mirror of
https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
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119 lines
4.0 KiB
QML
119 lines
4.0 KiB
QML
// Copyright (c) 2018 Ultimaker B.V.
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// Cura is released under the terms of the LGPLv3 or higher.
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import QtQuick 2.7
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import QtQuick.Controls 2.1
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import QtGraphicalEffects 1.0 // For the dropshadow
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import UM 1.1 as UM
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Button
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{
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id: button
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property alias iconSource: buttonIconLeft.source
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property var iconOnRightSide: false
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property alias textFont: buttonText.font
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property alias cornerRadius: backgroundRect.radius
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property alias tooltip: tooltip.text
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property color color: UM.Theme.getColor("primary")
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property color hoverColor: UM.Theme.getColor("primary_hover")
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property color disabledColor: color
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property color textColor: UM.Theme.getColor("button_text")
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property color textHoverColor: textColor
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property color textDisabledColor: textColor
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property color outlineColor: color
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property color outlineHoverColor: hoverColor
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property color outlineDisabledColor: outlineColor
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hoverEnabled: true
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property alias shadowColor: shadow.color
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property alias shadowEnabled: shadow.visible
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// This property is used to indicate whether the button has a fixed width or the width would depend on the contents
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// Be careful when using fixedWidthMode, the translated texts can be too long that they won't fit. In any case,
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// we elide the text to the right so the text will be cut off with the three dots at the end.
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property var fixedWidthMode: false
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leftPadding: UM.Theme.getSize("default_margin").width
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rightPadding: UM.Theme.getSize("default_margin").width
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height: UM.Theme.getSize("action_button").height
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contentItem: Row
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{
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//Left side icon. Only displayed if !iconOnRightSide.
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UM.RecolorImage
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{
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id: buttonIconLeft
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source: ""
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height: buttonText.height
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width: visible ? height : 0
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sourceSize.width: width
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sourceSize.height: height
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color: button.hovered ? button.textHoverColor : button.textColor
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visible: source != "" && !button.iconOnRightSide
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anchors.verticalCenter: parent.verticalCenter
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}
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Label
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{
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id: buttonText
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text: button.text
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color: button.enabled ? (button.hovered ? button.textHoverColor : button.textColor): button.textDisabledColor
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font: UM.Theme.getFont("action_button")
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visible: text != ""
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renderType: Text.NativeRendering
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anchors.verticalCenter: parent.verticalCenter
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width: fixedWidthMode ? button.width - button.leftPadding - button.rightPadding : undefined
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horizontalAlignment: Text.AlignHCenter
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elide: Text.ElideRight
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}
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//Right side icon. Only displayed if iconOnRightSide.
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UM.RecolorImage
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{
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id: buttonIconRight
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source: buttonIconLeft.source
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height: buttonText.height
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width: visible ? height : 0
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sourceSize.width: width
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sourceSize.height: height
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color: buttonIconLeft.color
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visible: source != "" && button.iconOnRightSide
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anchors.verticalCenter: buttonIconLeft.verticalCenter
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}
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}
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background: Rectangle
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{
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id: backgroundRect
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color: button.enabled ? (button.hovered ? button.hoverColor : button.color) : button.disabledColor
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radius: UM.Theme.getSize("action_button_radius").width
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border.width: UM.Theme.getSize("default_lining").width
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border.color: button.enabled ? (button.hovered ? button.outlineHoverColor : button.outlineColor) : button.outlineDisabledColor
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}
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DropShadow
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{
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id: shadow
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// Don't blur the shadow
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radius: 0
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anchors.fill: backgroundRect
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source: backgroundRect
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verticalOffset: 2
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visible: false
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// Should always be drawn behind the background.
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z: backgroundRect.z - 1
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}
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ToolTip
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{
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id: tooltip
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text: ""
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delay: 500
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visible: text != "" && button.hovered
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}
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}
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