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CURA-6497 ValidatorState.Invalid is set if a string setting has allow_empty = False and its value is empty.
189 lines
8.1 KiB
Python
189 lines
8.1 KiB
Python
# Copyright (c) 2018 Ultimaker B.V.
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# Cura is released under the terms of the LGPLv3 or higher.
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import time
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from collections import deque
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from PyQt5.QtCore import QObject, QTimer, pyqtSignal, pyqtProperty
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from UM.Application import Application
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from UM.Logger import Logger
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from UM.Settings.SettingDefinition import SettingDefinition
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from UM.Settings.Validator import ValidatorState
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#
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# This class performs setting error checks for the currently active machine.
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#
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# The whole error checking process is pretty heavy which can take ~0.5 secs, so it can cause GUI to lag.
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# The idea here is to split the whole error check into small tasks, each of which only checks a single setting key
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# in a stack. According to my profiling results, the maximal runtime for such a sub-task is <0.03 secs, which should
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# be good enough. Moreover, if any changes happened to the machine, we can cancel the check in progress without wait
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# for it to finish the complete work.
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#
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class MachineErrorChecker(QObject):
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def __init__(self, parent = None):
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super().__init__(parent)
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self._global_stack = None
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self._has_errors = True # Result of the error check, indicating whether there are errors in the stack
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self._error_keys = set() # A set of settings keys that have errors
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self._error_keys_in_progress = set() # The variable that stores the results of the currently in progress check
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self._stacks_and_keys_to_check = None # a FIFO queue of tuples (stack, key) to check for errors
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self._need_to_check = False # Whether we need to schedule a new check or not. This flag is set when a new
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# error check needs to take place while there is already one running at the moment.
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self._check_in_progress = False # Whether there is an error check running in progress at the moment.
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self._application = Application.getInstance()
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self._machine_manager = self._application.getMachineManager()
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self._start_time = 0 # measure checking time
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# This timer delays the starting of error check so we can react less frequently if the user is frequently
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# changing settings.
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self._error_check_timer = QTimer(self)
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self._error_check_timer.setInterval(100)
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self._error_check_timer.setSingleShot(True)
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def initialize(self) -> None:
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self._error_check_timer.timeout.connect(self._rescheduleCheck)
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# Reconnect all signals when the active machine gets changed.
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self._machine_manager.globalContainerChanged.connect(self._onMachineChanged)
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# Whenever the machine settings get changed, we schedule an error check.
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self._machine_manager.globalContainerChanged.connect(self.startErrorCheck)
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self._machine_manager.globalValueChanged.connect(self.startErrorCheck)
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self._onMachineChanged()
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def _onMachineChanged(self) -> None:
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if self._global_stack:
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self._global_stack.propertyChanged.disconnect(self.startErrorCheckPropertyChanged)
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self._global_stack.containersChanged.disconnect(self.startErrorCheck)
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for extruder in self._global_stack.extruders.values():
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extruder.propertyChanged.disconnect(self.startErrorCheckPropertyChanged)
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extruder.containersChanged.disconnect(self.startErrorCheck)
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self._global_stack = self._machine_manager.activeMachine
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if self._global_stack:
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self._global_stack.propertyChanged.connect(self.startErrorCheckPropertyChanged)
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self._global_stack.containersChanged.connect(self.startErrorCheck)
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for extruder in self._global_stack.extruders.values():
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extruder.propertyChanged.connect(self.startErrorCheckPropertyChanged)
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extruder.containersChanged.connect(self.startErrorCheck)
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hasErrorUpdated = pyqtSignal()
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needToWaitForResultChanged = pyqtSignal()
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errorCheckFinished = pyqtSignal()
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@pyqtProperty(bool, notify = hasErrorUpdated)
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def hasError(self) -> bool:
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return self._has_errors
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@pyqtProperty(bool, notify = needToWaitForResultChanged)
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def needToWaitForResult(self) -> bool:
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return self._need_to_check or self._check_in_progress
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# Start the error check for property changed
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# this is seperate from the startErrorCheck because it ignores a number property types
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def startErrorCheckPropertyChanged(self, key, property_name):
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if property_name != "value":
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return
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self.startErrorCheck()
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# Starts the error check timer to schedule a new error check.
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def startErrorCheck(self, *args) -> None:
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if not self._check_in_progress:
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self._need_to_check = True
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self.needToWaitForResultChanged.emit()
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self._error_check_timer.start()
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# This function is called by the timer to reschedule a new error check.
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# If there is no check in progress, it will start a new one. If there is any, it sets the "_need_to_check" flag
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# to notify the current check to stop and start a new one.
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def _rescheduleCheck(self) -> None:
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if self._check_in_progress and not self._need_to_check:
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self._need_to_check = True
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self.needToWaitForResultChanged.emit()
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return
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self._error_keys_in_progress = set()
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self._need_to_check = False
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self.needToWaitForResultChanged.emit()
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global_stack = self._machine_manager.activeMachine
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if global_stack is None:
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Logger.log("i", "No active machine, nothing to check.")
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return
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# Populate the (stack, key) tuples to check
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self._stacks_and_keys_to_check = deque()
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for stack in [global_stack] + list(global_stack.extruders.values()):
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for key in stack.getAllKeys():
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self._stacks_and_keys_to_check.append((stack, key))
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self._application.callLater(self._checkStack)
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self._start_time = time.time()
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Logger.log("d", "New error check scheduled.")
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def _checkStack(self) -> None:
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if self._need_to_check:
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Logger.log("d", "Need to check for errors again. Discard the current progress and reschedule a check.")
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self._check_in_progress = False
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self._application.callLater(self.startErrorCheck)
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return
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self._check_in_progress = True
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# If there is nothing to check any more, it means there is no error.
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if not self._stacks_and_keys_to_check:
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# Finish
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self._setResult(False)
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return
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# Get the next stack and key to check
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stack, key = self._stacks_and_keys_to_check.popleft()
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enabled = stack.getProperty(key, "enabled")
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if not enabled:
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self._application.callLater(self._checkStack)
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return
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validation_state = stack.getProperty(key, "validationState")
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if validation_state is None:
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# Setting is not validated. This can happen if there is only a setting definition.
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# We do need to validate it, because a setting definitions value can be set by a function, which could
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# be an invalid setting.
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definition = stack.getSettingDefinition(key)
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validator_type = SettingDefinition.getValidatorForType(definition.type)
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if validator_type:
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validator = validator_type(key)
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validation_state = validator(stack)
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if validation_state in (ValidatorState.Exception, ValidatorState.MaximumError, ValidatorState.MinimumError, ValidatorState.Invalid):
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# Finish
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self._setResult(True)
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return
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# Schedule the check for the next key
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self._application.callLater(self._checkStack)
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def _setResult(self, result: bool) -> None:
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if result != self._has_errors:
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self._has_errors = result
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self.hasErrorUpdated.emit()
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self._machine_manager.stacksValidationChanged.emit()
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self._need_to_check = False
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self._check_in_progress = False
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self.needToWaitForResultChanged.emit()
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self.errorCheckFinished.emit()
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Logger.log("i", "Error check finished, result = %s, time = %0.1fs", result, time.time() - self._start_time)
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