Cura/plugins/CuraEngineBackend/CuraEngineBackend.py
2015-09-17 14:46:35 +02:00

346 lines
14 KiB
Python

# Copyright (c) 2015 Ultimaker B.V.
# Cura is released under the terms of the AGPLv3 or higher.
from UM.Backend.Backend import Backend
from UM.Application import Application
from UM.Scene.SceneNode import SceneNode
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
from UM.Preferences import Preferences
from UM.Math.Vector import Vector
from UM.Signal import Signal
from UM.Logger import Logger
from UM.Resources import Resources
from UM.Settings.SettingOverrideDecorator import SettingOverrideDecorator
from UM.Message import Message
from cura.OneAtATimeIterator import OneAtATimeIterator
from . import Cura_pb2
from . import ProcessSlicedObjectListJob
from . import ProcessGCodeJob
import os
import sys
import numpy
from PyQt5.QtCore import QTimer
from UM.i18n import i18nCatalog
catalog = i18nCatalog("cura")
class CuraEngineBackend(Backend):
def __init__(self):
super().__init__()
# Find out where the engine is located, and how it is called. This depends on how Cura is packaged and which OS we are running on.
default_engine_location = os.path.join(Application.getInstallPrefix(), "bin", "CuraEngine")
if hasattr(sys, "frozen"):
default_engine_location = os.path.join(os.path.dirname(os.path.abspath(sys.executable)), "CuraEngine")
if sys.platform == "win32":
default_engine_location += ".exe"
default_engine_location = os.path.abspath(default_engine_location)
Preferences.getInstance().addPreference("backend/location", default_engine_location)
self._scene = Application.getInstance().getController().getScene()
self._scene.sceneChanged.connect(self._onSceneChanged)
# Workaround to disable layer view processing if layer view is not active.
self._layer_view_active = False
Application.getInstance().getController().activeViewChanged.connect(self._onActiveViewChanged)
self._onActiveViewChanged()
self._stored_layer_data = None
self._profile = None
Application.getInstance().getMachineManager().activeProfileChanged.connect(self._onActiveProfileChanged)
self._onActiveProfileChanged()
self._change_timer = QTimer()
self._change_timer.setInterval(500)
self._change_timer.setSingleShot(True)
self._change_timer.timeout.connect(self.slice)
self._message_handlers[Cura_pb2.SlicedObjectList] = self._onSlicedObjectListMessage
self._message_handlers[Cura_pb2.Progress] = self._onProgressMessage
self._message_handlers[Cura_pb2.GCodeLayer] = self._onGCodeLayerMessage
self._message_handlers[Cura_pb2.GCodePrefix] = self._onGCodePrefixMessage
self._message_handlers[Cura_pb2.ObjectPrintTime] = self._onObjectPrintTimeMessage
self._slicing = False
self._restart = False
self._save_gcode = True
self._save_polygons = True
self._report_progress = True
self._enabled = True
self._message = None
self.backendConnected.connect(self._onBackendConnected)
def getEngineCommand(self):
return [Preferences.getInstance().getValue("backend/location"), "connect", "127.0.0.1:{0}".format(self._port), "-j", Resources.getPath(Resources.MachineDefinitions, "fdmprinter.json"), "-vv"]
## Emitted when we get a message containing print duration and material amount. This also implies the slicing has finished.
# \param time The amount of time the print will take.
# \param material_amount The amount of material the print will use.
printDurationMessage = Signal()
## Emitted when the slicing process starts.
slicingStarted = Signal()
## Emitted whne the slicing process is aborted forcefully.
slicingCancelled = Signal()
## Perform a slice of the scene with the given set of settings.
#
# \param kwargs Keyword arguments.
# Valid values are:
# - settings: The settings to use for the slice. The default is the active machine.
# - save_gcode: True if the generated gcode should be saved, False if not. True by default.
# - save_polygons: True if the generated polygon data should be saved, False if not. True by default.
# - force_restart: True if the slicing process should be forcefully restarted if it is already slicing.
# If False, this method will do nothing when already slicing. True by default.
# - report_progress: True if the slicing progress should be reported, False if not. Default is True.
def slice(self, **kwargs):
if not self._enabled:
return
if self._slicing:
if not kwargs.get("force_restart", True):
return
self._slicing = False
self._restart = True
if self._process is not None:
Logger.log("d", "Killing engine process")
try:
self._process.terminate()
except: # terminating a process that is already terminating causes an exception, silently ignore this.
