mirror of
https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
synced 2025-04-29 07:14:24 +08:00
152 lines
6.0 KiB
Python
152 lines
6.0 KiB
Python
# Copyright (c) 2017 Ultimaker B.V.
|
|
# Cura is released under the terms of the LGPLv3 or higher.
|
|
|
|
from UM.Application import Application
|
|
from UM.Job import Job
|
|
from UM.Scene.SceneNode import SceneNode
|
|
from UM.Math.Vector import Vector
|
|
from UM.Operations.TranslateOperation import TranslateOperation
|
|
from UM.Operations.GroupedOperation import GroupedOperation
|
|
from UM.Message import Message
|
|
from UM.i18n import i18nCatalog
|
|
i18n_catalog = i18nCatalog("cura")
|
|
|
|
from cura.Scene.ZOffsetDecorator import ZOffsetDecorator
|
|
from cura.Arranging.Arrange import Arrange
|
|
from cura.Arranging.ShapeArray import ShapeArray
|
|
|
|
from typing import List
|
|
|
|
|
|
## Do an arrangements on a bunch of build plates
|
|
class ArrangeArray:
|
|
def __init__(self, x: int, y: int, fixed_nodes: List[SceneNode]):
|
|
self._x = x
|
|
self._y = y
|
|
self._fixed_nodes = fixed_nodes
|
|
self._count = 0
|
|
self._first_empty = None
|
|
self._has_empty = False
|
|
self._arrange = []
|
|
|
|
def _update_first_empty(self):
|
|
for i, a in enumerate(self._arrange):
|
|
if a.isEmpty:
|
|
self._first_empty = i
|
|
self._has_empty = True
|
|
return
|
|
self._first_empty = None
|
|
self._has_empty = False
|
|
|
|
def add(self):
|
|
new_arrange = Arrange.create(x = self._x, y = self._y, fixed_nodes = self._fixed_nodes)
|
|
self._arrange.append(new_arrange)
|
|
self._count += 1
|
|
self._update_first_empty()
|
|
|
|
def count(self):
|
|
return self._count
|
|
|
|
def get(self, index):
|
|
return self._arrange[index]
|
|
|
|
def getFirstEmpty(self):
|
|
if not self._is_empty:
|
|
self.add()
|
|
return self._arrange[self._first_empty]
|
|
|
|
|
|
class ArrangeObjectsAllBuildPlatesJob(Job):
|
|
def __init__(self, nodes: List[SceneNode], min_offset = 8):
|
|
super().__init__()
|
|
self._nodes = nodes
|
|
self._min_offset = min_offset
|
|
|
|
def run(self):
|
|
status_message = Message(i18n_catalog.i18nc("@info:status", "Finding new location for objects"),
|
|
lifetime = 0,
|
|
dismissable=False,
|
|
progress = 0,
|
|
title = i18n_catalog.i18nc("@info:title", "Finding Location"))
|
|
status_message.show()
|
|
|
|
|
|
# Collect nodes to be placed
|
|
nodes_arr = [] # fill with (size, node, offset_shape_arr, hull_shape_arr)
|
|
for node in self._nodes:
|
|
offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(node, min_offset = self._min_offset)
|
|
nodes_arr.append((offset_shape_arr.arr.shape[0] * offset_shape_arr.arr.shape[1], node, offset_shape_arr, hull_shape_arr))
|
|
|
|
# Sort the nodes with the biggest area first.
|
|
nodes_arr.sort(key=lambda item: item[0])
|
|
nodes_arr.reverse()
|
|
|
|
global_container_stack = Application.getInstance().getGlobalContainerStack()
|
|
machine_width = global_container_stack.getProperty("machine_width", "value")
|
|
machine_depth = global_container_stack.getProperty("machine_depth", "value")
|
|
|
|
x, y = machine_width, machine_depth
|
|
|
|
arrange_array = ArrangeArray(x = x, y = y, fixed_nodes = [])
|
|
arrange_array.add()
|
|
|
|
# Place nodes one at a time
|
|
start_priority = 0
|
|
grouped_operation = GroupedOperation()
|
|
found_solution_for_all = True
|
|
left_over_nodes = [] # nodes that do not fit on an empty build plate
|
|
|
|
for idx, (size, node, offset_shape_arr, hull_shape_arr) in enumerate(nodes_arr):
|
|
# For performance reasons, we assume that when a location does not fit,
|
|
# it will also not fit for the next object (while what can be untrue).
|
|
|
|
try_placement = True
|
|
|
|
current_build_plate_number = 0 # always start with the first one
|
|
|
|
while try_placement:
|
|
# make sure that current_build_plate_number is not going crazy or you'll have a lot of arrange objects
|
|
while current_build_plate_number >= arrange_array.count():
|
|
arrange_array.add()
|
|
arranger = arrange_array.get(current_build_plate_number)
|
|
|
|
best_spot = arranger.bestSpot(offset_shape_arr, start_prio=start_priority)
|
|
x, y = best_spot.x, best_spot.y
|
|
node.removeDecorator(ZOffsetDecorator)
|
|
if node.getBoundingBox():
|
|
center_y = node.getWorldPosition().y - node.getBoundingBox().bottom
|
|
else:
|
|
center_y = 0
|
|
if x is not None: # We could find a place
|
|
arranger.place(x, y, hull_shape_arr) # place the object in the arranger
|
|
|
|
node.callDecoration("setBuildPlateNumber", current_build_plate_number)
|
|
grouped_operation.addOperation(TranslateOperation(node, Vector(x, center_y, y), set_position = True))
|
|
try_placement = False
|
|
else:
|
|
# very naive, because we skip to the next build plate if one model doesn't fit.
|
|
if arranger.isEmpty:
|
|
# apparently we can never place this object
|
|
left_over_nodes.append(node)
|
|
try_placement = False
|
|
else:
|
|
# try next build plate
|
|
current_build_plate_number += 1
|
|
try_placement = True
|
|
|
|
status_message.setProgress((idx + 1) / len(nodes_arr) * 100)
|
|
Job.yieldThread()
|
|
|
|
for node in left_over_nodes:
|
|
node.callDecoration("setBuildPlateNumber", -1) # these are not on any build plate
|
|
found_solution_for_all = False
|
|
|
|
grouped_operation.push()
|
|
|
|
status_message.hide()
|
|
|
|
if not found_solution_for_all:
|
|
no_full_solution_message = Message(i18n_catalog.i18nc("@info:status", "Unable to find a location within the build volume for all objects"),
|
|
title = i18n_catalog.i18nc("@info:title", "Can't Find Location"))
|
|
no_full_solution_message.show()
|