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synced 2025-06-06 02:36:49 +08:00
587 lines
19 KiB
C++
587 lines
19 KiB
C++
// Coded by Bodmer 10/2/18, see license in root directory.
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// This is part of the TFT_eSPI class and is associated with anti-aliased font functions
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////////////////////////////////////////////////////////////////////////////////////////
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// New anti-aliased (smoothed) font functions added below
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////////////////////////////////////////////////////////////////////////////////////////
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/***************************************************************************************
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** Function name: loadFont
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** Description: loads parameters from a new font vlw file
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*************************************************************************************x*/
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void TFT_eSPI::loadFont(String fontName, fs::FS &ffs)
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{
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fontFS = ffs;
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loadFont(fontName, false);
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}
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/***************************************************************************************
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** Function name: loadFont
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** Description: loads parameters from a new font vlw file
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*************************************************************************************x*/
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void TFT_eSPI::loadFont(String fontName, bool flash)
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{
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/*
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The vlw font format does not appear to be documented anywhere, so some reverse
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engineering has been applied!
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Header of vlw file comprises 6 uint32_t parameters (24 bytes total):
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1. The gCount (number of character glyphs)
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2. A version number (0xB = 11 for the one I am using)
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3. The font size (in points, not pixels)
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4. Deprecated mboxY parameter (typically set to 0)
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5. Ascent in pixels from baseline to top of "d"
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6. Descent in pixels from baseline to bottom of "p"
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Next are gCount sets of values for each glyph, each set comprises 7 int32t parameters (28 bytes):
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1. Glyph Unicode stored as a 32 bit value
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2. Height of bitmap bounding box
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3. Width of bitmap bounding box
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4. gxAdvance for cursor (setWidth in Processing)
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5. dY = distance from cursor baseline to top of glyph bitmap (signed value +ve = up)
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6. dX = distance from cursor to left side of glyph bitmap (signed value -ve = left)
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7. padding value, typically 0
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The bitmaps start next at 24 + (28 * gCount) bytes from the start of the file.
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Each pixel is 1 byte, an 8 bit Alpha value which represents the transparency from
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0xFF foreground colour, 0x00 background. The sketch uses a linear interpolation
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between the foreground and background RGB component colours. e.g.
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pixelRed = ((fgRed * alpha) + (bgRed * (255 - alpha))/255
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To gain a performance advantage fixed point arithmetic is used with rounding and
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division by 256 (shift right 8 bits is faster).
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After the bitmaps is:
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1 byte for font name string length (excludes null)
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a zero terminated character string giving the font name
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1 byte for Postscript name string length
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a zero/one terminated character string giving the font name
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last byte is 0 for non-anti-aliased and 1 for anti-aliased (smoothed)
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Then the font name seen by Java when it's created
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Then the postscript name of the font
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Then a boolean to tell if smoothing is on or not.
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Glyph bitmap example is:
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// Cursor coordinate positions for this and next character are marked by 'C'
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// C<------- gxAdvance ------->C gxAdvance is how far to move cursor for next glyph cursor position
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// | |
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// | | ascent is top of "d", descent is bottom of "p"
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// +-- gdX --+ ascent
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// | +-- gWidth--+ | gdX is offset to left edge of glyph bitmap
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// | + x@.........@x + | gdX may be negative e.g. italic "y" tail extending to left of
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// | | @@.........@@ | | cursor position, plot top left corner of bitmap at (cursorX + gdX)
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// | | @@.........@@ gdY | gWidth and gHeight are glyph bitmap dimensions
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// | | .@@@.....@@@@ | |
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// | gHeight ....@@@@@..@@ + + <-- baseline
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// | | ...........@@ |
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// | | ...........@@ | gdY is the offset to the top edge of the bitmap
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// | | .@@.......@@. descent plot top edge of bitmap at (cursorY + yAdvance - gdY)
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// | + x..@@@@@@@..x | x marks the corner pixels of the bitmap
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// | |
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// +---------------------------+ yAdvance is y delta for the next line, font size or (ascent + descent)
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// some fonts can overlay in y direction so may need a user adjust value
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*/
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spiffs = flash;
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if(spiffs) fontFS = SPIFFS;
