Luc ae2dec2186
Serial refactoring and idf 4.4.7 for ESP32 (#1048)
* Split esp32 code from esp8266 for Serial

* split receive serial message and processing serial message in esp32 in different task

* Make the esp32 code backward compatible with Arduino esp32 2.0.17 / IDF 4.4.7
2024-09-11 20:57:56 +08:00

344 lines
10 KiB
C++

/*
EspLuaEngine project
Copyright (c) 2024 Luc Lebosse. All rights reserved.
This code is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "EspLuaEngine.h"
#define ESP_LUA_NB_LINES_BEFORE_HOOK 1000
#if defined(ARDUINO_ARCH_ESP32)
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#endif // defined(ARDUINO_ARCH_ESP32)
#if defined(ARDUINO_ARCH_ESP8266)
// #define DEBUG_ESP_LUA_ENGINE Serial
#if defined(DEBUG_ESP_LUA_ENGINE)
#define log_e(format, ...) \
DEBUG_ESP_LUA_ENGINE.printf("E: " format "\n", ##__VA_ARGS__)
#define log_v(format, ...) \
DEBUG_ESP_LUA_ENGINE.printf("V: " format "\n", ##__VA_ARGS__)
#else
#define log_e(format, ...)
#define log_v(format, ...)
#endif // defined(DEBUG_ESP_LUA_ENGINE)
#endif // defined(ARDUINO_ARCH_ESP8266)
EspLuaEngine::PauseFunction EspLuaEngine::_pauseFunction = nullptr;
String EspLuaEngine::_lastError;
/*Public methods*/
std::atomic<bool> EspLuaEngine::_isPaused{false};
std::atomic<bool> EspLuaEngine::_isRunning{false};
EspLuaEngine::EspLuaEngine() : _lua_state(nullptr) {
_lua_state = luaL_newstate();
if (_lua_state) {
_loadLibraries();
} else {
log_e("Error : Impossible to create a new Lua state");
}
}
EspLuaEngine::~EspLuaEngine() {
if (_lua_state) {
lua_close(_lua_state);
}
}
void EspLuaEngine::setPauseFunction(PauseFunction func) {
_pauseFunction = func;
}
void EspLuaEngine::_defaultPauseFunction() {
#if defined(ARDUINO_ARCH_ESP32)
vTaskDelay(ESP_LUA_CHECK_INTERVAL);
#endif // defined(ARDUINO_ARCH_ESP32)
#if defined(ARDUINO_ARCH_ESP8266)
delay(ESP_LUA_CHECK_INTERVAL);
#endif // defined(ARDUINO_ARCH_ESP8266)
}
void EspLuaEngine::hookFunction(lua_State* L, lua_Debug* ar) {
if (_isPaused.load()) {
while (_isPaused.load() && _isRunning.load()) {
if (_pauseFunction) {
_pauseFunction();
} else {
_defaultPauseFunction();
}
}
}
if (!_isRunning.load()) {
if (_lastError.length() == 0) _lastError = "Execution stopped";
luaL_error(L, "Execution stopped");
}
}
void EspLuaEngine::resetState() {
if (_lua_state) {
lua_close(_lua_state);
_lua_state = luaL_newstate();
if (_lua_state) {
_loadLibraries();
} else {
log_e("Error: Impossible to create a new Lua state");
}
}
}
bool EspLuaEngine::executeScript(const char* script) {
_lastError=""; // Clear the error message
_isPaused.store(false);
_isRunning.store(true);
// Configure the hook function
lua_sethook(_lua_state, hookFunction, LUA_MASKCOUNT,
ESP_LUA_NB_LINES_BEFORE_HOOK);
bool success = true;
// Compile the script
if (luaL_loadstring(_lua_state, script) != LUA_OK) {
if (_lastError.length() == 0) _lastError = lua_tostring(_lua_state, -1);
log_e("Error loading script: %s", _lastError.c_str());
lua_pop(_lua_state, 1);
success = false;
} else {
// Execute the script
if (lua_pcall(_lua_state, 0, 0, 0) != LUA_OK) {
if (_lastError.length() == 0) _lastError = lua_tostring(_lua_state, -1);
log_e("Error executing script: %s", _lastError.c_str());
lua_pop(_lua_state, 1);
success = false;
}
}
// Disable the hook function
lua_sethook(_lua_state, nullptr, 0, 0);
_isRunning.store(false);
_isPaused.store(false);
return success;
}
void EspLuaEngine::pauseExecution() {
if (_isRunning.load()) {
_isPaused.store(true);
}
}
void EspLuaEngine::resumeExecution() { _isPaused.store(false); }
void EspLuaEngine::stopExecution() {
_isRunning.store(false);
_isPaused.store(false);
if (_lastError.length() == 0) _lastError = "Execution stopped by user";
}
bool EspLuaEngine::isRunning() { return _isRunning.load(); }
bool EspLuaEngine::isPaused() { return _isPaused.load(); }
EspLuaEngine::Status EspLuaEngine::getStatus() {
if (_isPaused.load()) {
return Status::Paused;
} else if (_isRunning.load()) {
return Status::Running;
} else {
return Status::Idle;
}
}
bool EspLuaEngine::hasError() { return _lastError.length() > 0; }
bool EspLuaEngine::registerFunction(const char* name, lua_CFunction function,
void* userData) {
if (!_checkPreconditions(name) || !function) {
log_e("Error: Invalid function pointer or name");
return false;
}
int top = lua_gettop(_lua_state);
if (userData) {
lua_pushlightuserdata(_lua_state, userData);
lua_pushcclosure(_lua_state, function, 1);
} else {
lua_pushcfunction(_lua_state, function);
}
lua_setglobal(_lua_state, name);
if (!_verifyGlobal(name, LUA_TFUNCTION)) {
_cleanupOnFailure(name, top);
