Buzzer bug fixed. (#1081)
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* Adjusted buzzer initialization logic to support ESP-IDF 5.1.1, added conditional compilation to be compatible with older versions

* Update buzzer.cpp
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E2D 2025-03-14 23:17:13 +08:00 committed by GitHub
parent dc8e221d7d
commit 429007b349
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@ -54,9 +54,8 @@ bool BuzzerDevice::begin() {
end();
}
#if defined(ARDUINO_ARCH_ESP32)
setToneChannel(0);
ledcSetup(0, 12000, 8);
#endif // defined(ARDUINO_ARCH_ESP32)
ledcAttachChannel(0, 12000, 8, 0);
#endif // defined(ARDUINO_ARCH_ESP32)
if (ESP3DSettings::readByte(ESP_BUZZER) == 1) {
_started = true;
playsound(5000, 240);