Cura/tests/TestArrange.py

380 lines
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Python
Executable File

import numpy
from cura.Arranging.Arrange import Arrange
from cura.Arranging.ShapeArray import ShapeArray
## Triangle of area 12
def gimmeTriangle():
return numpy.array([[-3, 1], [3, 1], [0, -3]], dtype=numpy.int32)
## Boring square
def gimmeSquare():
return numpy.array([[-2, -2], [2, -2], [2, 2], [-2, 2]], dtype=numpy.int32)
## Triangle of area 12
def gimmeShapeArray(scale = 1.0):
vertices = gimmeTriangle()
shape_arr = ShapeArray.fromPolygon(vertices, scale = scale)
return shape_arr
## Boring square
def gimmeShapeArraySquare(scale = 1.0):
vertices = gimmeSquare()
shape_arr = ShapeArray.fromPolygon(vertices, scale = scale)
return shape_arr
## Smoke test for Arrange
def test_smoke_arrange():
ar = Arrange.create(fixed_nodes = [])
## Smoke test for ShapeArray
def test_smoke_ShapeArray():
shape_arr = gimmeShapeArray()
## Test ShapeArray
def test_ShapeArray():
scale = 1
ar = Arrange(16, 16, 8, 8, scale = scale)
ar.centerFirst()
shape_arr = gimmeShapeArray(scale)
print(shape_arr.arr)
count = len(numpy.where(shape_arr.arr == 1)[0])
print(count)
assert count >= 10 # should approach 12
## Test ShapeArray with scaling
def test_ShapeArray_scaling():
scale = 2
ar = Arrange(16, 16, 8, 8, scale = scale)
ar.centerFirst()
shape_arr = gimmeShapeArray(scale)
print(shape_arr.arr)
count = len(numpy.where(shape_arr.arr == 1)[0])
print(count)
assert count >= 40 # should approach 2*2*12 = 48
## Test ShapeArray with scaling
def test_ShapeArray_scaling2():
scale = 0.5
ar = Arrange(16, 16, 8, 8, scale = scale)
ar.centerFirst()
shape_arr = gimmeShapeArray(scale)
print(shape_arr.arr)
count = len(numpy.where(shape_arr.arr == 1)[0])
print(count)
assert count >= 1 # should approach 3, but it can be inaccurate due to pixel rounding
## Test centerFirst
def test_centerFirst():
ar = Arrange(300, 300, 150, 150, scale = 1)
ar.centerFirst()
assert ar._priority[150][150] < ar._priority[170][150]
assert ar._priority[150][150] < ar._priority[150][170]
assert ar._priority[150][150] < ar._priority[170][170]
assert ar._priority[150][150] < ar._priority[130][150]
assert ar._priority[150][150] < ar._priority[150][130]
assert ar._priority[150][150] < ar._priority[130][130]
## Test centerFirst
def test_centerFirst_rectangular():
ar = Arrange(400, 300, 200, 150, scale = 1)
ar.centerFirst()
assert ar._priority[150][200] < ar._priority[150][220]
assert ar._priority[150][200] < ar._priority[170][200]
assert ar._priority[150][200] < ar._priority[170][220]
assert ar._priority[150][200] < ar._priority[180][150]
assert ar._priority[150][200] < ar._priority[130][200]
assert ar._priority[150][200] < ar._priority[130][180]
## Test centerFirst
def test_centerFirst_rectangular():
ar = Arrange(10, 20, 5, 10, scale = 1)
ar.centerFirst()
print(ar._priority)
assert ar._priority[10][5] < ar._priority[10][7]
## Test backFirst
def test_backFirst():
ar = Arrange(300, 300, 150, 150, scale = 1)
ar.backFirst()
assert ar._priority[150][150] < ar._priority[170][150]
assert ar._priority[150][150] < ar._priority[170][170]
assert ar._priority[150][150] > ar._priority[130][150]
assert ar._priority[150][150] > ar._priority[130][130]
## See if the result of bestSpot has the correct form
def test_smoke_bestSpot():
ar = Arrange(30, 30, 15, 15, scale = 1)
ar.centerFirst()
shape_arr = gimmeShapeArray()
best_spot = ar.bestSpot(shape_arr)
assert hasattr(best_spot, "x")
assert hasattr(best_spot, "y")
assert hasattr(best_spot, "penalty_points")
assert hasattr(best_spot, "priority")
## Real life test
def test_bestSpot():
ar = Arrange(16, 16, 8, 8, scale = 1)
ar.centerFirst()
shape_arr = gimmeShapeArray()
best_spot = ar.bestSpot(shape_arr)
assert best_spot.x == 0
assert best_spot.y == 0
