Cura/plugins/SimulationView/SimulationViewMainComponent.qml

216 lines
6.8 KiB
QML

// Copyright (c) 2018 Ultimaker B.V.
// Cura is released under the terms of the LGPLv3 or higher.
import QtQuick 2.4
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.1
import QtQuick.Controls.Styles 1.1
import UM 1.4 as UM
import Cura 1.0 as Cura
Item
{
property bool is_simulation_playing: false
visible: UM.SimulationView.layerActivity && CuraApplication.platformActivity
PathSlider
{
id: pathSlider
height: UM.Theme.getSize("slider_handle").width
width: UM.Theme.getSize("slider_layerview_size").height
anchors.bottom: parent.bottom
anchors.bottomMargin: UM.Theme.getSize("default_margin").height
anchors.horizontalCenter: parent.horizontalCenter
visible: !UM.SimulationView.compatibilityMode
// Custom properties
handleValue: UM.SimulationView.currentPath
maximumValue: UM.SimulationView.numPaths
// Update values when layer data changes.
Connections
{
target: UM.SimulationView
onMaxPathsChanged: pathSlider.setHandleValue(UM.SimulationView.currentPath)
onCurrentPathChanged:
{
// Only pause the simulation when the layer was changed manually, not when the simulation is running
if (pathSlider.manuallyChanged)
{
playButton.pauseSimulation()
}
pathSlider.setHandleValue(UM.SimulationView.currentPath)
}
}
// Ensure that the slider handlers show the correct value after switching views.
Component.onCompleted:
{
pathSlider.setHandleValue(UM.SimulationView.currentPath)
}
}
UM.SimpleButton
{
id: playButton
iconSource: !is_simulation_playing ? "./resources/simulation_resume.svg": "./resources/simulation_pause.svg"
width: UM.Theme.getSize("small_button").width
height: UM.Theme.getSize("small_button").height
hoverColor: UM.Theme.getColor("slider_handle_active")
color: UM.Theme.getColor("slider_handle")
iconMargin: UM.Theme.getSize("thick_lining").width
visible: !UM.SimulationView.compatibilityMode
Connections
{
target: UM.Preferences
onPreferenceChanged:
{
if (preference !== "view/only_show_top_layers" && preference !== "view/top_layer_count" && ! preference.match("layerview/"))
{
return;
}
playButton.pauseSimulation()
}
}
anchors
{
right: pathSlider.left
verticalCenter: pathSlider.verticalCenter
}
onClicked:
{
if(is_simulation_playing)
{
pauseSimulation()
}
else
{
resumeSimulation()
}
}
function pauseSimulation()
{
UM.SimulationView.setSimulationRunning(false)
simulationTimer.stop()
is_simulation_playing = false
layerSlider.manuallyChanged = true
pathSlider.manuallyChanged = true
}
function resumeSimulation()
{
UM.SimulationView.setSimulationRunning(true)
simulationTimer.start()
layerSlider.manuallyChanged = false
pathSlider.manuallyChanged = false
}
}
Timer
{
id: simulationTimer
interval: 100
running: false
repeat: true
onTriggered:
{
var currentPath = UM.SimulationView.currentPath
var numPaths = UM.SimulationView.numPaths
var currentLayer = UM.SimulationView.currentLayer
var numLayers = UM.SimulationView.numLayers
// When the user plays the simulation, if the path slider is at the end of this layer, we start
// the simulation at the beginning of the current layer.
if (!is_simulation_playing)
{
if (currentPath >= numPaths)
{
UM.SimulationView.setCurrentPath(0)
}
else
{
UM.SimulationView.setCurrentPath(currentPath + 1)
}
}
// If the simulation is already playing and we reach the end of a layer, then it automatically
// starts at the beginning of the next layer.
else
{
if (currentPath >= numPaths)
{
// At the end of the model, the simulation stops
if (currentLayer >= numLayers)
{
playButton.pauseSimulation()
}
else
{
UM.SimulationView.setCurrentLayer(currentLayer + 1)
UM.SimulationView.setCurrentPath(0)
}
}
else
{
UM.SimulationView.setCurrentPath(currentPath + 1)
}
}
// The status must be set here instead of in the resumeSimulation function otherwise it won't work
// correctly, because part of the logic is in this trigger function.
is_simulation_playing = true
}
}
LayerSlider
{
id: layerSlider
width: UM.Theme.getSize("slider_handle").width
height: UM.Theme.getSize("slider_layerview_size").height
anchors
{
right: parent.right
verticalCenter: parent.verticalCenter
rightMargin: UM.Theme.getSize("default_margin").width
}
// Custom properties
upperValue: UM.SimulationView.currentLayer
lowerValue: UM.SimulationView.minimumLayer
maximumValue: UM.SimulationView.numLayers
// Update values when layer data changes
Connections
{
target: UM.SimulationView
onMaxLayersChanged: layerSlider.setUpperValue(UM.SimulationView.currentLayer)
onMinimumLayerChanged: layerSlider.setLowerValue(UM.SimulationView.minimumLayer)
onCurrentLayerChanged:
{
// Only pause the simulation when the layer was changed manually, not when the simulation is running
if (layerSlider.manuallyChanged)
{
playButton.pauseSimulation()
}
layerSlider.setUpperValue(UM.SimulationView.currentLayer)
}
}
// Make sure the slider handlers show the correct value after switching views
Component.onCompleted:
{
layerSlider.setLowerValue(UM.SimulationView.minimumLayer)
layerSlider.setUpperValue(UM.SimulationView.currentLayer)
}
}
}