Cura/plugins/3MFReader/ThreeMFReader.py
Nino van Hooff 4f55c8d832 Revert "Merge pull request #7384 from Ultimaker/CURA-7333_Fix_reloading_3mf_files_with_many_objects"
This reverts commit 3e46489b6ba3ae0baab347b26ceb036c1a47007d, reversing
changes made to f5669a5a277042266f9b92314948a5cfb75f58ea.
2020-04-03 15:31:08 +02:00

266 lines
11 KiB
Python
Executable File

# Copyright (c) 2019 Ultimaker B.V.
# Cura is released under the terms of the LGPLv3 or higher.
from typing import List, Optional, Union, TYPE_CHECKING
import os.path
import zipfile
import numpy
import Savitar
from UM.Logger import Logger
from UM.Math.Matrix import Matrix
from UM.Math.Vector import Vector
from UM.Mesh.MeshBuilder import MeshBuilder
from UM.Mesh.MeshReader import MeshReader
from UM.Scene.GroupDecorator import GroupDecorator
from UM.Scene.SceneNode import SceneNode #For typing.
from UM.MimeTypeDatabase import MimeTypeDatabase, MimeType
from cura.CuraApplication import CuraApplication
from cura.Machines.ContainerTree import ContainerTree
from cura.Settings.ExtruderManager import ExtruderManager
from cura.Scene.CuraSceneNode import CuraSceneNode
from cura.Scene.BuildPlateDecorator import BuildPlateDecorator
from cura.Scene.SliceableObjectDecorator import SliceableObjectDecorator
from cura.Scene.ZOffsetDecorator import ZOffsetDecorator
try:
if not TYPE_CHECKING:
import xml.etree.cElementTree as ET
except ImportError:
Logger.log("w", "Unable to load cElementTree, switching to slower version")
import xml.etree.ElementTree as ET
## Base implementation for reading 3MF files. Has no support for textures. Only loads meshes!
class ThreeMFReader(MeshReader):
def __init__(self) -> None:
super().__init__()
MimeTypeDatabase.addMimeType(
MimeType(
name = "application/vnd.ms-package.3dmanufacturing-3dmodel+xml",
comment="3MF",
suffixes=["3mf"]
)
)
self._supported_extensions = [".3mf"]
self._root = None
self._base_name = ""
self._unit = None
self._object_count = 0 # Used to name objects as there is no node name yet.
def _createMatrixFromTransformationString(self, transformation: str) -> Matrix:
if transformation == "":
return Matrix()
split_transformation = transformation.split()
## Transformation is saved as:
## M00 M01 M02 0.0
## M10 M11 M12 0.0
## M20 M21 M22 0.0
## M30 M31 M32 1.0
## We switch the row & cols as that is how everyone else uses matrices!
temp_mat = Matrix()
# Rotation & Scale
temp_mat._data[0, 0] = split_transformation[0]
temp_mat._data[1, 0] = split_transformation[1]
temp_mat._data[2, 0] = split_transformation[2]
temp_mat._data[0, 1] = split_transformation[3]
temp_mat._data[1, 1] = split_transformation[4]
temp_mat._data[2, 1] = split_transformation[5]
temp_mat._data[0, 2] = split_transformation[6]
temp_mat._data[1, 2] = split_transformation[7]
temp_mat._data[2, 2] = split_transformation[8]
# Translation
temp_mat._data[0, 3] = split_transformation[9]
temp_mat._data[1, 3] = split_transformation[10]
temp_mat._data[2, 3] = split_transformation[11]
return temp_mat
## Convenience function that converts a SceneNode object (as obtained from libSavitar) to a scene node.
# \returns Scene node.
def _convertSavitarNodeToUMNode(self, savitar_node: Savitar.SceneNode, file_name: str = "") -> Optional[SceneNode]:
self._object_count += 1
node_name = savitar_node.getName()
if node_name == "":
node_name = "Object %s" % self._object_count
active_build_plate = CuraApplication.getInstance().getMultiBuildPlateModel().activeBuildPlate
um_node = CuraSceneNode() # This adds a SettingOverrideDecorator
um_node.addDecorator(BuildPlateDecorator(active_build_plate))
um_node.setName(node_name)
transformation = self._createMatrixFromTransformationString(savitar_node.getTransformation())
um_node.setTransformation(transformation)
mesh_builder = MeshBuilder()
data = numpy.fromstring(savitar_node.getMeshData().getFlatVerticesAsBytes(), dtype=numpy.float32)
vertices = numpy.resize(data, (int(data.size / 3), 3))
mesh_builder.setVertices(vertices)
mesh_builder.calculateNormals(fast=True)
if file_name:
# The filename is used to give the user the option to reload the file if it is changed on disk
# It is only set for the root node of the 3mf file
mesh_builder.setFileName(file_name)
mesh_data = mesh_builder.build()
if len(mesh_data.getVertices()):
um_node.setMeshData(mesh_data)
for child in savitar_node.getChildren():
child_node = self._convertSavitarNodeToUMNode(child)
if child_node:
um_node.addChild(child_node)
if um_node.getMeshData() is None and len(um_node.getChildren()) == 0:
return None
settings = savitar_node.getSettings()
