraTool(self.getController().getTool("CameraTool"))
controller.getScene().setActiveCamera("3d")
self.showSplashMessage(self._i18n_catalog.i18nc("Splash screen message", "Loading interface..."))
self.setMainQml(Resources.getPath(Resources.QmlFilesLocation, "Cura.qml"))
self.initializeEngine()
if self.getMachines():
active_machine_pref = Preferences.getInstance().getValue("cura/active_machine")
if active_machine_pref:
for machine in self.getMachines():
if machine.getName() == active_machine_pref:
self.setActiveMachine(machine)
if not self.getActiveMachine():
self.setActiveMachine(self.getMachines()[0])
else:
self.requestAddPrinter.emit()
if self._engine.rootObjects:
self.closeSplash()
for file in self.getCommandLineOption("file", []):
job = ReadMeshJob(os.path.abspath(file))
job.finished.connect(self._onFileLoaded)
job.start()
self.exec_()
def registerObjects(self, engine):
engine.rootContext().setContextProperty("Printer", self)
self._print_information = PrintInformation.PrintInformation()
engine.rootContext().setContextProperty("PrintInformation", self._print_information)
self._cura_actions = CuraActions.CuraActions(self)
engine.rootContext().setContextProperty("CuraActions", self._cura_actions)
def onSelectionChanged(self):
if Selection.hasSelection():
if not self.getController().getActiveTool():
if self._previous_active_tool:
self.getController().setActiveTool(self._previous_active_tool)
self._previous_active_tool = None
else:
self.getController().setActiveTool("TranslateTool")
self._camera_animation.setStart(self.getController().getTool("CameraTool").getOrigin())
self._camera_animation.setTarget(Selection.getSelectedObject(0).getWorldPosition())
self._camera_animation.start()
else:
if self.getController().getActiveTool():
self._previous_active_tool = self.getController().getActiveTool().getPluginId()
self.getController().setActiveTool(None)
else:
self._previous_active_tool = None
requestAddPrinter = pyqtSignal()
activityChanged = pyqtSignal()
@pyqtProperty(bool, notify = activityChanged)
def getPlatformActivity(self):
return self._platform_activity
@pyqtSlot(bool)
def setPlatformActivity(self, activity):
##Sets the _platform_activity variable on true or false depending on whether there is a mesh on the platform
if activity == True:
self._platform_activity = activity
elif activity == False:
nodes = []
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
if type(node) is not SceneNode or not node.getMeshData():
continue
nodes.append(node)
i = 0
for node in nodes:
if not node.getMeshData():
continue
i += 1
if i <= 1: ## i == 0 when the meshes are removed using the deleteAll function; i == 1 when the last remaining mesh is removed using the deleteObject function
self._platform_activity = activity
self.activityChanged.emit()
## Remove an object from the scene
@pyqtSlot("quint64")
def deleteObject(self, object_id):
object = self.getController().getScene().findObject(object_id)
if not object and object_id != 0: #Workaround for tool handles overlapping the selected object
object = Selection.getSelectedObject(0)
if object:
if object.getParent():
group_node = object.getParent()
if not group_node.callDecoration("isGroup"):
op = RemoveSceneNodeOperation(object)
else:
while group_node.getParent().callDecoration("isGroup"):
group_node = group_node.getParent()
op = RemoveSceneNodeOperation(group_node)
op.push()
self.setPlatformActivity(False)
## Create a number of copies of existing object.
@pyqtSlot("quint64", int)
def multiplyObject(self, object_id, count):
node = self.getController().getScene().findObject(object_id)
if not node and object_id != 0: #Workaround for tool handles overlapping the selected object
node = Selection.getSelectedObject(0)
if node:
op = GroupedOperation()
for i in range(count):
new_node = SceneNode()
new_node.setMeshData(node.getMeshData())
new_node.setScale(node.getScale())
new_node.translate(Vector((i + 1) * node.getBoundingBox().width, 0, 0))
new_node.setSelectable(True)
op.addOperation(AddSceneNodeOperation(new_node, node.getParent()))
op.push()
## Center object on platform.
@pyqtSlot("quint64")
def centerObject(self, object_id):
node = self.getController().getScene().findObject(object_id)
if not node and object_id != 0: #Workaround for tool handles overlapping the selected object
node = Selection.getSelectedObject(0)
if node:
op = SetTransformOperation(node, Vector())
op.push()
## Delete all mesh data on the scene.
@pyqtSlot()
def deleteAll(self):
nodes = []
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
if type(node) is not SceneNode or not node.getMeshData():
continue
nodes.append(node)
if nodes:
op = GroupedOperation()
for node in nodes:
op.addOperation(RemoveSceneNodeOperation(node))
op.push()
self.setPlatformActivity(False)
## Reset all translation on nodes with mesh data.
@pyqtSlot()
def resetAllTranslation(self):
nodes = []
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
if type(node) is not SceneNode or not node.getMeshData():
continue
nodes.append(node)
if nodes:
op = GroupedOperation()
for node in nodes:
op.addOperation(SetTransformOperation(node, Vector()))
op.push()
## Reset all transformations on nodes with mesh data.
@pyqtSlot()
def resetAll(self):
nodes = []
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
if type(node) is not SceneNode or not node.getMeshData():
continue
nodes.append(node)
if nodes:
op = GroupedOperation()
for node in nodes:
op.addOperation(SetTransformOperation(node, Vector(), Quaternion(), Vector(1, 1, 1)))
op.push()
