mirror of
https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
synced 2025-05-22 04:29:01 +08:00
154 lines
4.8 KiB
QML
154 lines
4.8 KiB
QML
// Copyright (c) 2015 Ultimaker B.V.
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// Uranium is released under the terms of the AGPLv3 or higher.
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import QtQuick 2.2
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import QtQuick.Controls 1.2
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import UM 1.1 as UM
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SettingItem
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{
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id: base
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contents: Rectangle
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{
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id: control
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anchors.fill: parent
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property alias hovered: mouseArea.containsMouse;
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border.width: base.style.controlBorderWidth;
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border.color: !enabled ? base.style.controlDisabledBorderColor : hovered ? base.style.controlBorderHighlightColor : base.style.controlBorderColor
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property variant parentValue: value //From parent loader
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function notifyReset() {
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input.text = format(parentValue)
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}
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// color: {
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// if (!enabled)
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// {
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// return base.style.controlDisabledColor
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// }
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// switch(definition.validationState) //From parent loader
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// {
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// case 0:
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// return base.style.validationErrorColor;
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// case 1:
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// return base.style.validationErrorColor;
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// case 2:
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// return base.style.validationErrorColor;
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// case 3:
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// return base.style.validationWarningColor;
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// case 4:
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// return base.style.validationWarningColor;
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// case 5:
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// return base.style.validationOkColor;
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//
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// default:
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// return base.style.controlTextColor;
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// }
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// }
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Rectangle
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{
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anchors.fill: parent;
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anchors.margins: base.style.controlBorderWidth;
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color: base.style.controlHighlightColor;
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opacity: 0.35
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// opacity: !control.hovered ? 0 : valid == 5 ? 1.0 : 0.35;
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}
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Label
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{
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anchors.right: parent.right;
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anchors.rightMargin: base.style.unitRightMargin;
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anchors.verticalCenter: parent.verticalCenter;
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text: definition.unit;
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color: base.style.unitColor
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font: base.style.unitFont;
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}
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MouseArea
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{
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id: mouseArea
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anchors.fill: parent;
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hoverEnabled: true;
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cursorShape: Qt.IBeamCursor
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}
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TextInput
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{
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id: input
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anchors
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{
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left: parent.left
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leftMargin: base.style.unitRightMargin
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right: parent.right
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verticalCenter: parent.verticalCenter
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}
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Keys.onReleased:
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{
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text = text.replace(",", ".") // User convenience. We use dots for decimal values
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if(parseFloat(text) != base.parentValue)
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{
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base.valueChanged(parseFloat(text));
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}
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}
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onEditingFinished:
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{
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if(parseFloat(text) != base.parentValue)
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{
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base.valueChanged(parseFloat(text));
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}
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}
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color: !enabled ? base.style.controlDisabledTextColor : base.style.controlTextColor;
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font: base.style.controlFont;
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selectByMouse: true;
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maximumLength: 10;
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validator: RegExpValidator { regExp: /[0-9.,-]{0,10}/ }
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// Binding
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// {
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// target: input
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// property: "text"
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// value: format(base.parentValue)
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// when: !input.activeFocus
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// }
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}
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//Rounds a floating point number to 4 decimals. This prevents floating
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//point rounding errors.
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//
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//input: The number to round.
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//decimals: The number of decimals (digits after the radix) to round to.
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//return: The rounded number.
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function roundFloat(input, decimals)
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{
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//First convert to fixed-point notation to round the number to 4 decimals and not introduce new floating point errors.
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//Then convert to a string (is implicit). The fixed-point notation will be something like "3.200".
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//Then remove any trailing zeroes and the radix.
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return input.toFixed(decimals).replace(/\.?0*$/, ""); //Match on periods, if any ( \.? ), followed by any number of zeros ( 0* ), then the end of string ( $ ).
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}
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//Formats a value for display in the text field.
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//
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//This correctly handles formatting of float values.
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//
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//input: The string value to format.
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//return: The formatted string.
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function format(inputValue) {
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return parseFloat(inputValue) ? roundFloat(parseFloat(inputValue), 4) : inputValue //If it's a float, round to four decimals.
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}
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}
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}
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