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* 'master' of github.com:ultimaker/Cura: (49 commits) 15.10 restyling of the sidebar header 15.10 restyling of the sidebar header 15.10 restyling of the sidebar split magic_mesh)surface_mode into Normal, Surface, Both Added preference to disable automatic scale Removed unused import Added changeLog plugin Added missing ) Merging of mine and Jaimes work Removed font from rectangle JSON: git diff! removed triangles and grid top/bottom skin options (though they are available) Code style & switch to translation catalog 15.10 re-alignment of the toolbar 15.10 New Icons 15.10 restyling of the savebutton Area Added message asking about sending data to server Added exception handling for checking overlap. Fixed default button for general and view page Fixed double ID in qml Removed unused import ...
312 lines
12 KiB
Python
312 lines
12 KiB
Python
# Copyright (c) 2015 Ultimaker B.V.
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# Cura is released under the terms of the AGPLv3 or higher.
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from UM.Backend.Backend import Backend
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from UM.Application import Application
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from UM.Scene.SceneNode import SceneNode
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from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
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from UM.Preferences import Preferences
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from UM.Math.Vector import Vector
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from UM.Signal import Signal
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from UM.Logger import Logger
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from UM.Resources import Resources
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from UM.Settings.SettingOverrideDecorator import SettingOverrideDecorator
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from cura.OneAtATimeIterator import OneAtATimeIterator
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from . import Cura_pb2
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from . import ProcessSlicedObjectListJob
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from . import ProcessGCodeJob
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import os
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import sys
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import numpy
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from PyQt5.QtCore import QTimer
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class CuraEngineBackend(Backend):
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def __init__(self):
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super().__init__()
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# Find out where the engine is located, and how it is called. This depends on how Cura is packaged and which OS we are running on.
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default_engine_location = os.path.join(Application.getInstallPrefix(), "bin", "CuraEngine")
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if hasattr(sys, "frozen"):
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default_engine_location = os.path.join(os.path.dirname(os.path.abspath(sys.executable)), "CuraEngine")
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if sys.platform == "win32":
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default_engine_location += ".exe"
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default_engine_location = os.path.abspath(default_engine_location)
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Preferences.getInstance().addPreference("backend/location", default_engine_location)
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self._scene = Application.getInstance().getController().getScene()
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self._scene.sceneChanged.connect(self._onSceneChanged)
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# Workaround to disable layer view processing if layer view is not active.
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self._layer_view_active = False
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Application.getInstance().getController().activeViewChanged.connect(self._onActiveViewChanged)
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self._onActiveViewChanged()
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self._stored_layer_data = None
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self._profile = None
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Application.getInstance().getMachineManager().activeProfileChanged.connect(self._onActiveProfileChanged)
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self._onActiveProfileChanged()
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self._change_timer = QTimer()
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self._change_timer.setInterval(500)
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self._change_timer.setSingleShot(True)
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self._change_timer.timeout.connect(self.slice)
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self._message_handlers[Cura_pb2.SlicedObjectList] = self._onSlicedObjectListMessage
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self._message_handlers[Cura_pb2.Progress] = self._onProgressMessage
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self._message_handlers[Cura_pb2.GCodeLayer] = self._onGCodeLayerMessage
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self._message_handlers[Cura_pb2.GCodePrefix] = self._onGCodePrefixMessage
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self._message_handlers[Cura_pb2.ObjectPrintTime] = self._onObjectPrintTimeMessage
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self._slicing = False
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self._restart = False
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self._save_gcode = True
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self._save_polygons = True
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self._report_progress = True
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self._enabled = True
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self.backendConnected.connect(self._onBackendConnected)
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def getEngineCommand(self):
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return [Preferences.getInstance().getValue("backend/location"), "connect", "127.0.0.1:{0}".format(self._port), "-j", Resources.getPath(Resources.MachineDefinitions, "fdmprinter.json"), "-vv"]
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## Emitted when we get a message containing print duration and material amount. This also implies the slicing has finished.