## Reload all mesh data on the screen from file.
@pyqtSlot()
def reloadAll(self):
nodes = []
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
if type(node) is not SceneNode or not node.getMeshData():
continue
nodes.append(node)
if not nodes:
return
for node in nodes:
if not node.getMeshData():
continue
file_name = node.getMeshData().getFileName()
if file_name:
job = ReadMeshJob(file_name)
job._node = node
job.finished.connect(self._reloadMeshFinished)
job.start()
## Get logging data of the backend engine
# \returns \type{string} Logging data
@pyqtSlot(result=str)
def getEngineLog(self):
log = ""
for entry in self.getBackend().getLog():
log += entry.decode()
return log
recentFilesChanged = pyqtSignal()
@pyqtProperty("QVariantList", notify = recentFilesChanged)
def recentFiles(self):
return self._recent_files
@pyqtSlot("QStringList")
def setExpandedCategories(self, categories):
categories = list(set(categories))
categories.sort()
joined = ";".join(categories)
if joined != Preferences.getInstance().getValue("cura/categories_expanded"):
Preferences.getInstance().setValue("cura/categories_expanded", joined)
self.expandedCategoriesChanged.emit()
expandedCategoriesChanged = pyqtSignal()
@pyqtProperty("QStringList", notify = expandedCategoriesChanged)
def expandedCategories(self):
return Preferences.getInstance().getValue("cura/categories_expanded").split(";")
@pyqtSlot(str, result = "QVariant")
def getSettingValue(self, key):
if not self.getActiveMachine():
return None
return self.getActiveMachine().getSettingValueByKey(key)
## Change setting by key value pair
@pyqtSlot(str, "QVariant")
def setSettingValue(self, key, value):
if not self.getActiveMachine():
return
self.getActiveMachine().setSettingValueByKey(key, value)
@pyqtSlot()
def mergeSelected(self):
self.groupSelected()
try:
group_node = Selection.getAllSelectedObjects()[0]
except Exception as e:
return
multi_material_decorator = MultiMaterialDecorator.MultiMaterialDecorator()
group_node.addDecorator(multi_material_decorator)
# Reset the position of each node
for node in group_node.getChildren():
new_position = node.getMeshData().getCenterPosition()
new_position.setY(0)
node.setPosition(new_position)
# Use the previously found center of the group bounding box as the new location of the group
group_node.setPosition(group_node.getBoundingBox().center)
@pyqtSlot()
def groupSelected(self):
group_node = SceneNode()
group_decorator = GroupDecorator()
group_node.addDecorator(group_decorator)
group_node.setParent(self.getController().getScene().getRoot())
for node in Selection.getAllSelectedObjects():
node.setParent(group_node)
for node in group_node.getChildren():
Selection.remove(node)
Selection.add(group_node)
@pyqtSlot()
def ungroupSelected(self):
ungrouped_nodes = []
selected_objects = Selection.getAllSelectedObjects()[:] #clone the list
for node in selected_objects:
if node.callDecoration("isGroup" ):
children_to_move = []
for child in node.getChildren():
if type(child) is SceneNode:
children_to_move.append(child)
for child in children_to_move:
child.setParent(node.getParent())
Selection.add(child)
child.callDecoration("setConvexHull",None)
node.setParent(None)
ungrouped_nodes.append(node)
for node in ungrouped_nodes:
Selection.remove(node)
def _onActiveMachineChanged(self):
machine = self.getActiveMachine()
if machine:
Preferences.getInstance().setValue("cura/active_machine", machine.getName())
self._volume.setWidth(machine.getSettingValueByKey("machine_width"))
self._volume.setHeight(machine.getSettingValueByKey("machine_height"))
self._volume.setDepth(machine.getSettingValueByKey("machine_depth"))
disallowed_areas = machine.getSettingValueByKey("machine_disallowed_areas")
areas = []
if disallowed_areas:
for area in disallowed_areas:
areas.append(Polygon(numpy.array(area, numpy.float32)))
self._volume.setDisallowedAreas(areas)
self._volume.rebuild()
offset = machine.getSettingValueByKey("machine_platform_offset")
if offset:
self._platform.setPosition(Vector(offset[0], offset[1], offset[2]))
else:
self._platform.setPosition(Vector(0.0, 0.0, 0.0))
def _onFileLoaded(self, job):
mesh = job.getResult()
if mesh != None:
node = SceneNode()
node.setSelectable(True)
node.setMeshData(mesh)
node.setName(os.path.basename(job.getFileName()))
op = AddSceneNodeOperation(node, self.getController().getScene().getRoot())
op.push()
def _onJobFinished(self, job):
if type(job) is not ReadMeshJob or not job.getResult():
return
f = QUrl.fromLocalFile(job.getFileName())
if f in self._recent_files:
self._recent_files.remove(f)
self._recent_files.insert(0, f)
if len(self._recent_files) > 10:
del self._recent_files[10]
pref = ""
for path in self._recent_files:
pref += path.toLocalFile() + ";"
Preferences.getInstance().setValue("cura/recent_files", pref)
self.recentFilesChanged.emit()
def _reloadMeshFinished(self, job):
job._node.setMeshData(job.getResult())