ESP3D/libraries/TFT_eSPI-2.5.43/User_Setups/Setup104_RP2040_ST7796_parallel.h
Luc 93312ff8b5
Idf 5.1.4/Arduino 3.0.4 porting for esp32 (#1046)
* Update WebSocket library
* Update SSDP library
* Update TFT_eSPI library
* Update EspLuaEngine library
* Update SDFat library
* Change to pioarduino
* Make ESP3DMessageFIFO and ESP3DMessage  more thread safe
* Fix sanity checks for BT
* Add some C6 support
* Refactor ethernet code
* Split Ethernet Sta / WiFi sta ESP Commands  and settings
* Simplify wait and wdtFeed code
* Set C3 with 4MB by default in platformio.ini
* Apply Disable brown out only on ESP32 to avoid crash e.g:ESP32S3
* Add missing entries in platformio.ini
2024-09-05 16:27:47 +08:00

54 lines
2.5 KiB
C

// This setup is for the RP2040 processor only when used with 8-bit parallel displays
// See SetupX_Template.h for all options available
#define USER_SETUP_ID 104
////////////////////////////////////////////////////////////////////////////////////////////
// Interface
////////////////////////////////////////////////////////////////////////////////////////////
#define TFT_PARALLEL_8_BIT
////////////////////////////////////////////////////////////////////////////////////////////
// Display driver type
////////////////////////////////////////////////////////////////////////////////////////////
#define ST7796_DRIVER
////////////////////////////////////////////////////////////////////////////////////////////
// RP2040 pins used
////////////////////////////////////////////////////////////////////////////////////////////
//#define TFT_CS -1 // Do not define, chip select control pin permanently connected to 0V
// These pins can be moved and are controlled directly by the library software
#define TFT_DC 28 // Data Command control pin
#define TFT_RST 2 // Reset pin
//#define TFT_RD -1 // Do not define, read pin permanently connected to 3V3
// Note: All the following pins are PIO hardware configured and driven
#define TFT_WR 22
// PIO requires these to be sequentially increasing - do not change
#define TFT_D0 6
#define TFT_D1 7
#define TFT_D2 8
#define TFT_D3 9
#define TFT_D4 10
#define TFT_D5 11
#define TFT_D6 12
#define TFT_D7 13
//*/
////////////////////////////////////////////////////////////////////////////////////////////
// Fonts to be available
////////////////////////////////////////////////////////////////////////////////////////////
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT
////////////////////////////////////////////////////////////////////////////////////////////