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### Maintenance page * Add add tab color for mobile view * Add spellcheck off / autocorect off in input * Add disconnect button when authenticate enabled * Add Invalid user or password message when authentication failed ### Board support * Add ESP32 S2 support * Add ESP32 S3 support * Add ESP32 C3 support ### ESP commands * Add command 701 to control GCODE streaming * Remove command 901 as duplicate * Update command 420 to add more details * Use text as default output * All json on all commands for formated output ### Core * Add benchmak function to check transfer speed (for test only-not production) * Merge code for ESP3DLib support * Add better printer display support (M117 / Serial TFT) * Use ESP32 analogWrite instead of emulated one ### Modules * Display * Refactor code * Remove SPI ILI 9341 / 9488 support as not suitable * Add ST7789 support (135x240 / 240x240) * Filesystem * Bug fixes due to esp core updates * Better SD sharing mecanism * Better global FS management * FTP * Add SD sharing support * Better global FS management * GCODE Host * Add basic support for macro files * Add ESP command support * Use not blocking method to stream commands / handle response * Notifications * Add IFTTT notification service * Add WebUI notification * Add ESP3D display notification * WebDav * Add SD sharing support * Add bug fix from https://github.com/d-a-v/ESPWebDAV * Better global FS management * Websocket * Add function to handle zombies connections * WiFi * Fix connection to AP sometime fail * Fix low signal not diplayed in ESP420 even connected * Add AP Setup mode ### Libraries * Update SDFat-2.0.6 to 2.1.2 * Update ESP32SSDP 1.1.1 to 1.2.0 * Update TFT_eSPI-1.4.11 to 2.4.61 * Update arduinoWebSockets-2.3.5 to 2.3.6 * Update esp8266-oled-ssd1306-4.0.0 to 4.3.0 * Remove lvgl support ### Tools * Add I2C scanner script * Add python script to simulate/stress printer serial communication ### PlatformIO * Use latest 4.4.0 Espressif32 release (ESP32-arduino core 2.0.3) * Add fix for Flash more than 4MB * Add Esp32 S2/S3/C3 env * Add ESP32-ST7789 / esp32-TTGO_T_Display env
80 lines
2.6 KiB
C
80 lines
2.6 KiB
C
#include "../lv_examples.h"
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#if LV_BUILD_EXAMPLES && LV_USE_FLEX
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static void scroll_event_cb(lv_event_t * e)
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{
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lv_obj_t * cont = lv_event_get_target(e);
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lv_area_t cont_a;
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lv_obj_get_coords(cont, &cont_a);
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lv_coord_t cont_y_center = cont_a.y1 + lv_area_get_height(&cont_a) / 2;
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lv_coord_t r = lv_obj_get_height(cont) * 7 / 10;
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uint32_t i;
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uint32_t child_cnt = lv_obj_get_child_cnt(cont);
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for(i = 0; i < child_cnt; i++) {
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lv_obj_t * child = lv_obj_get_child(cont, i);
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lv_area_t child_a;
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lv_obj_get_coords(child, &child_a);
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lv_coord_t child_y_center = child_a.y1 + lv_area_get_height(&child_a) / 2;
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lv_coord_t diff_y = child_y_center - cont_y_center;
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diff_y = LV_ABS(diff_y);
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/*Get the x of diff_y on a circle.*/
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lv_coord_t x;
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/*If diff_y is out of the circle use the last point of the circle (the radius)*/
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if(diff_y >= r) {
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x = r;
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} else {
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/*Use Pythagoras theorem to get x from radius and y*/
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uint32_t x_sqr = r * r - diff_y * diff_y;
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lv_sqrt_res_t res;
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lv_sqrt(x_sqr, &res, 0x8000); /*Use lvgl's built in sqrt root function*/
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x = r - res.i;
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}
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/*Translate the item by the calculated X coordinate*/
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lv_obj_set_style_translate_x(child, x, 0);
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/*Use some opacity with larger translations*/
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lv_opa_t opa = lv_map(x, 0, r, LV_OPA_TRANSP, LV_OPA_COVER);
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lv_obj_set_style_opa(child, LV_OPA_COVER - opa, 0);
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}
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}
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/**
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* Translate the object as they scroll
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*/
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void lv_example_scroll_6(void)
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{
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lv_obj_t * cont = lv_obj_create(lv_scr_act());
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lv_obj_set_size(cont, 200, 200);
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lv_obj_center(cont);
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lv_obj_set_flex_flow(cont, LV_FLEX_FLOW_COLUMN);
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lv_obj_add_event_cb(cont, scroll_event_cb, LV_EVENT_SCROLL, NULL);
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lv_obj_set_style_radius(cont, LV_RADIUS_CIRCLE, 0);
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lv_obj_set_style_clip_corner(cont, true, 0);
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lv_obj_set_scroll_dir(cont, LV_DIR_VER);
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lv_obj_set_scroll_snap_y(cont, LV_SCROLL_SNAP_CENTER);
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lv_obj_set_scrollbar_mode(cont, LV_SCROLLBAR_MODE_OFF);
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uint32_t i;
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for(i = 0; i < 20; i++) {
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lv_obj_t * btn = lv_btn_create(cont);
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lv_obj_set_width(btn, lv_pct(100));
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lv_obj_t * label = lv_label_create(btn);
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lv_label_set_text_fmt(label, "Button %"LV_PRIu32, i);
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}
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/*Update the buttons position manually for first*/
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lv_event_send(cont, LV_EVENT_SCROLL, NULL);
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/*Be sure the fist button is in the middle*/
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lv_obj_scroll_to_view(lv_obj_get_child(cont, 0), LV_ANIM_OFF);
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}
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#endif
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