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https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
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116 lines
5.1 KiB
Python
116 lines
5.1 KiB
Python
# Copyright (c) 2019 Ultimaker B.V., fieldOfView
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# Cura is released under the terms of the LGPLv3 or higher.
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# The _toMeshData function is taken from the AMFReader class which was built by fieldOfView.
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from typing import List, Union, TYPE_CHECKING
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import numpy # To create the mesh data.
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import os.path # To create the mesh name for the resulting mesh.
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import trimesh # To load the files into a Trimesh.
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from UM.Mesh.MeshData import MeshData, calculateNormalsFromIndexedVertices # To construct meshes from the Trimesh data.
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from UM.Mesh.MeshReader import MeshReader # The plug-in type we're extending.
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from UM.MimeTypeDatabase import MimeTypeDatabase, MimeType # To add file types that we can open.
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from UM.Scene.GroupDecorator import GroupDecorator # Added to the parent node if we load multiple nodes at once.
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from cura.CuraApplication import CuraApplication
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from cura.Scene.BuildPlateDecorator import BuildPlateDecorator # Added to the resulting scene node.
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from cura.Scene.ConvexHullDecorator import ConvexHullDecorator # Added to group nodes if we load multiple nodes at once.
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from cura.Scene.CuraSceneNode import CuraSceneNode # To create a node in the scene after reading the file.
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from cura.Scene.SliceableObjectDecorator import SliceableObjectDecorator # Added to the resulting scene node.
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if TYPE_CHECKING:
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from UM.Scene.SceneNode import SceneNode
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## Class that leverages Trimesh to import files.
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class TrimeshReader(MeshReader):
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def __init__(self) -> None:
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super().__init__()
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self._supported_extensions = [".dae", ".ply"]
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MimeTypeDatabase.addMimeType(
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MimeType(
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name = "model/vnd.collada+xml",
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comment = "COLLADA Digital Asset Exchange",
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suffixes = ["dae"]
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)
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)
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MimeTypeDatabase.addMimeType(
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MimeType(
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name = "application/x-ply", # Wikipedia lists the MIME type as "text/plain" but that won't do as it's not unique to PLY files.
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comment = "Stanford Triangle Format",
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suffixes = ["ply"]
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)
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)
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## Reads a file using Trimesh.
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# \param file_name The file path. This is assumed to be one of the file
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# types that Trimesh can read. It will not be checked again.
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# \return A scene node that contains the file's contents.
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def _read(self, file_name: str) -> Union["SceneNode", List["SceneNode"]]:
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mesh_or_scene = trimesh.load(file_name)
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meshes = []
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if isinstance(mesh_or_scene, trimesh.Trimesh):
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meshes = [mesh_or_scene]
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elif isinstance(mesh_or_scene, trimesh.Scene):
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meshes = [mesh for mesh in mesh_or_scene.geometry.values()]
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active_build_plate = CuraApplication.getInstance().getMultiBuildPlateModel().activeBuildPlate
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nodes = []
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for mesh in meshes:
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if not isinstance(mesh, trimesh.Trimesh): # Trimesh can also receive point clouds, 2D paths, 3D paths or metadata. Skip those.
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continue
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mesh.merge_vertices()
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mesh.remove_unreferenced_vertices()
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mesh.fix_normals()
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mesh_data = self._toMeshData(mesh)
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file_base_name = os.path.basename(file_name)
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new_node = CuraSceneNode()
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new_node.setMeshData(mesh_data)
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new_node.setSelectable(True)
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new_node.setName(file_base_name if len(meshes) == 1 else "{file_base_name} {counter}".format(file_base_name = file_base_name, counter = str(len(nodes) + 1)))
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new_node.addDecorator(BuildPlateDecorator(active_build_plate))
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new_node.addDecorator(SliceableObjectDecorator())
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nodes.append(new_node)
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if len(nodes) == 1:
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return nodes[0]
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# Add all nodes to a group so they stay together.
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group_node = CuraSceneNode()
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group_node.addDecorator(GroupDecorator())
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group_node.addDecorator(ConvexHullDecorator())
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group_node.addDecorator(BuildPlateDecorator(active_build_plate))
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for node in nodes:
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node.setParent(group_node)
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return group_node
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## Converts a Trimesh to Uranium's MeshData.
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# \param tri_node A Trimesh containing the contents of a file that was
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# just read.
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# \return Mesh data from the Trimesh in a way that Uranium can understand
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# it.
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def _toMeshData(self, tri_node: trimesh.base.Trimesh) -> MeshData:
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tri_faces = tri_node.faces
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tri_vertices = tri_node.vertices
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indices = []
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vertices = []
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index_count = 0
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face_count = 0
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for tri_face in tri_faces:
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face = []
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for tri_index in tri_face:
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vertices.append(tri_vertices[tri_index])
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face.append(index_count)
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index_count += 1
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indices.append(face)
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face_count += 1
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vertices = numpy.asarray(vertices, dtype = numpy.float32)
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indices = numpy.asarray(indices, dtype = numpy.int32)
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normals = calculateNormalsFromIndexedVertices(vertices, indices, face_count)
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mesh_data = MeshData(vertices = vertices, indices = indices, normals = normals)
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return mesh_data |