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https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
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174 lines
7.3 KiB
Plaintext
174 lines
7.3 KiB
Plaintext
Cura 15.06 Beta
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===============
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This is the *Beta* version of Cura 15.06.
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Cura 15.06 is a new release built from the ground up on a completely new
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framework called Uranium. This framework has been designed to make it easier to
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extend Cura with additional functionality as well as provide a cleaner UI.
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Changes since 15.05.95
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----------------------
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* Fixed: Selection ghost remains visible after deleting an object
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* Fixed: Window does not show up immediately after starting application on OSX
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* Fixed: Added display of rotation angle during rotation
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* Fixed: Object changes position while rotating/scaling
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* Fixed: Loading improvements in the layer view
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* Fixed: Added application icons
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* Fixed: Improved feedback when loading models
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* Fixed: Eject device on MacOSX now provides proper feedback
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* Fixed: Make it possible to show retraction settings for UM2
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* Fixed: Opening the machine preferences page will switch to the first available machine
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* Fixed: Improved tool handle hit area size
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* Fixed: Render lines with a thickness based on screen DPI
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Changes since 15.05.94
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----------------------
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* Added Russian translations
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* Fixed: Infill not displayed in layer view
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* Fixed: Cannot select/scale/rotate when first activating the tool and then trying to select a model.
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* Fixed: Improved font rendering on Windows
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* Fixed: Help > Show Documentation crashes Cura on Windows
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* Fixed: "There is no disk in the drive" repeating messages on Windows
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* Fixed: Retraction settings not visible for Ultimaker2
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* Fixed: Display rotation angle when rotating an object
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* Fixed: Time/Quality slider values are properly rounded
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* Fixed: Improved clarity of buttons and text
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* Fixed: No indication that anything is happening when loading a model
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* Fixed: Eject device now works on Windows
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Changes since 15.05.93
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----------------------
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* Fixed: No shortcuts for moving up/down layers in layer view.
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* Fixed: Last view layers could not be scrolled through in layer view.
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* Fixed: Files provided on command line would not actually show up on the build
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platform.
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* Fixed: Render a ghost of the selection in Layer view to make the actual object
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position clear.
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* Fixed: Showing a menu would clear the selection.
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* Fixed: Size and scaling factor display for scale tool.
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* Fixed: Missing background for additional tool controls.
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* Fixed: Loading message times out when loading large files.
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* Fixed: Show recent files in the file menu.
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* Fixed: Windows installer will now install MSVC 2010 redistributable, to
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prevent issues with missing DLL's.
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* Fixed: Collapsed/expanded state of setting categories not stored.
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Changes since 15.05.91
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----------------------
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* There is now a working MacOSX version. Currently it supports OSX 10.7 and
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higher.
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* Fixed: Need to deselect before selecting a different object.
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* Fixed: Object can be moved on Z axis.
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* Fixed: Error values should be considered invalid values and will not trigger a
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slice.
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* Fixed: Text fields used a locale-aware validator while the underlying code did
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not.
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* Fixed: Text fields will trigger a slice on text change, not only after focus
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change/enter press.
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* Fixed: Rotate Tool snaps to incorrect value.
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* Fixed: Object Collision would only moved objects to the right.
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* Fixed: Object Collision would move the selected object when it should not.
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* Fixed: Camera panning now works correctly instead of doing nothing.
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* Fixed: Camera would flip around center point at maximum rotation.
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* Fixed: Build platform grid blocked view from below objects.
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* Fixed: Viewport on MacOSX with high-DPI screens was only taking 1/4th of the
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window
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Changes since 15.05.90
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----------------------
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* Fixed: Additional UI elements for tools and views not loading.
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* Fixed: Double click needed to change setting dialog page.
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* Fixed: Context menu entries (reload, center object, etc.) not working.
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* Fixed: "Open With" or passing files from command line not working.
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* Fixed: "Reload All" would not reload files.
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In addition, a lot of work has gone into getting a usable Mac OSX version.
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New Features
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------------
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* Plugin based system
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The Uranium framework provides us with a plugin-based system
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that provides additional flexibility when extending Cura. Think
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of new views, tools, file formats, etc. This is probably the
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biggest new feature.
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* Improved UI
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The UI has received a complete overhaul.
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* Time-Quality Slider
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The 4 static quick print profiles have been replaced with
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a slider that should make it easier to find the right spot
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between print time and print quality.
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* More Settings
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The Advanced mode is now configurable and can show many
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additional settings that were previously not available, while at
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the same time not overwhelming new users with too many settings.
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Custom set of visible settings can be created by the user.
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* Support for high-DPI screens
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The refreshed UI has been designed with high-DPI screens in
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mind which should improve the experience of Cura on such
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devices.
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* Improved language support
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(Not yet available for the Beta release.)
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* Improved support structure generation
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The new version of the CuraEngine now features improved
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support generation algorithms and additional options for support
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structure generation.
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* Experimental Feature: Wire Printing
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Wire Printing has been added as an experimental new feature. It
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will print objects as a structure of lines. It can be enabled by
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from Advanced Mode -> Fixes -> Wire Printing.
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* Undo/Redo
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It is now possible to undo and redo most scene operations, like
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moving or rotating objects.
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Features from earlier versions not (yet) in this release
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--------------------------------------------------------
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* The All-at-once/One-at-a-time toggle is not available.
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We are working on an improved implementation of this mechanism
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but it will not be available for this release.
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* No dual extrusion features are available yet.
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We are working on a completely new workflow for this but this
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needs additional time.
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* “Lay Flat” has been removed.
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The existing implementation was unfortunately not salvageable.
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We will be looking into an improved implementation for this
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feature.
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* "Split Object Into Parts" has been removed.
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Due to the same reason as Lay Flat.
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* Support for AMF and DAE file formats has been removed.
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Both of these will be implemented as plugins in the future.
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* Support for directly loading a GCode file is not yet available.
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This will be implemented as a plugin in the future.
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* Support for PNG, JPG and other image formats has been removed.
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These can be supported by a plugin with an improved UI.
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* Support for loading Minecraft levels has been removed.
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This can be implemented as a plugin.
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* Windows XP support has been dropped.
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Microsoft is no longer supporting xp, so they no longer back
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port certain features that we require.
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* X-Ray view is missing.
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Will be implemented as a (you might have guessed it) plugin.
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* Fixes: Follow Mesh Surface
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Has been removed from the engine, the same result can be
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achieved using no infill or top/bottom layers.
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Known Issues
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------------
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For an up to date list of all known issues, please see
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https://github.com/Ultimaker/Cura/issues and
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https://github.com/Ultimaker/Uranium/issues .
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* Some OBJ files are rendered as black objects due to missing
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normals.
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* Disabling plugins does not work correctly yet.
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* Unicorn occasionally still requires feeding. Do not feed it
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after midnight.
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