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unloadFont();
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// Avoid a crash on the ESP32 if the file does not exist
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if (fontFS.exists("/" + fontName + ".vlw") == false) {
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Serial.println("Font file " + fontName + " not found!");
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return;
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}
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fontFile = fontFS.open( "/" + fontName + ".vlw", "r");
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if(!fontFile) return;
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fontFile.seek(0, fs::SeekSet);
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gFont.gCount = (uint16_t)readInt32(); // glyph count in file
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readInt32(); // vlw encoder version - discard
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gFont.yAdvance = (uint16_t)readInt32(); // Font size in points, not pixels
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readInt32(); // discard
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gFont.ascent = (uint16_t)readInt32(); // top of "d"
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gFont.descent = (uint16_t)readInt32(); // bottom of "p"
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// These next gFont values might be updated when the Metrics are fetched
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gFont.maxAscent = gFont.ascent; // Determined from metrics
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gFont.maxDescent = gFont.descent; // Determined from metrics
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gFont.yAdvance = gFont.ascent + gFont.descent;
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gFont.spaceWidth = gFont.yAdvance / 4; // Guess at space width
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fontLoaded = true;
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// Fetch the metrics for each glyph
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loadMetrics(gFont.gCount);
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//fontFile.close();
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}
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/***************************************************************************************
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** Function name: loadMetrics
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** Description: Get the metrics for each glyph and store in RAM
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*************************************************************************************x*/
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//#define SHOW_ASCENT_DESCENT
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void TFT_eSPI::loadMetrics(uint16_t gCount)
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{
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uint32_t headerPtr = 24;
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uint32_t bitmapPtr = 24 + gCount * 28;
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#if defined (ESP32) && defined (CONFIG_SPIRAM_SUPPORT)
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if ( psramFound() )
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{
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gUnicode = (uint16_t*)ps_malloc( gCount * 2); // Unicode 16 bit Basic Multilingual Plane (0-FFFF)
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gHeight = (uint8_t*)ps_malloc( gCount ); // Height of glyph
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gWidth = (uint8_t*)ps_malloc( gCount ); // Width of glyph
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gxAdvance = (uint8_t*)ps_malloc( gCount ); // xAdvance - to move x cursor
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gdY = (int16_t*)ps_malloc( gCount * 2); // offset from bitmap top edge from lowest point in any character
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gdX = (int8_t*)ps_malloc( gCount ); // offset for bitmap left edge relative to cursor X
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gBitmap = (uint32_t*)ps_malloc( gCount * 4); // seek pointer to glyph bitmap in the file
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}
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else
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#endif
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{
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gUnicode = (uint16_t*)malloc( gCount * 2); // Unicode 16 bit Basic Multilingual Plane (0-FFFF)
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gHeight = (uint8_t*)malloc( gCount ); // Height of glyph
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gWidth = (uint8_t*)malloc( gCount ); // Width of glyph
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gxAdvance = (uint8_t*)malloc( gCount ); // xAdvance - to move x cursor
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gdY = (int16_t*)malloc( gCount * 2); // offset from bitmap top edge from lowest point in any character
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gdX = (int8_t*)malloc( gCount ); // offset for bitmap left edge relative to cursor X
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gBitmap = (uint32_t*)malloc( gCount * 4); // seek pointer to glyph bitmap in the file
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}
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#ifdef SHOW_ASCENT_DESCENT
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Serial.print("ascent = "); Serial.println(gFont.ascent);
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Serial.print("descent = "); Serial.println(gFont.descent);
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#endif
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uint16_t gNum = 0;
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fontFile.seek(headerPtr, fs::SeekSet);
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while (gNum < gCount)
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{
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gUnicode[gNum] = (uint16_t)readInt32(); // Unicode code point value
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gHeight[gNum] = (uint8_t)readInt32(); // Height of glyph
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gWidth[gNum] = (uint8_t)readInt32(); // Width of glyph
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gxAdvance[gNum] = (uint8_t)readInt32(); // xAdvance - to move x cursor
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gdY[gNum] = (int16_t)readInt32(); // y delta from baseline
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gdX[gNum] = (int8_t)readInt32(); // x delta from cursor
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readInt32(); // ignored
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//Serial.print("Unicode = 0x"); Serial.print(gUnicode[gNum], HEX); Serial.print(", gHeight = "); Serial.println(gHeight[gNum]);
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//Serial.print("Unicode = 0x"); Serial.print(gUnicode[gNum], HEX); Serial.print(", gWidth = "); Serial.println(gWidth[gNum]);
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//Serial.print("Unicode = 0x"); Serial.print(gUnicode[gNum], HEX); Serial.print(", gxAdvance = "); Serial.println(gxAdvance[gNum]);
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//Serial.print("Unicode = 0x"); Serial.print(gUnicode[gNum], HEX); Serial.print(", gdY = "); Serial.println(gdY[gNum]);
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// Different glyph sets have different ascent values not always based on "d", so we could get
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// the maximum glyph ascent by checking all characters. BUT this method can generate bad values
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// for non-existant glyphs, so we will reply on processing for the value and disable this code for now...
