/* syncwebserver.h - ESP3D sync functions file Copyright (c) 2014 Luc Lebosse. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef SYNCWEBSERVER_H #define SYNCWEBSERVER_H #include "config.h" #define NODEBUG_WEBSOCKETS #include extern void handle_web_interface_root(); extern void handle_login(); extern void handleFileList(); extern void SPIFFSFileupload(); extern void handle_not_found(); extern void handle_web_command(); extern void handle_web_command_silent(); extern void handle_serial_SDFileList(); extern void SDFile_serial_upload(); extern WebSocketsServer * socket_server; extern void webSocketEvent(uint8_t num, WStype_t type, uint8_t * payload, size_t length); #ifdef SSDP_FEATURE extern void handle_SSDP (); #endif #ifdef WEB_UPDATE_FEATURE extern void handleUpdate (); extern void WebUpdateUpload (); #endif #endif