ar.place(best_spot.x, best_spot.y, shape_arr)
# Place object a second time
best_spot = ar.bestSpot(shape_arr)
assert best_spot.x is not None # we found a location
assert best_spot.x != 0 or best_spot.y != 0 # it can't be on the same location
ar.place(best_spot.x, best_spot.y, shape_arr)
print(ar._occupied) # For debugging
## Real life test rectangular build plate
def test_bestSpot_rectangular_build_plate():
ar = Arrange(16, 40, 8, 20, scale = 1)
ar.centerFirst()
shape_arr = gimmeShapeArray()
best_spot = ar.bestSpot(shape_arr)
ar.place(best_spot.x, best_spot.y, shape_arr)
assert best_spot.x == 0
assert best_spot.y == 0
# Place object a second time
best_spot2 = ar.bestSpot(shape_arr)
assert best_spot2.x is not None # we found a location
assert best_spot2.x != 0 or best_spot2.y != 0 # it can't be on the same location
ar.place(best_spot2.x, best_spot2.y, shape_arr)
# Place object a 3rd time
best_spot3 = ar.bestSpot(shape_arr)
assert best_spot3.x is not None # we found a location
assert best_spot3.x != best_spot.x or best_spot3.y != best_spot.y # it can't be on the same location
assert best_spot3.x != best_spot2.x or best_spot3.y != best_spot2.y # it can't be on the same location
ar.place(best_spot3.x, best_spot3.y, shape_arr)
best_spot_x = ar.bestSpot(shape_arr)
ar.place(best_spot_x.x, best_spot_x.y, shape_arr)
best_spot_x = ar.bestSpot(shape_arr)
ar.place(best_spot_x.x, best_spot_x.y, shape_arr)
best_spot_x = ar.bestSpot(shape_arr)
ar.place(best_spot_x.x, best_spot_x.y, shape_arr)
print(ar._occupied) # For debugging
## Real life test
def test_bestSpot_scale():
scale = 0.5
ar = Arrange(16, 16, 8, 8, scale = scale)
ar.centerFirst()
shape_arr = gimmeShapeArray(scale)
best_spot = ar.bestSpot(shape_arr)
assert best_spot.x == 0
assert best_spot.y == 0
ar.place(best_spot.x, best_spot.y, shape_arr)
print(ar._occupied)
# Place object a second time
best_spot = ar.bestSpot(shape_arr)
assert best_spot.x is not None # we found a location
assert best_spot.x != 0 or best_spot.y != 0 # it can't be on the same location
ar.place(best_spot.x, best_spot.y, shape_arr)
print(ar._occupied) # For debugging
## Real life test
def test_bestSpot_scale_rectangular():
scale = 0.5
ar = Arrange(16, 40, 8, 20, scale = scale)
ar.centerFirst()
shape_arr = gimmeShapeArray(scale)
shape_arr_square = gimmeShapeArraySquare(scale)
best_spot = ar.bestSpot(shape_arr_square)
assert best_spot.x == 0
assert best_spot.y == 0
ar.place(best_spot.x, best_spot.y, shape_arr_square)
print(ar._occupied)
# Place object a second time
best_spot = ar.bestSpot(shape_arr)
assert best_spot.x is not None # we found a location
assert best_spot.x != 0 or best_spot.y != 0 # it can't be on the same location
ar.place(best_spot.x, best_spot.y, shape_arr)
best_spot = ar.bestSpot(shape_arr_square)
ar.place(best_spot.x, best_spot.y, shape_arr_square)
print(ar._occupied) # For debugging
## Try to place an object and see if something explodes
def test_smoke_place():
ar = Arrange(30, 30, 15, 15)
ar.centerFirst()
shape_arr = gimmeShapeArray()
assert not numpy.any(ar._occupied)
ar.place(0, 0, shape_arr)
assert numpy.any(ar._occupied)
## See of our center has less penalty points than out of the center
def test_checkShape():
ar = Arrange(30, 30, 15, 15)
ar.centerFirst()
shape_arr = gimmeShapeArray()
points = ar.checkShape(0, 0, shape_arr)
points2 = ar.checkShape(5, 0, shape_arr)
points3 = ar.checkShape(0, 5, shape_arr)
assert points2 > points
assert points3 > points
## See of our center has less penalty points than out of the center
def test_checkShape_rectangular():
ar = Arrange(20, 30, 10, 15)
ar.centerFirst()
print(ar._priority)
shape_arr = gimmeShapeArray()
points = ar.checkShape(0, 0, shape_arr)
points2 = ar.checkShape(5, 0, shape_arr)
points3 = ar.checkShape(0, 5, shape_arr)