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/*
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if (gdY[gNum] > gFont.maxAscent)
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{
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// Try to avoid UTF coding values and characters that tend to give duff values
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if (((gUnicode[gNum] > 0x20) && (gUnicode[gNum] < 0x7F)) || (gUnicode[gNum] > 0xA0))
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{
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gFont.maxAscent = gdY[gNum];
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#ifdef SHOW_ASCENT_DESCENT
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Serial.print("Unicode = 0x"); Serial.print(gUnicode[gNum], HEX); Serial.print(", maxAscent = "); Serial.println(gFont.maxAscent);
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#endif
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}
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}
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*/
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// Different glyph sets have different descent values not always based on "p", so get maximum glyph descent
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if (((int16_t)gHeight[gNum] - (int16_t)gdY[gNum]) > gFont.maxDescent)
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{
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// Avoid UTF coding values and characters that tend to give duff values
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if (((gUnicode[gNum] > 0x20) && (gUnicode[gNum] < 0xA0) && (gUnicode[gNum] != 0x7F)) || (gUnicode[gNum] > 0xFF))
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{
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gFont.maxDescent = gHeight[gNum] - gdY[gNum];
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#ifdef SHOW_ASCENT_DESCENT
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Serial.print("Unicode = 0x"); Serial.print(gUnicode[gNum], HEX); Serial.print(", maxDescent = "); Serial.println(gHeight[gNum] - gdY[gNum]);
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#endif
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}
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}
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gBitmap[gNum] = bitmapPtr;
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headerPtr += 28;
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bitmapPtr += gWidth[gNum] * gHeight[gNum];
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gNum++;
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yield();
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}
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gFont.yAdvance = gFont.maxAscent + gFont.maxDescent;
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gFont.spaceWidth = (gFont.ascent + gFont.descent) * 2/7; // Guess at space width
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}
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/***************************************************************************************
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** Function name: deleteMetrics
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** Description: Delete the old glyph metrics and free up the memory
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*************************************************************************************x*/
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void TFT_eSPI::unloadFont( void )
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{
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if (gUnicode)
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{
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free(gUnicode);
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gUnicode = NULL;
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}
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if (gHeight)
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{
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free(gHeight);
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gHeight = NULL;
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}
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if (gWidth)
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{
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free(gWidth);
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gWidth = NULL;
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}
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if (gxAdvance)
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{
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free(gxAdvance);
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gxAdvance = NULL;
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}
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if (gdY)
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{
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free(gdY);
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gdY = NULL;
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}
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if (gdX)
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{
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free(gdX);
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gdX = NULL;
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}
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if (gBitmap)
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{
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free(gBitmap);
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gBitmap = NULL;
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}
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if(fontFile) fontFile.close();
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fontLoaded = false;
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}
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/***************************************************************************************
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** Function name: decodeUTF8
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** Description: Line buffer UTF-8 decoder with fall-back to extended ASCII
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*************************************************************************************x*/
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/* Function moved to TFT_eSPI.cpp
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#define DECODE_UTF8
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uint16_t TFT_eSPI::decodeUTF8(uint8_t *buf, uint16_t *index, uint16_t remaining)
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{
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byte c = buf[(*index)++];
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//Serial.print("Byte from string = 0x"); Serial.println(c, HEX);
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#ifdef DECODE_UTF8
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// 7 bit Unicode
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if ((c & 0x80) == 0x00) return c;
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// 11 bit Unicode
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if (((c & 0xE0) == 0xC0) && (remaining > 1))
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return ((c & 0x1F)<<6) | (buf[(*index)++]&0x3F);
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// 16 bit Unicode
