2018-07-04 18:56:39 +02:00

47 lines
1.0 KiB
C++

/* To compile using make CLI, create a folder under \firmware\user\applications and copy application.cpp there.
* Then, copy src files under particleWebSocket folder.
*/
#include "application.h"
#include "particleWebSocket/WebSocketsClient.h"
WebSocketsClient webSocket;
void webSocketEvent(WStype_t type, uint8_t* payload, size_t length)
{
switch (type)
{
case WStype_DISCONNECTED:
Serial.printlnf("[WSc] Disconnected!");
break;
case WStype_CONNECTED:
Serial.printlnf("[WSc] Connected to URL: %s", payload);
webSocket.sendTXT("Connected\r\n");
break;
case WStype_TEXT:
Serial.printlnf("[WSc] get text: %s", payload);
break;
case WStype_BIN:
Serial.printlnf("[WSc] get binary length: %u", length);
break;
}
}
void setup()
{
Serial.begin(9600);
WiFi.setCredentials("[SSID]", "[PASSWORD]", WPA2, WLAN_CIPHER_AES_TKIP);
WiFi.connect();
webSocket.begin("192.168.1.153", 85, "/ClientService/?variable=Test1212");
webSocket.onEvent(webSocketEvent);
}
void loop()
{
webSocket.sendTXT("Hello world!");
delay(500);
webSocket.loop();
}