Luc b40937122a
Add Usb Serial otg feature (#1055)
* Update esp3d_version.h
* Fix GCode client is not processed
* Update lua engine to 1.0.3
* Fix HOOKS and Init script conflicting at boot
* Add a queue for multiple scripts (max 5)
* Fix compilation failed on SERIAL_MKS on ESP32
* Explain better sanity check on SERIAL_MKS and DISPLAY
* Implement USB Serial OTG
2024-10-19 18:13:45 +08:00

90 lines
2.5 KiB
C++

/*
EspLuaEngine project - Hello world example
Copyright (c) 2024 Luc Lebosse. All rights reserved.
This code is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "EspLuaEngine.h"
#include <Arduino.h>
class Counter {
public:
Counter() : count(0) {}
void increment() { count++; }
int getCount() const { return count; }
private:
int count;
};
Counter globalCounter;
EspLuaEngine* luaEsp;
// Lua function to increment the counter
int l_incrementCounter(lua_State* L) {
Counter* counter = (Counter*)lua_touserdata(L, lua_upvalueindex(1));
counter->increment();
return 0;
}
// Lua function to get the counter value
int l_getCounterValue(lua_State* L) {
Counter* counter = (Counter*)lua_touserdata(L, lua_upvalueindex(1));
lua_pushinteger(L, counter->getCount());
return 1;
}
// Print function for Lua
int l_print(lua_State* L) {
int nargs = lua_gettop(L);
for (int i = 1; i <= nargs; i++) {
if (lua_isstring(L, i)) {
const char* s = lua_tostring(L, i);
Serial.print(s);
if (i < nargs) Serial.print(" ");
}
}
Serial.println();
return 0;
}
void setup() {
Serial.begin(115200);
while (!Serial) {
; // Wait for serial connection
}
luaEsp = new EspLuaEngine();
// Register functions with userdata
luaEsp->registerFunction("incrementCounter", l_incrementCounter, &globalCounter);
luaEsp->registerFunction("getCounterValue", l_getCounterValue, &globalCounter);
luaEsp->registerFunction("print", l_print);
// Execute a Lua script that uses the counter
const char* script = R"(
print("Initial counter value: " .. getCounterValue())
for i = 1, 5 do
incrementCounter()
print("Counter value after increment: " .. getCounterValue())
end
)";
luaEsp->executeScript(script);
}
void loop() {
delay(1000);
}