assert points2 > points
assert points3 > points
## Check that placing an object on occupied place returns None.
def test_checkShape_place():
ar = Arrange(30, 30, 15, 15)
ar.centerFirst()
shape_arr = gimmeShapeArray()
points = ar.checkShape(3, 6, shape_arr)
ar.place(3, 6, shape_arr)
points2 = ar.checkShape(3, 6, shape_arr)
assert points2 is None
## Test the whole sequence
def test_smoke_place_objects():
ar = Arrange(20, 20, 10, 10, scale = 1)
ar.centerFirst()
shape_arr = gimmeShapeArray()
for i in range(5):
best_spot_x, best_spot_y, score, prio = ar.bestSpot(shape_arr)
ar.place(best_spot_x, best_spot_y, shape_arr)
# Test some internals
def test_compare_occupied_and_priority_tables():
ar = Arrange(10, 15, 5, 7)
ar.centerFirst()
assert ar._priority.shape == ar._occupied.shape
## Polygon -> array
def test_arrayFromPolygon():
vertices = numpy.array([[-3, 1], [3, 1], [0, -3]])
array = ShapeArray.arrayFromPolygon([5, 5], vertices)
assert numpy.any(array)
## Polygon -> array
def test_arrayFromPolygon2():
vertices = numpy.array([[-3, 1], [3, 1], [2, -3]])
array = ShapeArray.arrayFromPolygon([5, 5], vertices)
assert numpy.any(array)
## Polygon -> array
def test_fromPolygon():
vertices = numpy.array([[0, 0.5], [0, 0], [0.5, 0]])
array = ShapeArray.fromPolygon(vertices, scale=0.5)
assert numpy.any(array.arr)
## Line definition -> array with true/false
def test_check():
base_array = numpy.zeros([5, 5], dtype=float)
p1 = numpy.array([0, 0])
p2 = numpy.array([4, 4])
check_array = ShapeArray._check(p1, p2, base_array)
assert numpy.any(check_array)
assert check_array[3][0]
assert not check_array[0][3]
## Line definition -> array with true/false
def test_check2():
base_array = numpy.zeros([5, 5], dtype=float)
p1 = numpy.array([0, 3])
p2 = numpy.array([4, 3])
check_array = ShapeArray._check(p1, p2, base_array)
assert numpy.any(check_array)
assert not check_array[3][0]
assert check_array[3][4]
## Just adding some stuff to ensure fromNode works as expected. Some parts should actually be in UM
def test_parts_of_fromNode():
from UM.Math.Polygon import Polygon
p = Polygon(numpy.array([[-2, -2], [2, -2], [2, 2], [-2, 2]], dtype=numpy.int32))
offset = 1
print(p._points)
p_offset = p.getMinkowskiHull(Polygon.approximatedCircle(offset))
print("--------------")
print(p_offset._points)
assert len(numpy.where(p_offset._points[:, 0] >= 2.9)) > 0
assert len(numpy.where(p_offset._points[:, 0] <= -2.9)) > 0
assert len(numpy.where(p_offset._points[:, 1] >= 2.9)) > 0
assert len(numpy.where(p_offset._points[:, 1] <= -2.9)) > 0
def test_parts_of_fromNode2():
from UM.Math.Polygon import Polygon
p = Polygon(numpy.array([[-2, -2], [2, -2], [2, 2], [-2, 2]], dtype=numpy.int32) * 2) # 4x4
offset = 13.3
scale = 0.5
p_offset = p.getMinkowskiHull(Polygon.approximatedCircle(offset))
shape_arr1 = ShapeArray.fromPolygon(p._points, scale = scale)
shape_arr2 = ShapeArray.fromPolygon(p_offset._points, scale = scale)
assert shape_arr1.arr.shape[0] >= (4 * scale) - 1 # -1 is to account for rounding errors
assert shape_arr2.arr.shape[0] >= (2 * offset + 4) * scale - 1