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if (((c & 0xF0) == 0xE0) && (remaining > 2))
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{
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c = ((c & 0x0F)<<12) | ((buf[(*index)++]&0x3F)<<6);
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return c | ((buf[(*index)++]&0x3F));
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}
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// 21 bit Unicode not supported so fall-back to extended ASCII
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// if ((c & 0xF8) == 0xF0) return c;
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#endif
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return c; // fall-back to extended ASCII
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}
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*/
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/***************************************************************************************
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** Function name: decodeUTF8
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** Description: Serial UTF-8 decoder with fall-back to extended ASCII
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*************************************************************************************x*/
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/* Function moved to TFT_eSPI.cpp
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uint16_t TFT_eSPI::decodeUTF8(uint8_t c)
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{
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#ifdef DECODE_UTF8
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// 7 bit Unicode
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if ((c & 0x80) == 0x00) {
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decoderState = 0;
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return (uint16_t)c;
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}
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if (decoderState == 0)
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{
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// 11 bit Unicode
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if ((c & 0xE0) == 0xC0)
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{
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decoderBuffer = ((c & 0x1F)<<6);
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decoderState = 1;
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return 0;
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}
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// 16 bit Unicode
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if ((c & 0xF0) == 0xE0)
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{
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decoderBuffer = ((c & 0x0F)<<12);
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decoderState = 2;
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return 0;
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}
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// 21 bit Unicode not supported so fall-back to extended ASCII
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if ((c & 0xF8) == 0xF0) return (uint16_t)c;
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}
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else
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{
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if (decoderState == 2)
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{
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decoderBuffer |= ((c & 0x3F)<<6);
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decoderState--;
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return 0;
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}
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else
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{
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decoderBuffer |= (c & 0x3F);
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decoderState = 0;
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return decoderBuffer;
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}
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}
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#endif
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decoderState = 0;
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return (uint16_t)c; // fall-back to extended ASCII
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}
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*/
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/***************************************************************************************
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** Function name: alphaBlend
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** Description: Blend foreground and background and return new colour
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*************************************************************************************x*/
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uint16_t TFT_eSPI::alphaBlend(uint8_t alpha, uint16_t fgc, uint16_t bgc)
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{
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// For speed use fixed point maths and rounding to permit a power of 2 division
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uint16_t fgR = ((fgc >> 10) & 0x3E) + 1;
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uint16_t fgG = ((fgc >> 4) & 0x7E) + 1;
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uint16_t fgB = ((fgc << 1) & 0x3E) + 1;
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uint16_t bgR = ((bgc >> 10) & 0x3E) + 1;
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uint16_t bgG = ((bgc >> 4) & 0x7E) + 1;
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uint16_t bgB = ((bgc << 1) & 0x3E) + 1;
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// Shift right 1 to drop rounding bit and shift right 8 to divide by 256
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uint16_t r = (((fgR * alpha) + (bgR * (255 - alpha))) >> 9);
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uint16_t g = (((fgG * alpha) + (bgG * (255 - alpha))) >> 9);
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uint16_t b = (((fgB * alpha) + (bgB * (255 - alpha))) >> 9);
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// Combine RGB565 colours into 16 bits
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//return ((r&0x18) << 11) | ((g&0x30) << 5) | ((b&0x18) << 0); // 2 bit greyscale
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//return ((r&0x1E) << 11) | ((g&0x3C) << 5) | ((b&0x1E) << 0); // 4 bit greyscale
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return (r << 11) | (g << 5) | (b << 0);
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}
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/***************************************************************************************
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** Function name: readInt32
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** Description: Get a 32 bit integer from the font file
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*************************************************************************************x*/
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uint32_t TFT_eSPI::readInt32(void)
