Cura/plugins/UM3NetworkPrinting/resources/qml/PrinterVideoStream.qml
Ian Paschal 5ca0c599e9 Review feedback
Now with unified style as agreed upon by Simon & Ian.

Rules:

- ID before all other props.
- All props before children.
- All props after ID in alphabetical order.
- Empty line between children.
- Semi-colons.

Note: I didn't touch the DiscoverUM3Action because that's it's whole own UI part.
2018-10-03 10:55:38 +02:00

70 lines
1.8 KiB
QML

// Copyright (c) 2018 Ultimaker B.V.
// Cura is released under the terms of the LGPLv3 or higher.
import QtQuick 2.2
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import UM 1.3 as UM
Item {
property var camera: null;
Rectangle {
anchors.fill:parent;
color: UM.Theme.getColor("viewport_overlay");
opacity: 0.5;
}
MouseArea {
anchors.fill: parent;
onClicked: OutputDevice.setActiveCamera(null);
z: 0;
}
CameraButton {
id: closeCameraButton;
anchors {
right: cameraImage.right
rightMargin: UM.Theme.getSize("default_margin").width
top: cameraImage.top
topMargin: UM.Theme.getSize("default_margin").height
}
iconSource: UM.Theme.getIcon("cross1");
z: 999;
}
Image {
id: cameraImage
anchors.horizontalCenter: parent.horizontalCenter;
anchors.verticalCenter: parent.verticalCenter;
height: Math.round((sourceSize.height === 0 ? 600 * screenScaleFactor : sourceSize.height) * width / sourceSize.width);
onVisibleChanged: {
if (visible) {
if (camera != null) {
camera.start();
}
} else {
if (camera != null) {
camera.stop();
}
}
}
source: {
if (camera != null && camera.latestImage != null) {
return camera.latestImage;
}
return "";
}
width: Math.min(sourceSize.width === 0 ? 800 * screenScaleFactor : sourceSize.width, maximumWidth);
z: 1
}
MouseArea {
anchors.fill: cameraImage;
onClicked: {
OutputDevice.setActiveCamera(null);
}
z: 1;
}
}