pass
self.slicingCancelled.emit()
return
Logger.log("d", "Preparing to send slice data to engine.")
object_groups = []
if self._profile.getSettingValue("print_sequence") == "one_at_a_time":
for node in OneAtATimeIterator(self._scene.getRoot()):
temp_list = []
children = node.getAllChildren()
children.append(node)
for child_node in children:
if type(child_node) is SceneNode and child_node.getMeshData() and child_node.getMeshData().getVertices() is not None:
temp_list.append(child_node)
object_groups.append(temp_list)
else:
temp_list = []
for node in DepthFirstIterator(self._scene.getRoot()):
if type(node) is SceneNode and node.getMeshData() and node.getMeshData().getVertices() is not None:
if not getattr(node, "_outside_buildarea", False):
temp_list.append(node)
if len(temp_list) == 0:
self.processingProgress.emit(0.0)
return
object_groups.append(temp_list)
#for node in DepthFirstIterator(self._scene.getRoot()):
# if type(node) is SceneNode and node.getMeshData() and node.getMeshData().getVertices() is not None:
# if not getattr(node, "_outside_buildarea", False):
# objects.append(node)
if len(object_groups) == 0:
if self._message:
self._message.hide()
self._message = None
return #No point in slicing an empty build plate
if kwargs.get("profile", self._profile).hasErrorValue():
Logger.log('w', "Profile has error values. Aborting slicing")
if self._message:
self._message.hide()
self._message = None
self._message = Message(catalog.i18nc("@info:status", "Unable to slice. Please check your setting values for errors."))
self._message.show()
return #No slicing if we have error values since those are by definition illegal values.
# Remove existing layer data (if any)
for node in DepthFirstIterator(self._scene.getRoot()):
if type(node) is SceneNode and node.getMeshData():
if node.callDecoration("getLayerData"):
Application.getInstance().getController().getScene().getRoot().removeChild(node)
break
Application.getInstance().getController().getScene().gcode_list = None
self._slicing = True
self.slicingStarted.emit()
self._report_progress = kwargs.get("report_progress", True)
if self._report_progress:
self.processingProgress.emit(0.0)
if not self._message:
self._message = Message(catalog.i18nc("@info:status", "Slicing..."), 0, False, -1)
self._message.show()
else:
self._message.setProgress(-1)
self._sendSettings(kwargs.get("profile", self._profile))
self._scene.acquireLock()
# Set the gcode as an empty list. This will be filled with strings by GCodeLayer messages.
# This is done so the gcode can be fragmented in memory and does not need a continues memory space.
# (AKA. This prevents MemoryErrors)
self._save_gcode = kwargs.get("save_gcode", True)
if self._save_gcode:
setattr(self._scene, "gcode_list", [])
self._save_polygons = kwargs.get("save_polygons", True)
slice_message = Cura_pb2.Slice()
for group in object_groups:
group_message = slice_message.object_lists.add()
for object in group:
mesh_data = object.getMeshData().getTransformed(object.getWorldTransformation())
obj = group_message.objects.add()
obj.id = id(object)
verts = numpy.array(mesh_data.getVertices())
verts[:,[1,2]] = verts[:,[2,1]]
verts[:,1] *= -1
obj.vertices = verts.tostring()
self._handlePerObjectSettings(object, obj)
# Hack to add per-object settings also to the "MeshGroup" in CuraEngine
# We really should come up with a better solution for this.
self._handlePerObjectSettings(group[0], group_message)
self._scene.releaseLock()
Logger.log("d", "Sending data to engine for slicing.")
