mirror of
https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
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304 lines
11 KiB
Python
304 lines
11 KiB
Python
# Copyright (c) 2016 Aleph Objects, Inc.
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# Cura is released under the terms of the AGPLv3 or higher.
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from UM.Application import Application
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from UM.Logger import Logger
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from UM.Math.AxisAlignedBox import AxisAlignedBox
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from UM.Math.Vector import Vector
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from UM.Mesh.MeshReader import MeshReader
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from UM.Message import Message
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from UM.Scene.SceneNode import SceneNode
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from UM.i18n import i18nCatalog
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catalog = i18nCatalog("cura")
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from cura import LayerDataBuilder
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from cura import LayerDataDecorator
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from cura.LayerPolygon import LayerPolygon
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from cura.GCodeListDecorator import GCodeListDecorator
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import numpy
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import math
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import re
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from collections import namedtuple
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# Class for loading and parsing G-code files
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class GCodeReader(MeshReader):
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def __init__(self):
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super(GCodeReader, self).__init__()
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self._supported_extensions = [".gcode", ".g"]
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Application.getInstance().hideMessageSignal.connect(self._onHideMessage)
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self._cancelled = False
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self._message = None
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self._clearValues()
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self._scene_node = None
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self._position = namedtuple('Position', ['x', 'y', 'z', 'e'])
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def _clearValues(self):
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self._extruder = 0
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self._layer_type = LayerPolygon.Inset0Type
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self._layer = 0
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self._previous_z = 0
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self._layer_data_builder = LayerDataBuilder.LayerDataBuilder()
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self._center_is_zero = False
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@staticmethod
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def _getValue(line, code):
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n = line.find(code)
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if n < 0:
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return None
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n += len(code)
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pattern = re.compile("[;\s]")
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match = pattern.search(line, n)
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m = match.start() if match is not None else -1
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try:
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if m < 0:
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return line[n:]
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return line[n:m]
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except:
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return None
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def _getInt(self, line, code):
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value = self._getValue(line, code)
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try:
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return int(value)
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except:
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return None
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def _getFloat(self, line, code):
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value = self._getValue(line, code)
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try:
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return float(value)
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except:
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return None
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def _onHideMessage(self, message):
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if message == self._message:
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self._cancelled = True
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@staticmethod
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def _getNullBoundingBox():
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return AxisAlignedBox(minimum=Vector(0, 0, 0), maximum=Vector(10, 10, 10))
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def _createPolygon(self, current_z, path):
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countvalid = 0
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for point in path:
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if point[3] > 0:
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countvalid += 1
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if countvalid < 2:
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return False
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try:
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self._layer_data_builder.addLayer(self._layer)
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self._layer_data_builder.setLayerHeight(self._layer, path[0][2])
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self._layer_data_builder.setLayerThickness(self._layer, math.fabs(current_z - self._previous_z))
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this_layer = self._layer_data_builder.getLayer(self._layer)
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except ValueError:
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return False
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count = len(path)
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line_types = numpy.empty((count - 1, 1), numpy.int32)
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line_widths = numpy.empty((count - 1, 1), numpy.float32)
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# TODO: need to calculate actual line width based on E values
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line_widths[:, 0] = 0.4
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points = numpy.empty((count, 3), numpy.float32)
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i = 0
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for point in path:
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points[i, 0] = point[0]
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points[i, 1] = point[2]
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points[i, 2] = -point[1]
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if i > 0:
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line_types[i - 1] = point[3]
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if point[3] in [LayerPolygon.MoveCombingType, LayerPolygon.MoveRetractionType]:
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line_widths[i - 1] = 0.2
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i += 1
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this_poly = LayerPolygon(self._layer_data_builder, self._extruder, line_types, points, line_widths)
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this_poly.buildCache()
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this_layer.polygons.append(this_poly)
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return True
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def _gCode0(self, position, params, path):
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x, y, z, e = position
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x = params.x if params.x is not None else x
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y = params.y if params.y is not None else y
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z_changed = False
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if params.z is not None:
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if z != params.z:
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z_changed = True
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self._previous_z = z
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z = params.z
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if params.e is not None:
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if params.e > e[self._extruder]:
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path.append([x, y, z, self._layer_type]) # extrusion
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else:
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path.append([x, y, z, LayerPolygon.MoveRetractionType]) # retraction
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e[self._extruder] = params.e
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else:
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path.append([x, y, z, LayerPolygon.MoveCombingType])
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if z_changed:
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if not self._is_layers_in_file:
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if len(path) > 1 and z > 0:
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if self._createPolygon(z, path):
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self._layer += 1
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path.clear()
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else:
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path.clear()
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return self._position(x, y, z, e)
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def _gCode28(self, position, params, path):
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return self._position(
