Luc 76bad8d262 Update structure code
update libraries
add base for TFT screen
2019-03-20 15:14:55 +01:00

39 lines
1.3 KiB
C++

/***************************************************************************************
// The following button class has been ported over from the Adafruit_GFX library so
// should be compatible.
// A slightly different implementation in this TFT_eSPI library allows the button
// legends to be in any font
***************************************************************************************/
class TFT_eSPI_Button {
public:
TFT_eSPI_Button(void);
// "Classic" initButton() uses center & size
void initButton(TFT_eSPI *gfx, int16_t x, int16_t y,
uint16_t w, uint16_t h, uint16_t outline, uint16_t fill,
uint16_t textcolor, char *label, uint8_t textsize);
// New/alt initButton() uses upper-left corner & size
void initButtonUL(TFT_eSPI *gfx, int16_t x1, int16_t y1,
uint16_t w, uint16_t h, uint16_t outline, uint16_t fill,
uint16_t textcolor, char *label, uint8_t textsize);
void drawButton(boolean inverted = false);
boolean contains(int16_t x, int16_t y);
void press(boolean p);
boolean isPressed();
boolean justPressed();
boolean justReleased();
private:
TFT_eSPI *_gfx;
int16_t _x1, _y1; // Coordinates of top-left corner
uint16_t _w, _h;
uint8_t _textsize;
uint16_t _outlinecolor, _fillcolor, _textcolor;
char _label[10];
boolean currstate, laststate;
};