ESP3D/libraries/lvgl-8.2.0/examples/anim/lv_example_anim_timeline_1.py
Luc 39e06975f2 Update from refactoring branch
### Maintenance page
* Add add tab color for mobile view
* Add spellcheck off / autocorect off in input
* Add disconnect button when authenticate enabled
* Add Invalid user or password message when authentication failed

### Board support
* Add ESP32 S2 support
* Add ESP32 S3 support
* Add ESP32 C3 support

### ESP commands
* Add command 701 to control GCODE streaming
* Remove command 901 as duplicate
* Update command 420 to add more details
* Use text as default output
* All json on all commands for formated output

### Core
* Add benchmak function to check transfer speed (for test only-not production)
* Merge code for ESP3DLib support
* Add better printer display support (M117 / Serial TFT)
* Use ESP32 analogWrite instead of emulated one

### Modules
* Display
	* Refactor code
	* Remove SPI ILI 9341 / 9488 support as not suitable
      * Add ST7789 support (135x240 / 240x240)
* Filesystem
	* Bug fixes due to esp core updates
	* Better SD sharing mecanism
      * Better global FS management
* FTP
	* Add SD sharing support
	* Better global FS management
* GCODE Host
	* Add basic support for macro files
      * Add ESP command support
      * Use not blocking method to stream commands / handle response
* Notifications
	* Add IFTTT notification service
	* Add WebUI notification
	* Add ESP3D display notification
* WebDav
	* Add SD sharing support
	* Add bug fix from https://github.com/d-a-v/ESPWebDAV
	* Better global FS management
* Websocket
	* Add function to handle zombies connections
* WiFi
	* Fix connection to AP sometime fail
	* Fix low signal not diplayed in ESP420 even connected
	* Add AP Setup mode

### Libraries
* Update SDFat-2.0.6 to 2.1.2
* Update ESP32SSDP 1.1.1 to 1.2.0
* Update TFT_eSPI-1.4.11 to 2.4.61
* Update arduinoWebSockets-2.3.5 to 2.3.6
* Update esp8266-oled-ssd1306-4.0.0 to 4.3.0
* Remove lvgl support

### Tools
* Add I2C scanner script
* Add python script to simulate/stress printer serial communication

### PlatformIO
 * Use latest 4.4.0 Espressif32 release (ESP32-arduino core 2.0.3)
 * Add fix for Flash more than 4MB
 * Add Esp32 S2/S3/C3 env
 * Add ESP32-ST7789 / esp32-TTGO_T_Display env
2022-06-01 14:56:57 +08:00