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# \param time The amount of time the print will take.
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# \param material_amount The amount of material the print will use.
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printDurationMessage = Signal()
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## Emitted when the slicing process starts.
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slicingStarted = Signal()
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## Emitted whne the slicing process is aborted forcefully.
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slicingCancelled = Signal()
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## Perform a slice of the scene with the given set of settings.
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#
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# \param kwargs Keyword arguments.
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# Valid values are:
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# - settings: The settings to use for the slice. The default is the active machine.
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# - save_gcode: True if the generated gcode should be saved, False if not. True by default.
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# - save_polygons: True if the generated polygon data should be saved, False if not. True by default.
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# - force_restart: True if the slicing process should be forcefully restarted if it is already slicing.
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# If False, this method will do nothing when already slicing. True by default.
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# - report_progress: True if the slicing progress should be reported, False if not. Default is True.
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def slice(self, **kwargs):
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if not self._enabled:
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return
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if self._slicing:
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if not kwargs.get("force_restart", True):
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return
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self._slicing = False
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self._restart = True
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if self._process is not None:
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Logger.log("d", "Killing engine process")
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try:
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self._process.terminate()
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except: # terminating a process that is already terminating causes an exception, silently ignore this.
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pass
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self.slicingCancelled.emit()
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return
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object_groups = []
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if self._profile.getSettingValue("print_sequence") == "one_at_a_time":
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for node in OneAtATimeIterator(self._scene.getRoot()):
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temp_list = []
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children = node.getAllChildren()
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children.append(node)
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for child_node in children:
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if type(child_node) is SceneNode and child_node.getMeshData() and child_node.getMeshData().getVertices() is not None:
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temp_list.append(child_node)
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object_groups.append(temp_list)
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else:
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temp_list = []
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for node in DepthFirstIterator(self._scene.getRoot()):
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if type(node) is SceneNode and node.getMeshData() and node.getMeshData().getVertices() is not None:
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if not getattr(node, "_outside_buildarea", False):
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temp_list.append(node)
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if len(temp_list) == 0:
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self.processingProgress.emit(0.0)
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return
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object_groups.append(temp_list)
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#for node in DepthFirstIterator(self._scene.getRoot()):
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# if type(node) is SceneNode and node.getMeshData() and node.getMeshData().getVertices() is not None:
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# if not getattr(node, "_outside_buildarea", False):
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# objects.append(node)
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if len(object_groups) == 0:
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return #No point in slicing an empty build plate
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if kwargs.get("profile", self._profile).hasErrorValue():
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return #No slicing if we have error values since those are by definition illegal values.
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self._slicing = True
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self.slicingStarted.emit()
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self._report_progress = kwargs.get("report_progress", True)
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if self._report_progress:
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self.processingProgress.emit(0.0)
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self._sendSettings(kwargs.get("profile", self._profile))
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self._scene.acquireLock()
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# Set the gcode as an empty list. This will be filled with strings by GCodeLayer messages.
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# This is done so the gcode can be fragmented in memory and does not need a continues memory space.
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# (AKA. This prevents MemoryErrors)
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self._save_gcode = kwargs.get("save_gcode", True)
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if self._save_gcode:
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setattr(self._scene, "gcode_list", [])
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self._save_polygons = kwargs.get("save_polygons", True)
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slice_message = Cura_pb2.Slice()
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for group in object_groups:
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group_message = slice_message.object_lists.add()
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for object in group:
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mesh_data = object.getMeshData().getTransformed(object.getWorldTransformation())
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obj = group_message.objects.add()
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obj.id = id(object)
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verts = numpy.array(mesh_data.getVertices())
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verts[:,[1,2]] = verts[:,[2,1]]
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verts[:,1] *= -1
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obj.vertices = verts.tostring()
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self._handlePerObjectSettings(object, obj)
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# Hack to add per-object settings also to the "MeshGroup" in CuraEngine
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# We really should come up with a better solution for this.
