Update debug_esp3d.h

Fix typo that prevent compilation when debug
This commit is contained in:
Luc 2021-02-10 13:10:36 +01:00
parent d90c172001
commit 9668df134d

View File

@ -34,7 +34,7 @@
#define pathToFileName(p) p
#endif //ARDUINO_ARCH_ESP8266
#undef log_esp3d
#undef log_esp3dS
#undef log_esp3ds
//Serial
#if (ESP_DEBUG_FEATURE == DEBUG_OUTPUT_SERIAL0) || (ESP_DEBUG_FEATURE == DEBUG_OUTPUT_SERIAL1) || (ESP_DEBUG_FEATURE == DEBUG_OUTPUT_SERIAL2)
@ -67,7 +67,7 @@ extern Telnet_Server telnet_debug;
#define DEBUG_ESP3D_NETWORK_HANDLE telnet_debug.handle();
#define DEBUG_ESP3D_NETWORK_END telnet_debug.end();
#define log_esp3d(format, ...) if(telnet_debug.isConnected())telnet_debug.printf("[ESP3D][%s:%u] %s(): " format "\r\n", pathToFileName(__FILE__), __LINE__, __FUNCTION__, ##__VA_ARGS__)
#define log_esp3dS(format, ...) if(telnet_debug.isConnected())telnet_debug.printf(format , ##__VA_ARGS__)
#define log_esp3ds(format, ...) if(telnet_debug.isConnected())telnet_debug.printf(format , ##__VA_ARGS__)
#endif // DEBUG_OUTPUT_TELNET
//Telnet
@ -81,7 +81,7 @@ extern WebSocket_Server websocket_debug;
#define DEBUG_ESP3D_NETWORK_HANDLE websocket_debug.handle();
#define DEBUG_ESP3D_NETWORK_END websocket_debug.end();
#define log_esp3d(format, ...) websocket_debug.printf("[ESP3D][%s:%u] %s(): " format "\r\n", pathToFileName(__FILE__), __LINE__, __FUNCTION__, ##__VA_ARGS__)
#define log_esp3dS(format, ...) websocket_debug.printf(format, ##__VA_ARGS__)
#define log_esp3ds(format, ...) websocket_debug.printf(format, ##__VA_ARGS__)
#endif // DEBUG_OUTPUT_WEBSOCKET
#else
#define log_esp3d(format, ...)