# Add the setting override decorator, so we can add settings to this node.
if settings:
global_container_stack = CuraApplication.getInstance().getGlobalContainerStack()
# Ensure the correct next container for the SettingOverride decorator is set.
if global_container_stack:
default_stack = ExtruderManager.getInstance().getExtruderStack(0)
if default_stack:
um_node.callDecoration("setActiveExtruder", default_stack.getId())
# Get the definition & set it
definition_id = ContainerTree.getInstance().machines[global_container_stack.definition.getId()].quality_definition
um_node.callDecoration("getStack").getTop().setDefinition(definition_id)
setting_container = um_node.callDecoration("getStack").getTop()
for key in settings:
setting_value = settings[key]
# Extruder_nr is a special case.
if key == "extruder_nr":
extruder_stack = ExtruderManager.getInstance().getExtruderStack(int(setting_value))
if extruder_stack:
um_node.callDecoration("setActiveExtruder", extruder_stack.getId())
else:
Logger.log("w", "Unable to find extruder in position %s", setting_value)
continue
setting_container.setProperty(key, "value", setting_value)
if len(um_node.getChildren()) > 0 and um_node.getMeshData() is None:
group_decorator = GroupDecorator()
um_node.addDecorator(group_decorator)
um_node.setSelectable(True)
if um_node.getMeshData():
# Assuming that all nodes with mesh data are printable objects
# affects (auto) slicing
sliceable_decorator = SliceableObjectDecorator()
um_node.addDecorator(sliceable_decorator)
return um_node
def _read(self, file_name: str) -> Union[SceneNode, List[SceneNode]]:
result = []
self._object_count = 0 # Used to name objects as there is no node name yet.
# The base object of 3mf is a zipped archive.
try:
archive = zipfile.ZipFile(file_name, "r")
self._base_name = os.path.basename(file_name)
parser = Savitar.ThreeMFParser()
scene_3mf = parser.parse(archive.open("3D/3dmodel.model").read())
self._unit = scene_3mf.getUnit()
for node in scene_3mf.getSceneNodes():
um_node = self._convertSavitarNodeToUMNode(node, file_name)
if um_node is None:
continue
# compensate for original center position, if object(s) is/are not around its zero position
transform_matrix = Matrix()
mesh_data = um_node.getMeshData()
if mesh_data is not None:
extents = mesh_data.getExtents()
if extents is not None:
center_vector = Vector(extents.center.x, extents.center.y, extents.center.z)
transform_matrix.setByTranslation(center_vector)
transform_matrix.multiply(um_node.getLocalTransformation())
um_node.setTransformation(transform_matrix)
global_container_stack = CuraApplication.getInstance().getGlobalContainerStack()
# Create a transformation Matrix to convert from 3mf worldspace into ours.
# First step: flip the y and z axis.
transformation_matrix = Matrix()
transformation_matrix._data[1, 1] = 0
transformation_matrix._data[1, 2] = 1
transformation_matrix._data[2, 1] = -1
transformation_matrix._data[2, 2] = 0
# Second step: 3MF defines the left corner of the machine as center, whereas cura uses the center of the
# build volume.
if global_container_stack:
translation_vector = Vector(x = -global_container_stack.getProperty("machine_width", "value") / 2,
y = -global_container_stack.getProperty("machine_depth", "value") / 2,
z = 0)
translation_matrix = Matrix()
translation_matrix.setByTranslation(translation_vector)
transformation_matrix.multiply(translation_matrix)
# Third step: 3MF also defines a unit, whereas Cura always assumes mm.
scale_matrix = Matrix()
scale_matrix.setByScaleVector(self._getScaleFromUnit(self._unit))
transformation_matrix.multiply(scale_matrix)
# Pre multiply the transformation with the loaded transformation, so the data is handled correctly.
um_node.setTransformation(um_node.getLocalTransformation().preMultiply(transformation_matrix))
# Check if the model is positioned below the build plate and honor that when loading project files.
node_meshdata = um_node.getMeshData()
if node_meshdata is not None:
aabb = node_meshdata.getExtents(um_node.getWorldTransformation())
if aabb is not None:
minimum_z_value = aabb.minimum.y # y is z in transformation coordinates
if minimum_z_value < 0:
um_node.addDecorator(ZOffsetDecorator())
um_node.callDecoration("setZOffset", minimum_z_value)
result.append(um_node)
except Exception:
Logger.logException("e", "An exception occurred in 3mf reader.")
return []
return result
## Create a scale vector based on a unit string.
# The core spec defines the following:
# * micron
# * millimeter (default)
# * centimeter
# * inch
# * foot
# * meter
def _getScaleFromUnit(self, unit: Optional[str]) -> Vector:
conversion_to_mm = {
"micron": 0.001,
"millimeter": 1,
"centimeter": 10,
"meter": 1000,
"inch": 25.4,
"foot": 304.8
}
if unit is None:
unit = "millimeter"
elif unit not in conversion_to_mm:
Logger.log("w", "Unrecognised unit {unit} used. Assuming mm instead.".format(unit = unit))
unit = "millimeter"
scale = conversion_to_mm[unit]
return Vector(scale, scale, scale)