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We know for sure what the type of that plug-in is, only we can't import that type because it's a plug-in. We can (and did) import the plug-in type object MeshWriter though. Contributes to issue CURA-5330.
42 lines
1.8 KiB
Python
42 lines
1.8 KiB
Python
# Copyright (c) 2018 Ultimaker B.V.
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# Cura is released under the terms of the LGPLv3 or higher.
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import gzip
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from io import StringIO, BufferedIOBase #To write the g-code to a temporary buffer, and for typing.
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from typing import cast, List
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from UM.Logger import Logger
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from UM.Mesh.MeshWriter import MeshWriter #The class we're extending/implementing.
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from UM.PluginRegistry import PluginRegistry
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from UM.Scene.SceneNode import SceneNode #For typing.
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## A file writer that writes gzipped g-code.
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#
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# If you're zipping g-code, you might as well use gzip!
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class GCodeGzWriter(MeshWriter):
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## Writes the gzipped g-code to a stream.
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#
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# Note that even though the function accepts a collection of nodes, the
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# entire scene is always written to the file since it is not possible to
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# separate the g-code for just specific nodes.
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#
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# \param stream The stream to write the gzipped g-code to.
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# \param nodes This is ignored.
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# \param mode Additional information on what type of stream to use. This
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# must always be binary mode.
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# \return Whether the write was successful.
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def write(self, stream: BufferedIOBase, nodes: List[SceneNode], mode = MeshWriter.OutputMode.BinaryMode) -> bool:
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if mode != MeshWriter.OutputMode.BinaryMode:
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Logger.log("e", "GCodeGzWriter does not support text mode.")
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return False
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#Get the g-code from the g-code writer.
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gcode_textio = StringIO() #We have to convert the g-code into bytes.
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success = cast(MeshWriter, PluginRegistry.getInstance().getPluginObject("GCodeWriter")).write(gcode_textio, None)
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if not success: #Writing the g-code failed. Then I can also not write the gzipped g-code.
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return False
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result = gzip.compress(gcode_textio.getvalue().encode("utf-8"))
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stream.write(result)
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return True
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