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self._handlePerObjectSettings(group[0], group_message)
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self._scene.releaseLock()
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self._socket.sendMessage(slice_message)
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def _onSceneChanged(self, source):
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if (type(source) is not SceneNode) or (source is self._scene.getRoot()) or (source.getMeshData() is None):
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return
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if(source.getMeshData().getVertices() is None):
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return
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self._onChanged()
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def _onActiveProfileChanged(self):
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if self._profile:
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self._profile.settingValueChanged.disconnect(self._onSettingChanged)
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self._profile = Application.getInstance().getMachineManager().getActiveProfile()
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if self._profile:
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self._profile.settingValueChanged.connect(self._onSettingChanged)
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self._onChanged()
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def _onSettingChanged(self, setting):
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self._onChanged()
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def _onSlicedObjectListMessage(self, message):
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if self._save_polygons:
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if self._layer_view_active:
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job = ProcessSlicedObjectListJob.ProcessSlicedObjectListJob(message)
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job.start()
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else :
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self._stored_layer_data = message
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def _onProgressMessage(self, message):
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if message.amount >= 0.99:
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self._slicing = False
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if self._report_progress:
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self.processingProgress.emit(message.amount)
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def _onGCodeLayerMessage(self, message):
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if self._save_gcode:
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job = ProcessGCodeJob.ProcessGCodeLayerJob(message)
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job.start()
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def _onGCodePrefixMessage(self, message):
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if self._save_gcode:
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self._scene.gcode_list.insert(0, message.data.decode("utf-8", "replace"))
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def _onObjectPrintTimeMessage(self, message):
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self.printDurationMessage.emit(message.time, message.material_amount)
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self.processingProgress.emit(1.0)
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def _createSocket(self):
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super()._createSocket()
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self._socket.registerMessageType(1, Cura_pb2.Slice)
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self._socket.registerMessageType(2, Cura_pb2.SlicedObjectList)
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self._socket.registerMessageType(3, Cura_pb2.Progress)
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self._socket.registerMessageType(4, Cura_pb2.GCodeLayer)
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self._socket.registerMessageType(5, Cura_pb2.ObjectPrintTime)
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self._socket.registerMessageType(6, Cura_pb2.SettingList)
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self._socket.registerMessageType(7, Cura_pb2.GCodePrefix)
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## Manually triggers a reslice
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def forceSlice(self):
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self._change_timer.start()
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def _onChanged(self):
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if not self._profile:
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return
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self._change_timer.start()
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def _sendSettings(self, profile):
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msg = Cura_pb2.SettingList()
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for key, value in profile.getAllSettingValues(include_machine = True).items():
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s = msg.settings.add()
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s.name = key
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s.value = str(value).encode("utf-8")
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self._socket.sendMessage(msg)
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def _onBackendConnected(self):
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if self._restart:
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self._onChanged()
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self._restart = False
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def _onToolOperationStarted(self, tool):
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self._enabled = False
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def _onToolOperationStopped(self, tool):
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self._enabled = True
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self._onChanged()
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def _onActiveViewChanged(self):
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if Application.getInstance().getController().getActiveView():
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view = Application.getInstance().getController().getActiveView()
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if view.getPluginId() == "LayerView":
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self._layer_view_active = True
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if self._stored_layer_data:
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job = ProcessSlicedObjectListJob.ProcessSlicedObjectListJob(self._stored_layer_data)
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job.start()
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else:
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self._layer_view_active = False
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def _handlePerObjectSettings(self, node, message):
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profile = node.callDecoration("getProfile")
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if profile:
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for key, value in profile.getChangedSettings().items():
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setting = message.settings.add()
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setting.name = key
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setting.value = str(value).encode()
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object_settings = node.callDecoration("getAllSettingValues")
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if not object_settings:
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return
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for key, value in object_settings.items():
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setting = message.settings.add()
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setting.name = key
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setting.value = str(value).encode()
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