144 lines
5.1 KiB
Python

class LV_ExampleAnimTimeline_1(object):
def __init__(self):
self.obj_width = 120
self.obj_height = 150
#
# Create an animation timeline
#
self.par = lv.scr_act()
self.par.set_flex_flow(lv.FLEX_FLOW.ROW)
self.par.set_flex_align(lv.FLEX_ALIGN.SPACE_AROUND, lv.FLEX_ALIGN.CENTER, lv.FLEX_ALIGN.CENTER)
self.btn_run = lv.btn(self.par)
self.btn_run.add_event_cb(self.btn_run_event_handler, lv.EVENT.VALUE_CHANGED, None)
self.btn_run.add_flag(lv.obj.FLAG.IGNORE_LAYOUT)
self.btn_run.add_flag(lv.obj.FLAG.CHECKABLE)
self.btn_run.align(lv.ALIGN.TOP_MID, -50, 20)
self.label_run = lv.label(self.btn_run)
self.label_run.set_text("Run")
self.label_run.center()
self.btn_del = lv.btn(self.par)
self.btn_del.add_event_cb(self.btn_del_event_handler, lv.EVENT.CLICKED, None)
self.btn_del.add_flag(lv.obj.FLAG.IGNORE_LAYOUT)
self.btn_del.align(lv.ALIGN.TOP_MID, 50, 20)
self.label_del = lv.label(self.btn_del)
self.label_del.set_text("Stop")
self.label_del.center()
self.slider = lv.slider(self.par)
self.slider.add_event_cb(self.slider_prg_event_handler, lv.EVENT.VALUE_CHANGED, None)
self.slider.add_flag(lv.obj.FLAG.IGNORE_LAYOUT)
self.slider.align(lv.ALIGN.BOTTOM_RIGHT, -20, -20)
self.slider.set_range(0, 65535)
self.obj1 = lv.obj(self.par)
self.obj1.set_size(self.obj_width, self.obj_height)
self.obj2 = lv.obj(self.par)
self.obj2.set_size(self.obj_width, self.obj_height)
self.obj3 = lv.obj(self.par)
self.obj3.set_size(self.obj_width, self.obj_height)
self.anim_timeline = None
def set_width(self,obj, v):
obj.set_width(v)
def set_height(self,obj, v):
obj.set_height(v)
def anim_timeline_create(self):
# obj1
self.a1 = lv.anim_t()
self.a1.init()
self.a1.set_values(0, self.obj_width)
self.a1.set_early_apply(False)
self.a1.set_custom_exec_cb(lambda a,v: self.set_width(self.obj1,v))
self.a1.set_path_cb(lv.anim_t.path_overshoot)
self.a1.set_time(300)
self.a2 = lv.anim_t()
self.a2.init()
self.a2.set_values(0, self.obj_height)
self.a2.set_early_apply(False)
self.a2.set_custom_exec_cb(lambda a,v: self.set_height(self.obj1,v))
self.a2.set_path_cb(lv.anim_t.path_ease_out)
self.a2.set_time(300)
# obj2
self.a3=lv.anim_t()
self.a3.init()
self.a3.set_values(0, self.obj_width)
self.a3.set_early_apply(False)
self.a3.set_custom_exec_cb(lambda a,v: self.set_width(self.obj2,v))
self.a3.set_path_cb(lv.anim_t.path_overshoot)
self.a3.set_time(300)
self.a4 = lv.anim_t()
self.a4.init()
self.a4.set_values(0, self.obj_height)
self.a4.set_early_apply(False)
self.a4.set_custom_exec_cb(lambda a,v: self.set_height(self.obj2,v))
self.a4.set_path_cb(lv.anim_t.path_ease_out)
self.a4.set_time(300)
# obj3
self.a5 = lv.anim_t()
self.a5.init()
self.a5.set_values(0, self.obj_width)
self.a5.set_early_apply(False)
self.a5.set_custom_exec_cb(lambda a,v: self.set_width(self.obj3,v))
self.a5.set_path_cb(lv.anim_t.path_overshoot)
self.a5.set_time(300)
self.a6 = lv.anim_t()
self.a6.init()
self.a6.set_values(0, self.obj_height)
self.a6.set_early_apply(False)
self.a6.set_custom_exec_cb(lambda a,v: self.set_height(self.obj3,v))
self.a6.set_path_cb(lv.anim_t.path_ease_out)
self.a6.set_time(300)
# Create anim timeline
print("Create new anim_timeline")
self.anim_timeline = lv.anim_timeline_create()
lv.anim_timeline_add(self.anim_timeline, 0, self.a1)
lv.anim_timeline_add(self.anim_timeline, 0, self.a2)
lv.anim_timeline_add(self.anim_timeline, 200, self.a3)
lv.anim_timeline_add(self.anim_timeline, 200, self.a4)
lv.anim_timeline_add(self.anim_timeline, 400, self.a5)
lv.anim_timeline_add(self.anim_timeline, 400, self.a6)
def slider_prg_event_handler(self,e):
slider = e.get_target()
if not self.anim_timeline:
self.anim_timeline_create()
progress = slider.get_value()
lv.anim_timeline_set_progress(self.anim_timeline, progress)
def btn_run_event_handler(self,e):
btn = e.get_target()
if not self.anim_timeline:
self.anim_timeline_create()
reverse = btn.has_state(lv.STATE.CHECKED)
lv.anim_timeline_set_reverse(self.anim_timeline,reverse)
lv.anim_timeline_start(self.anim_timeline)
def btn_del_event_handler(self,e):
if self.anim_timeline:
lv.anim_timeline_del(self.anim_timeline)
self.anim_timeline = None
lv_example_anim_timeline_1 = LV_ExampleAnimTimeline_1()