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Add Time Support (server + manual setup), only used for ESP32 FS currently as ESP8266 SPIFFS does not support Time, need to wait for LittleFS may be ? Add DHT support Add Pin reset support Add Base for Display Add libraries for new supported features Add /config handle as shortcut for [ESP420]plain to be used in embedded page Code refactoring for defines, use less Define as switches but more define as values for switches Clean warnings Lot of small bug fixes Add docs for [ESPXXX] commands
230 lines
6.1 KiB
C++
230 lines
6.1 KiB
C++
/**
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* The MIT License (MIT)
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*
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* Copyright (c) 2016 by Daniel Eichhorn
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* Copyright (c) 2016 by Fabrice Weinberg
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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// Include the correct display library
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// For a connection via I2C using Wire include
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#include <Wire.h> // Only needed for Arduino 1.6.5 and earlier
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#include "SSD1306.h" // alias for `#include "SSD1306Wire.h"`
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// or #include "SH1106.h" alis for `#include "SH1106Wire.h"`
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// For a connection via I2C using brzo_i2c (must be installed) include
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// #include <brzo_i2c.h> // Only needed for Arduino 1.6.5 and earlier
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// #include "SSD1306Brzo.h"
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// #include "SH1106Brzo.h"
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// For a connection via SPI include
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// #include <SPI.h> // Only needed for Arduino 1.6.5 and earlier
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// #include "SSD1306Spi.h"
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// #include "SH1106SPi.h"
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// Use the corresponding display class:
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// Initialize the OLED display using SPI
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// D5 -> CLK
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// D7 -> MOSI (DOUT)
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// D0 -> RES
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// D2 -> DC
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// D8 -> CS
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// SSD1306Spi display(D0, D2, D8);
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// or
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// SH1106Spi display(D0, D2);
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// Initialize the OLED display using brzo_i2c
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// D3 -> SDA
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// D5 -> SCL
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// SSD1306Brzo display(0x3c, D3, D5);
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// or
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// SH1106Brzo display(0x3c, D3, D5);
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// Initialize the OLED display using Wire library
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SSD1306 display(0x3c, D3, D5);
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// SH1106 display(0x3c, D3, D5);
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// Adapted from Adafruit_SSD1306
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void drawLines() {
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for (int16_t i=0; i<DISPLAY_WIDTH; i+=4) {
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display.drawLine(0, 0, i, DISPLAY_HEIGHT-1);
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display.display();
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delay(10);
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}
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for (int16_t i=0; i<DISPLAY_HEIGHT; i+=4) {
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display.drawLine(0, 0, DISPLAY_WIDTH-1, i);
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display.display();
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delay(10);
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}
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delay(250);
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display.clear();
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for (int16_t i=0; i<DISPLAY_WIDTH; i+=4) {
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display.drawLine(0, DISPLAY_HEIGHT-1, i, 0);
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display.display();
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delay(10);
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}
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for (int16_t i=DISPLAY_HEIGHT-1; i>=0; i-=4) {
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display.drawLine(0, DISPLAY_HEIGHT-1, DISPLAY_WIDTH-1, i);
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display.display();
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delay(10);
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}
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delay(250);
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display.clear();
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for (int16_t i=DISPLAY_WIDTH-1; i>=0; i-=4) {
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display.drawLine(DISPLAY_WIDTH-1, DISPLAY_HEIGHT-1, i, 0);
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display.display();
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delay(10);
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}
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for (int16_t i=DISPLAY_HEIGHT-1; i>=0; i-=4) {
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display.drawLine(DISPLAY_WIDTH-1, DISPLAY_HEIGHT-1, 0, i);
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display.display();
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delay(10);
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}
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delay(250);
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display.clear();
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for (int16_t i=0; i<DISPLAY_HEIGHT; i+=4) {
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display.drawLine(DISPLAY_WIDTH-1, 0, 0, i);
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display.display();
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delay(10);
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}
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for (int16_t i=0; i<DISPLAY_WIDTH; i+=4) {
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display.drawLine(DISPLAY_WIDTH-1, 0, i, DISPLAY_HEIGHT-1);
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display.display();
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delay(10);
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}
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delay(250);
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}
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// Adapted from Adafruit_SSD1306
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void drawRect(void) {
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for (int16_t i=0; i<DISPLAY_HEIGHT/2; i+=2) {
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display.drawRect(i, i, DISPLAY_WIDTH-2*i, DISPLAY_HEIGHT-2*i);
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display.display();
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delay(10);
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}
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}
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// Adapted from Adafruit_SSD1306
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void fillRect(void) {
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uint8_t color = 1;
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for (int16_t i=0; i<DISPLAY_HEIGHT/2; i+=3) {
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display.setColor((color % 2 == 0) ? BLACK : WHITE); // alternate colors
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display.fillRect(i, i, DISPLAY_WIDTH - i*2, DISPLAY_HEIGHT - i*2);
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display.display();
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delay(10);
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color++;
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}
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// Reset back to WHITE
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display.setColor(WHITE);
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}
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// Adapted from Adafruit_SSD1306
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void drawCircle(void) {
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for (int16_t i=0; i<DISPLAY_HEIGHT; i+=2) {
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display.drawCircle(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, i);
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display.display();
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delay(10);
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}
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delay(1000);
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display.clear();
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// This will draw the part of the circel in quadrant 1
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// Quadrants are numberd like this:
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// 0010 | 0001
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// ------|-----
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// 0100 | 1000
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//
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display.drawCircleQuads(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, DISPLAY_HEIGHT/4, 0b00000001);
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display.display();
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delay(200);
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display.drawCircleQuads(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, DISPLAY_HEIGHT/4, 0b00000011);
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display.display();
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delay(200);
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display.drawCircleQuads(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, DISPLAY_HEIGHT/4, 0b00000111);
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display.display();
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delay(200);
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display.drawCircleQuads(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, DISPLAY_HEIGHT/4, 0b00001111);
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display.display();
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}
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void printBuffer(void) {
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// Initialize the log buffer
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// allocate memory to store 8 lines of text and 30 chars per line.
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display.setLogBuffer(5, 30);
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// Some test data
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const char* test[] = {
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"Hello",
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"World" ,
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"----",
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"Show off",
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"how",
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"the log buffer",
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"is",
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"working.",
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"Even",
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"scrolling is",
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"working"
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};
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for (uint8_t i = 0; i < 11; i++) {
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display.clear();
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// Print to the screen
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display.println(test[i]);
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// Draw it to the internal screen buffer
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display.drawLogBuffer(0, 0);
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// Display it on the screen
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display.display();
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delay(500);
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}
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}
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void setup() {
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display.init();
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// display.flipScreenVertically();
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display.setContrast(255);
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drawLines();
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delay(1000);
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display.clear();
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drawRect();
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delay(1000);
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display.clear();
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fillRect();
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delay(1000);
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display.clear();
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drawCircle();
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delay(1000);
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display.clear();
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printBuffer();
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delay(1000);
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display.clear();
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}
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void loop() { }
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