From d8f84b94d95d4f48d5dd75be39785bd0153ebe4b Mon Sep 17 00:00:00 2001 From: Luc <8822552+luc-github@users.noreply.github.com> Date: Mon, 5 Feb 2024 14:09:13 +0800 Subject: [PATCH] Fix issue raised by @rondlh --- esp3d/src/include/esp3d_version.h | 2 +- esp3d/src/modules/websocket/websocket_server.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/esp3d/src/include/esp3d_version.h b/esp3d/src/include/esp3d_version.h index aeb0261d..c0a82e35 100644 --- a/esp3d/src/include/esp3d_version.h +++ b/esp3d/src/include/esp3d_version.h @@ -22,7 +22,7 @@ #define _VERSION_ESP3D_H // version and sources location -#define FW_VERSION "3.0.0.a227" +#define FW_VERSION "3.0.0.a228" #define REPOSITORY "https://github.com/luc-github/ESP3D/tree/3.0" #endif //_VERSION_ESP3D_H diff --git a/esp3d/src/modules/websocket/websocket_server.cpp b/esp3d/src/modules/websocket/websocket_server.cpp index 591bc0eb..4d793e8b 100644 --- a/esp3d/src/modules/websocket/websocket_server.cpp +++ b/esp3d/src/modules/websocket/websocket_server.cpp @@ -80,7 +80,7 @@ bool WebSocket_Server::pushMSG(uint num, const char *data) { bool WebSocket_Server::isConnected(){ if (_websocket_server) { - return _websocket_server->connectedClients(true) > 0; + return _websocket_server->connectedClients() > 0; } return false; }