self._socket.sendMessage(slice_message)
def _onSceneChanged(self, source):
if (type(source) is not SceneNode) or (source is self._scene.getRoot()) or (source.getMeshData() is None):
return
if(source.getMeshData().getVertices() is None):
return
self._onChanged()
def _onActiveProfileChanged(self):
if self._profile:
self._profile.settingValueChanged.disconnect(self._onSettingChanged)
self._profile = Application.getInstance().getMachineManager().getActiveProfile()
if self._profile:
self._profile.settingValueChanged.connect(self._onSettingChanged)
self._onChanged()
def _onSettingChanged(self, setting):
self._onChanged()
def _onSlicedObjectListMessage(self, message):
if self._save_polygons:
if self._layer_view_active:
job = ProcessSlicedObjectListJob.ProcessSlicedObjectListJob(message)
job.start()
else :
self._stored_layer_data = message
def _onProgressMessage(self, message):
if message.amount >= 0.99:
self._slicing = False
if self._message:
self._message.setProgress(100)
self._message.hide()
self._message = None
if self._message:
self._message.setProgress(round(message.amount * 100))
if self._report_progress:
self.processingProgress.emit(message.amount)
def _onGCodeLayerMessage(self, message):
if self._save_gcode:
job = ProcessGCodeJob.ProcessGCodeLayerJob(message)
job.start()
def _onGCodePrefixMessage(self, message):
if self._save_gcode:
self._scene.gcode_list.insert(0, message.data.decode("utf-8", "replace"))
def _onObjectPrintTimeMessage(self, message):
self.printDurationMessage.emit(message.time, message.material_amount)
self.processingProgress.emit(1.0)
def _createSocket(self):
super()._createSocket()
self._socket.registerMessageType(1, Cura_pb2.Slice)
self._socket.registerMessageType(2, Cura_pb2.SlicedObjectList)
self._socket.registerMessageType(3, Cura_pb2.Progress)
self._socket.registerMessageType(4, Cura_pb2.GCodeLayer)
self._socket.registerMessageType(5, Cura_pb2.ObjectPrintTime)
self._socket.registerMessageType(6, Cura_pb2.SettingList)
self._socket.registerMessageType(7, Cura_pb2.GCodePrefix)
## Manually triggers a reslice
def forceSlice(self):
self._change_timer.start()
def _onChanged(self):
if not self._profile:
return
self._change_timer.start()
def _sendSettings(self, profile):
msg = Cura_pb2.SettingList()
for key, value in profile.getAllSettingValues(include_machine = True).items():
s = msg.settings.add()
s.name = key
s.value = str(value).encode("utf-8")
self._socket.sendMessage(msg)
def _onBackendConnected(self):
if self._restart:
self._onChanged()
self._restart = False
def _onToolOperationStarted(self, tool):
self._enabled = False
def _onToolOperationStopped(self, tool):
self._enabled = True
self._onChanged()
def _onActiveViewChanged(self):
if Application.getInstance().getController().getActiveView():
view = Application.getInstance().getController().getActiveView()
if view.getPluginId() == "LayerView":
self._layer_view_active = True
if self._stored_layer_data:
job = ProcessSlicedObjectListJob.ProcessSlicedObjectListJob(self._stored_layer_data)
job.start()
else:
self._layer_view_active = False
def _handlePerObjectSettings(self, node, message):
profile = node.callDecoration("getProfile")
if profile:
for key, value in profile.getChangedSettingValues().items():
setting = message.settings.add()
setting.name = key
setting.value = str(value).encode()
object_settings = node.callDecoration("getAllSettingValues")
if not object_settings:
return
for key, value in object_settings.items():
setting = message.settings.add()
setting.name = key
setting.value = str(value).encode()