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Cura
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Mark Burton
dffaf2f6c3
Exclude code that uses gl_PrimitiveID from shader when GLSL version < 150.
2019-09-05 10:53:15 +01:00
..
camera_distance.shader
Move multiplication from Python to shaders. (Needs the same-named Uranium branch.)
2019-04-19 16:58:38 +02:00
grid.shader
Move multiplication from Python to shaders. (Needs the same-named Uranium branch.)
2019-04-19 16:58:38 +02:00
overhang.shader
Exclude code that uses gl_PrimitiveID from shader when GLSL version < 150.
2019-09-05 10:53:15 +01:00
striped.shader
Make stripes closer togheter in striped shader.
2019-07-02 16:49:27 +02:00
transparent_object.shader
Move multiplication from Python to shaders. (Needs the same-named Uranium branch.)
2019-04-19 16:58:38 +02:00