Update README.md

This commit is contained in:
Luc 2022-08-14 20:15:20 +08:00 committed by GitHub
parent 1f54dbe210
commit 81418cb563
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -4,9 +4,11 @@
<H3>Do not use it for production, in alpha stage for 3D printer/Sand-Table and CNC - breaking changes can happen anytime - just be aware of that, but feel free to test it and feedback</H3>
To compile ESP3D you need to edit the configuration.h according your needs.
You can also generate it, using [![Development Version](https://img.shields.io/badge/Configurator-ESP3D-red?style=for-the-badge&logo=preact)](https://luc-github.github.io/) which simplify a lot this step or click here: https://luc-github.github.io/
You can also generate it, using [![Development Version](https://img.shields.io/badge/ESP3D-Configurator-red?style=for-the-badge&logo=preact)](https://luc-github.github.io/) which simplify a lot this step.
or click here: https://luc-github.github.io/
ESP3D V3 use ESP3D-WebUI 3.0, but it is built according your system and your system firmware: https://github.com/luc-github/ESP3D-WEBUI/3.0/dist/, so you need to use the right one, the [configurator](https://luc-github.github.io/) may also help you to download the correct version for your needs.
ESP3D V3 use ESP3D-WebUI 3.0, but it is built according your system and your system firmware:
https://github.com/luc-github/ESP3D-WEBUI/3.0/dist/, so you need to use the right one, the [ESP3D-Configurator](https://luc-github.github.io/) may also help you to download the correct version for your needs.
[Latest development version ![Development Version](https://img.shields.io/badge/Devt-v3.0-yellow?style=plastic) ![GitHub last commit (branch)](https://img.shields.io/github/last-commit/luc-github/ESP3D/3.0?style=plastic)](https://github.com/luc-github/ESP3D/tree/3.0) [![github-ci](https://github.com/luc-github/ESP3D/workflows/build-ci/badge.svg)](https://github.com/luc-github/ESP3D/actions/workflows/build-ci.yml) [![Development Version](https://img.shields.io/badge/Devt-v3.0-yellow?style=plastic&label=WebUI)](https://github.com/luc-github/ESP3D-WEBUI/tree/3.0)
@ -15,7 +17,8 @@ or PlatformIO
Because ESP3D 3.0 is actually a set of several projects: [ESP3D](https://github.com/luc-github/ESP3D), [ESP3D-Configurator](https://github.com/luc-github/ESP3D-Configurator), [ESP3D-WEBUI](https://github.com/luc-github/ESP3D-WEBUI), [ESP3DLib](https://github.com/luc-github/ESP3DLib), [ESP32SSDP](https://github.com/luc-github/ESP32SSDP), [svg-icons](https://github.com/luc-github/svg-icons)
I did a project board to put all majors tasks/issues in one places : [ESP3D Project](https://github.com/users/luc-github/projects/1/views/1)
I did a project board to put all majors tasks/issues in one places : [![Project board](https://img.shields.io/badge/ESP3D-Project-blue?style=for-the-badge&logo=preact)](https://github.com/users/luc-github/projects/1/views/1)
# TODO List to move to beta