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params.x if params.x is not None else position.x,
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params.y if params.y is not None else position.y,
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0,
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position.e)
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def _gCode92(self, position, params, path):
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if params.e is not None:
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position.e[self._extruder] = params.e
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return self._position(
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params.x if params.x is not None else position.x,
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params.y if params.y is not None else position.y,
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params.z if params.z is not None else position.z,
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position.e)
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_gCode1 = _gCode0
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def _processGCode(self, G, line, position, path):
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func = getattr(self, "_gCode%s" % G, None)
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x = self._getFloat(line, "X")
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y = self._getFloat(line, "Y")
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z = self._getFloat(line, "Z")
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e = self._getFloat(line, "E")
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if func is not None:
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if (x is not None and x < 0) or (y is not None and y < 0):
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self._center_is_zero = True
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params = self._position(x, y, z, e)
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return func(position, params, path)
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return position
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def _processTCode(self, T, line, position, path):
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self._extruder = T
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if self._extruder + 1 > len(position.e):
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position.e.extend([0] * (self._extruder - len(position.e) + 1))
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if not self._is_layers_in_file:
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if len(path) > 1 and position[2] > 0:
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if self._createPolygon(position[2], path):
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self._layer += 1
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path.clear()
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else:
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path.clear()
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return position
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_type_keyword = ";TYPE:"
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_layer_keyword = ";LAYER:"
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def read(self, file_name):
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Logger.log("d", "Preparing to load %s" % file_name)
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self._cancelled = False
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scene_node = SceneNode()
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scene_node.getBoundingBox = self._getNullBoundingBox # Manually set bounding box, because mesh doesn't have mesh data
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glist = []
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self._is_layers_in_file = False
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Logger.log("d", "Opening file %s" % file_name)
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with open(file_name, "r") as file:
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file_lines = 0
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current_line = 0
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for line in file:
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file_lines += 1
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glist.append(line)
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if not self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
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self._is_layers_in_file = True
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file.seek(0)
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file_step = max(math.floor(file_lines / 100), 1)
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self._clearValues()
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self._message = Message(catalog.i18nc("@info:status", "Parsing G-code"), lifetime=0)
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self._message.setProgress(0)
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self._message.show()
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Logger.log("d", "Parsing %s" % file_name)
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current_position = self._position(0, 0, 0, [0])
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current_path = []
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for line in file:
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if self._cancelled:
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Logger.log("d", "Parsing %s cancelled" % file_name)
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return None
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current_line += 1
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if current_line % file_step == 0:
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self._message.setProgress(math.floor(current_line / file_lines * 100))
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if len(line) == 0:
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continue
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if line.find(self._type_keyword) == 0:
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type = line[len(self._type_keyword):].strip()
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if type == "WALL-INNER":
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self._layer_type = LayerPolygon.InsetXType
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elif type == "WALL-OUTER":
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self._layer_type = LayerPolygon.Inset0Type
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elif type == "SKIN":
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self._layer_type = LayerPolygon.SkinType
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elif type == "SKIRT":
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self._layer_type = LayerPolygon.SkirtType
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elif type == "SUPPORT":
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self._layer_type = LayerPolygon.SupportType
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elif type == "FILL":
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self._layer_type = LayerPolygon.InfillType
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if self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
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try:
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layer_number = int(line[len(self._layer_keyword):])
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self._createPolygon(current_position[2], current_path)
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current_path.clear()
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self._layer = layer_number
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except:
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pass
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if line[0] == ";":
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continue
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G = self._getInt(line, "G")
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if G is not None:
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current_position = self._processGCode(G, line, current_position, current_path)
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T = self._getInt(line, "T")
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if T is not None:
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current_position = self._processTCode(T, line, current_position, current_path)
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if not self._is_layers_in_file and len(current_path) > 1 and current_position[2] > 0:
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if self._createPolygon(current_position[2], current_path):
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self._layer += 1
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current_path.clear()
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layer_mesh = self._layer_data_builder.build()
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decorator = LayerDataDecorator.LayerDataDecorator()
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decorator.setLayerData(layer_mesh)
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scene_node.addDecorator(decorator)
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gcode_list_decorator = GCodeListDecorator()
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gcode_list_decorator.setGCodeList(glist)
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scene_node.addDecorator(gcode_list_decorator)
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Logger.log("d", "Finished parsing %s" % file_name)
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self._message.hide()
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if self._layer == 0:
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Logger.log("w", "File %s doesn't contain any valid layers" % file_name)
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settings = Application.getInstance().getGlobalContainerStack()
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machine_width = settings.getProperty("machine_width", "value")
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machine_depth = settings.getProperty("machine_depth", "value")
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if not self._center_is_zero:
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scene_node.setPosition(Vector(-machine_width / 2, 0, machine_depth / 2))
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Logger.log("d", "Loaded %s" % file_name)
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return scene_node
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