Cura/plugins/PerObjectSettingsTool/PerObjectSettingsModel.py
Ghostkeeper 1bda2ff220 Move PerObjectSettings from Uranium to Cura
This tool is deemed Cura-specific, so it is moved to Cura. This prevents it from being included in other Uranium applications.
2015-10-01 15:41:36 +02:00

110 lines
4.2 KiB
Python

# Copyright (c) 2015 Ultimaker B.V.
# Uranium is released under the terms of the AGPLv3 or higher.
from PyQt5.QtCore import Qt, pyqtSlot, QUrl
from UM.Application import Application
from UM.Qt.ListModel import ListModel
from UM.Scene.Iterator.BreadthFirstIterator import BreadthFirstIterator
from UM.Scene.SceneNode import SceneNode
from UM.Settings.SettingOverrideDecorator import SettingOverrideDecorator
from UM.Settings.ProfileOverrideDecorator import ProfileOverrideDecorator
from . import SettingOverrideModel
class PerObjectSettingsModel(ListModel):
IdRole = Qt.UserRole + 1
XRole = Qt.UserRole + 2
YRole = Qt.UserRole + 3
MaterialRole = Qt.UserRole + 4
ProfileRole = Qt.UserRole + 5
SettingsRole = Qt.UserRole + 6
def __init__(self, parent = None):
super().__init__(parent)
self._scene = Application.getInstance().getController().getScene()
self._root = self._scene.getRoot()
self._root.transformationChanged.connect(self._updatePositions)
self._root.childrenChanged.connect(self._updateNodes)
self._updateNodes(None)
self.addRoleName(self.IdRole,"id")
self.addRoleName(self.XRole,"x")
self.addRoleName(self.YRole,"y")
self.addRoleName(self.MaterialRole, "material")
self.addRoleName(self.ProfileRole, "profile")
self.addRoleName(self.SettingsRole, "settings")
@pyqtSlot("quint64", str)
def setObjectProfile(self, object_id, profile_name):
self.setProperty(self.find("id", object_id), "profile", profile_name)
profile = None
if profile_name != "global":
profile = Application.getInstance().getMachineManager().findProfile(profile_name)
node = self._scene.findObject(object_id)
if profile:
if not node.getDecorator(ProfileOverrideDecorator):
node.addDecorator(ProfileOverrideDecorator())
node.callDecoration("setProfile", profile)
else:
if node.getDecorator(ProfileOverrideDecorator):
node.removeDecorator(ProfileOverrideDecorator)
@pyqtSlot("quint64", str)
def addSettingOverride(self, object_id, key):
machine = Application.getInstance().getMachineManager().getActiveMachineInstance()
if not machine:
return
node = self._scene.findObject(object_id)
if not node.getDecorator(SettingOverrideDecorator):
node.addDecorator(SettingOverrideDecorator())
node.callDecoration("addSetting", key)
@pyqtSlot("quint64", str)
def removeSettingOverride(self, object_id, key):
node = self._scene.findObject(object_id)
node.callDecoration("removeSetting", key)
if len(node.callDecoration("getAllSettings")) == 0:
node.removeDecorator(SettingOverrideDecorator)
def _updatePositions(self, source):
camera = Application.getInstance().getController().getScene().getActiveCamera()
for node in BreadthFirstIterator(self._root):
if type(node) is not SceneNode or not node.getMeshData():
continue
projected_position = camera.project(node.getWorldPosition())
index = self.find("id", id(node))
self.setProperty(index, "x", float(projected_position[0]))
self.setProperty(index, "y", float(projected_position[1]))
def _updateNodes(self, source):
self.clear()
camera = Application.getInstance().getController().getScene().getActiveCamera()
for node in BreadthFirstIterator(self._root):
if type(node) is not SceneNode or not node.getMeshData() or not node.isSelectable():
continue
projected_position = camera.project(node.getWorldPosition())
node_profile = node.callDecoration("getProfile")
if not node_profile:
node_profile = "global"
else:
node_profile = node_profile.getName()
self.appendItem({
"id": id(node),
"x": float(projected_position[0]),
"y": float(projected_position[1]),
"material": "",
"profile": node_profile,
"settings": SettingOverrideModel.SettingOverrideModel(node)
})