Cura/cura/Arranging
Kostas Karmas eedbcb6a2d Fix z position of objects that end outside the buildplate
When multiplying objects or inserting objects in the scene that do not fit in the buildplate, those
objects would correctly end up outside the buildplate, but their Z position would be aligned at the
absolute Z=0 of the buildplate.

This commit fixes that by compensating in the z-axis, properly moving the object outside the
buildplate in the correct z-position so that it's bottom is aligned with the original object.

CURA-7440
2020-10-09 15:59:50 +02:00
..
2020-10-05 14:15:49 +02:00