return false;
}
lua_settop(_lua_state, top);
log_v("Function '%s' registered successfully", name);
return true;
}
// Implement the template method
template <typename T>
bool EspLuaEngine::registerConstant(const char* name, T value) {
return _registerConstantImpl(name, value);
}
// Specializations template explicit, before the explicit specializations
template <>
bool EspLuaEngine::registerConstant<unsigned char>(const char* name,
unsigned char value) {
return _registerConstantImpl(name, static_cast<int>(value));
}
// Specializations explicit
template bool EspLuaEngine::registerConstant<lua_Number>(const char*,
lua_Number);
template bool EspLuaEngine::registerConstant<const char*>(const char*,
const char*);
template bool EspLuaEngine::registerConstant<bool>(const char*, bool);
template bool EspLuaEngine::registerConstant<int>(const char*, int);
template bool EspLuaEngine::registerConstant<unsigned char>(const char*,
unsigned char);
// Implementations of the specialized methods
bool EspLuaEngine::_registerConstantImpl(const char* name, lua_Number value) {
if (!_checkPreconditions(name)) return false;
int top = lua_gettop(_lua_state);
lua_pushnumber(_lua_state, value);
lua_setglobal(_lua_state, name);
if (!_verifyGlobal(name, LUA_TNUMBER) || !_makeReadOnly(name)) {
_cleanupOnFailure(name, top);
return false;
}
lua_settop(_lua_state, top);
log_v("Constant '%s' (number) registered successfully", name);
return true;
}
bool EspLuaEngine::_registerConstantImpl(const char* name, const char* value) {
if (!_checkPreconditions(name) || !value) {
log_e("Error: Invalid value");
return false;
}
int top = lua_gettop(_lua_state);
lua_pushstring(_lua_state, value);
lua_setglobal(_lua_state, name);
if (!_verifyGlobal(name, LUA_TSTRING) || !_makeReadOnly(name)) {
_cleanupOnFailure(name, top);
return false;
}
lua_settop(_lua_state, top);
log_v("Constant '%s' (string) registered successfully", name);
return true;
}
bool EspLuaEngine::_registerConstantImpl(const char* name, bool value) {
if (!_checkPreconditions(name)) return false;
int top = lua_gettop(_lua_state);
lua_pushboolean(_lua_state, value);
lua_setglobal(_lua_state, name);
if (!_verifyGlobal(name, LUA_TBOOLEAN) || !_makeReadOnly(name)) {
_cleanupOnFailure(name, top);
return false;
}
lua_settop(_lua_state, top);
log_v("Constant '%s' (boolean) registered successfully", name);
return true;
}
bool EspLuaEngine::_registerConstantImpl(const char* name, int value) {
if (!_checkPreconditions(name)) return false;
int top = lua_gettop(_lua_state);
lua_pushinteger(_lua_state, value);
lua_setglobal(_lua_state, name);
if (!_verifyGlobal(name, LUA_TNUMBER) || !_makeReadOnly(name)) {
_cleanupOnFailure(name, top);
return false;
}
lua_settop(_lua_state, top);
log_v("Constant '%s' (integer) registered successfully", name);
return true;
}
/*Private methods*/
void EspLuaEngine::_loadLibraries() {
static const luaL_Reg loadedlibs[] = {{"_G", luaopen_base},
{LUA_TABLIBNAME, luaopen_table},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_UTF8LIBNAME, luaopen_utf8},
{NULL, NULL}};
for (const luaL_Reg* lib = loadedlibs; lib->func; lib++) {
luaL_requiref(_lua_state, lib->name, lib->func, 1);
lua_pop(_lua_state, 1);
log_v("Successfully loaded library: %s", lib->name);
}
}
bool EspLuaEngine::_checkPreconditions(const char* name) {
if (!_lua_state) {
log_e("Error: Lua state is not initialized");
return false;
}
if (!name || strlen(name) == 0) {
log_e("Error: Invalid name");
return false;
}
if (!lua_checkstack(_lua_state, 3)) {
log_e("Error: Unable to allocate stack space");
return false;
}
return true;
}
bool EspLuaEngine::_verifyGlobal(const char* name, int type) {
lua_getglobal(_lua_state, name);
bool result = (lua_type(_lua_state, -1) == type);
lua_pop(_lua_state, 1);
if (!result) {
log_e("Error: Failed to register %s '%s'",
(type == LUA_TFUNCTION) ? "function" : "constant", name);
}
return result;
}
void EspLuaEngine::_cleanupOnFailure(const char* name, int top) {
lua_pushnil(_lua_state);
lua_setglobal(_lua_state, name);
lua_settop(_lua_state, top);
}
bool EspLuaEngine::_makeReadOnly(const char* name) {
luaL_getmetatable(_lua_state, "Constants");
if (lua_isnil(_lua_state, -1)) {
lua_pop(_lua_state, 1);
luaL_newmetatable(_lua_state, "Constants");
lua_pushstring(_lua_state, "__newindex");
lua_pushcfunction(_lua_state, [](lua_State* L) -> int {
return luaL_error(L, "Attempt to modify read-only constant");
});
lua_settable(_lua_state, -3);
}
lua_getglobal(_lua_state, name);
lua_pushvalue(_lua_state, -2);
lua_setmetatable(_lua_state, -2);
lua_pop(_lua_state, 2);
return true;
}