Cura/resources/qml/ActionButton.qml
Ghostkeeper a1f579a528
Improve wording of iconOnRightSide documentation
Contributes to issue CURA-5876.
2018-12-04 14:01:49 +01:00

119 lines
4.0 KiB
QML

// Copyright (c) 2018 Ultimaker B.V.
// Cura is released under the terms of the LGPLv3 or higher.
import QtQuick 2.7
import QtQuick.Controls 2.1
import QtGraphicalEffects 1.0 // For the dropshadow
import UM 1.1 as UM
Button
{
id: button
property alias iconSource: buttonIconLeft.source
property var iconOnRightSide: false
property alias textFont: buttonText.font
property alias cornerRadius: backgroundRect.radius
property alias tooltip: tooltip.text
property color color: UM.Theme.getColor("primary")
property color hoverColor: UM.Theme.getColor("primary_hover")
property color disabledColor: color
property color textColor: UM.Theme.getColor("button_text")
property color textHoverColor: textColor
property color textDisabledColor: textColor
property color outlineColor: color
property color outlineHoverColor: hoverColor
property color outlineDisabledColor: outlineColor
hoverEnabled: true
property alias shadowColor: shadow.color
property alias shadowEnabled: shadow.visible
// This property is used to indicate whether the button has a fixed width or the width would depend on the contents
// Be careful when using fixedWidthMode, the translated texts can be too long that they won't fit. In any case,
// we elide the text to the right so the text will be cut off with the three dots at the end.
property var fixedWidthMode: false
leftPadding: UM.Theme.getSize("default_margin").width
rightPadding: UM.Theme.getSize("default_margin").width
height: UM.Theme.getSize("action_button").height
contentItem: Row
{
//Left side icon. Only displayed if !iconOnRightSide.
UM.RecolorImage
{
id: buttonIconLeft
source: ""
height: buttonText.height
width: visible ? height : 0
sourceSize.width: width
sourceSize.height: height
color: button.hovered ? button.textHoverColor : button.textColor
visible: source != "" && !button.iconOnRightSide
anchors.verticalCenter: parent.verticalCenter
}
Label
{
id: buttonText
text: button.text
color: button.enabled ? (button.hovered ? button.textHoverColor : button.textColor): button.textDisabledColor
font: UM.Theme.getFont("action_button")
visible: text != ""
renderType: Text.NativeRendering
anchors.verticalCenter: parent.verticalCenter
width: fixedWidthMode ? button.width - button.leftPadding - button.rightPadding : undefined
horizontalAlignment: Text.AlignHCenter
elide: Text.ElideRight
}
//Right side icon. Only displayed if iconOnRightSide.
UM.RecolorImage
{
id: buttonIconRight
source: buttonIconLeft.source
height: buttonText.height
width: visible ? height : 0
sourceSize.width: width
sourceSize.height: height
color: buttonIconLeft.color
visible: source != "" && button.iconOnRightSide
anchors.verticalCenter: buttonIconLeft.verticalCenter
}
}
background: Rectangle
{
id: backgroundRect
color: button.enabled ? (button.hovered ? button.hoverColor : button.color) : button.disabledColor
radius: UM.Theme.getSize("action_button_radius").width
border.width: UM.Theme.getSize("default_lining").width
border.color: button.enabled ? (button.hovered ? button.outlineHoverColor : button.outlineColor) : button.outlineDisabledColor
}
DropShadow
{
id: shadow
// Don't blur the shadow
radius: 0
anchors.fill: backgroundRect
source: backgroundRect
verticalOffset: 2
visible: false
// Should always be drawn behind the background.
z: backgroundRect.z - 1
}
ToolTip
{
id: tooltip
text: ""
delay: 500
visible: text != "" && button.hovered
}
}