ESP3D/esp3d/src/modules/serial2socket/serial2socket.h
Luc 1a0928ed3b
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Fix serial2socket module lock after a while
2025-04-14 16:59:01 +08:00

79 lines
2.4 KiB
C++

/*
serial2socket.h - serial 2 socket functions class
Copyright (c) 2014 Luc Lebosse. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _SERIAL_2_SOCKET_H_
#define _SERIAL_2_SOCKET_H_
#include <Print.h>
#include "../authentication/authentication_level_types.h"
#define S2S_TXBUFFERSIZE 512
#define S2S_RXBUFFERSIZE 256
#define S2S_FLUSHTIMEOUT 500
class ESP3DMessage; // forward declaration
class Serial_2_Socket : public Stream {
public:
Serial_2_Socket();
~Serial_2_Socket();
size_t write(uint8_t c);
size_t write(const uint8_t *buffer, size_t size);
bool dispatch(ESP3DMessage *message);
inline size_t write(const char *s) { return write((uint8_t *)s, strlen(s)); }
inline size_t write(unsigned long n) { return write((uint8_t)n); }
inline size_t write(long n) { return write((uint8_t)n); }
inline size_t write(unsigned int n) { return write((uint8_t)n); }
inline size_t write(int n) { return write((uint8_t)n); }
long baudRate();
void begin(long speed);
void end();
void enable(bool enable = true);
bool started();
int available();
int peek(void);
int read(void);
bool push2RX(const uint8_t *buffer, size_t size);
void flush(bool useMutex = true);
void handle_flush();
void handle();
operator bool() const;
void pause(bool state = true);
bool isPaused();
private:
bool _started;
bool _paused;
ESP3DAuthenticationLevel _auth;
void* _rxBufferMutex; // Opaque pointer for RX buffer mutex
void* _txBufferMutex; // Opaque pointer for TX buffer mutex
uint32_t _lastflush;
uint8_t _TXbuffer[S2S_TXBUFFERSIZE+1];
uint16_t _TXbufferSize;
uint8_t _RXbuffer[S2S_RXBUFFERSIZE+1];
uint16_t _RXbufferSize;
uint16_t _RXbufferpos;
};
extern Serial_2_Socket Serial2Socket;
#endif