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{
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uint32_t val = 0;
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val |= fontFile.read() << 24;
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val |= fontFile.read() << 16;
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val |= fontFile.read() << 8;
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val |= fontFile.read();
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return val;
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}
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/***************************************************************************************
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** Function name: getUnicodeIndex
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** Description: Get the font file index of a Unicode character
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*************************************************************************************x*/
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bool TFT_eSPI::getUnicodeIndex(uint16_t unicode, uint16_t *index)
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{
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for (uint16_t i = 0; i < gFont.gCount; i++)
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{
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if (gUnicode[i] == unicode)
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{
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*index = i;
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return true;
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}
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}
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return false;
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}
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/***************************************************************************************
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** Function name: drawGlyph
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** Description: Write a character to the TFT cursor position
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*************************************************************************************x*/
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// Expects file to be open
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void TFT_eSPI::drawGlyph(uint16_t code)
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{
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if (code < 0x21)
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{
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if (code == 0x20) {
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cursor_x += gFont.spaceWidth;
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return;
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}
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if (code == '\n') {
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cursor_x = 0;
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cursor_y += gFont.yAdvance;
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if (cursor_y >= _height) cursor_y = 0;
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return;
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}
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}
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uint16_t gNum = 0;
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bool found = getUnicodeIndex(code, &gNum);
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uint16_t fg = textcolor;
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uint16_t bg = textbgcolor;
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if (found)
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{
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if (textwrapX && (cursor_x + gWidth[gNum] + gdX[gNum] > _width))
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{
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cursor_y += gFont.yAdvance;
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cursor_x = 0;
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}
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if (textwrapY && ((cursor_y + gFont.yAdvance) >= _height)) cursor_y = 0;
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if (cursor_x == 0) cursor_x -= gdX[gNum];
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fontFile.seek(gBitmap[gNum], fs::SeekSet); // This is taking >30ms for a significant position shift
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uint8_t pbuffer[gWidth[gNum]];
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int16_t xs = 0;
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uint32_t dl = 0;
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int16_t cy = cursor_y + gFont.maxAscent - gdY[gNum];
|
|
int16_t cx = cursor_x + gdX[gNum];
|
|
|
|
startWrite(); // Avoid slow ESP32 transaction overhead for every pixel
|
|
|
|
for (int y = 0; y < gHeight[gNum]; y++)
|
|
{
|
|
if (spiffs)
|
|
{
|
|
fontFile.read(pbuffer, gWidth[gNum]);
|
|
//Serial.println("SPIFFS");
|
|
}
|
|
else
|
|
{
|
|
endWrite(); // Release SPI for SD card transaction
|
|
fontFile.read(pbuffer, gWidth[gNum]);
|
|
startWrite(); // Re-start SPI for TFT transaction
|
|
//Serial.println("Not SPIFFS");
|
|
}
|
|
|
|
for (int x = 0; x < gWidth[gNum]; x++)
|
|
{
|
|
uint8_t pixel = pbuffer[x]; //<//
|
|
if (pixel)
|
|
{
|
|
if (pixel != 0xFF)
|
|
{
|
|
if (dl) {
|
|
if (dl==1) drawPixel(xs, y + cy, fg);
|
|
else drawFastHLine( xs, y + cy, dl, fg);
|
|
dl = 0;
|
|
}
|
|
drawPixel(x + cx, y + cy, alphaBlend(pixel, fg, bg));
|
|
}
|
|
else
|
|
{
|
|
if (dl==0) xs = x + cx;
|
|
dl++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (dl) { drawFastHLine( xs, y + cy, dl, fg); dl = 0; }
|
|
}
|
|
}
|
|
if (dl) { drawFastHLine( xs, y + cy, dl, fg); dl = 0; }
|
|
}
|
|
|
|
cursor_x += gxAdvance[gNum];
|
|
endWrite();
|
|
}
|
|
else
|
|
{
|
|
// Not a Unicode in font so draw a rectangle and move on cursor
|
|
drawRect(cursor_x, cursor_y + gFont.maxAscent - gFont.ascent, gFont.spaceWidth, gFont.ascent, fg);
|
|
cursor_x += gFont.spaceWidth + 1;
|
|
}
|
|
}
|
|
|
|
/***************************************************************************************
|
|
** Function name: showFont
|
|
** Description: Page through all characters in font, td ms between screens
|
|
*************************************************************************************x*/
|
|
void TFT_eSPI::showFont(uint32_t td)
|
|
{
|
|
if(!fontLoaded) return;
|
|
|
|
if(!fontFile)
|
|
{
|
|
fontLoaded = false;
|
|
return;
|
|
}
|
|
|
|
int16_t cursorX = width(); // Force start of new page to initialise cursor
|
|
int16_t cursorY = height();// for the first character
|
|
uint32_t timeDelay = 0; // No delay before first page
|
|
|
|
fillScreen(textbgcolor);
|
|
|
|
for (uint16_t i = 0; i < gFont.gCount; i++)
|
|
{
|
|
// Check if this will need a new screen
|
|
if (cursorX + gdX[i] + gWidth[i] >= width()) {
|
|
cursorX = -gdX[i];
|
|
|
|
cursorY += gFont.yAdvance;
|
|
if (cursorY + gFont.maxAscent + gFont.descent >= height()) {
|
|
cursorX = -gdX[i];
|
|
cursorY = 0;
|
|
delay(timeDelay);
|
|
timeDelay = td;
|
|
fillScreen(textbgcolor);
|
|
}
|
|
}
|
|
|
|
setCursor(cursorX, cursorY);
|
|
drawGlyph(gUnicode[i]);
|
|
cursorX += gxAdvance[i];
|
|
//cursorX += printToSprite( cursorX, cursorY, i );
|
|
yield();
|
|
}
|
|
|
|
delay(timeDelay);
|
|
fillScreen(textbgcolor);
|
|
//fontFile.close();
|
|
|
|
}
|