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Add define to allow camera to be streamed on another page
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@ -152,6 +152,13 @@
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//#define CAMERA_DEVICE_FLIP_HORIZONTALY//comment to disable
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#define CUSTOM_CAMERA_NAME "ESP32-CAM"
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//Allow remote access by enabling cross origin access
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//check https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS
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//this should be enabled only in specific cases
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//like show the camera in web page different than device web server
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//if you do not know what is that then better left it commented
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//#define ESP_ACCESS_CONTROL_ALLOW_ORIGIN
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//Extra features /////////////////////////////////////////////////////////////////////////
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/************************************
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*
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@ -22,7 +22,7 @@
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#define _VERSION_ESP3D_H
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//version and sources location
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#define FW_VERSION "3.0.0.a17"
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#define FW_VERSION "3.0.0.a18"
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#define REPOSITORY "https://github.com/luc-github/ESP3D"
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#endif //_VERSION_ESP3D_H
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@ -54,6 +54,9 @@ static esp_err_t stream_handler(httpd_req_t *req)
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return ESP_FAIL;
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}
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esp3d_camera.connect(true);
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#ifdef ESP_ACCESS_CONTROL_ALLOW_ORIGIN
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httpd_resp_set_hdr(req, "Access-Control-Allow-Origin", "*");
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#endif //ESP_ACCESS_CONTROL_ALLOw_ORIGIN
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camera_fb_t * fb = NULL;
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esp_err_t res = ESP_OK;
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size_t _jpg_buf_len = 0;
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