diff --git a/src/libslic3r/SLA/Rotfinder.cpp b/src/libslic3r/SLA/Rotfinder.cpp index b849212793..7c1e0daef1 100644 --- a/src/libslic3r/SLA/Rotfinder.cpp +++ b/src/libslic3r/SLA/Rotfinder.cpp @@ -58,29 +58,6 @@ T sum_score(AccessFn &&accessfn, size_t facecount, size_t Nthreads) return execution::reduce(ex_tbb, from, to, initv, mergefn, accessfn, grainsize); } -// Try to guess the number of support points needed to support a mesh -double get_misalginment_score(const TriangleMesh &mesh, const Transform3f &tr) -{ - if (mesh.its.vertices.empty()) return std::nan(""); - - auto accessfn = [&mesh, &tr](size_t fi) { - auto triangle = get_transformed_triangle(mesh, tr, fi); - Vec3f U = triangle[1] - triangle[0]; - Vec3f V = triangle[2] - triangle[0]; - Vec3f C = U.cross(V); - - // We should score against the alignment with the reference planes - return scaled(std::abs(C.dot(Vec3f::UnitX())) + - std::abs(C.dot(Vec3f::UnitY()))); - }; - - size_t facecount = mesh.its.indices.size(); - size_t Nthreads = std::thread::hardware_concurrency(); - double S = unscaled(sum_score(accessfn, facecount, Nthreads)); - - return S / facecount; -} - // Get area and normal of a triangle struct Facestats { Vec3f normal; @@ -96,18 +73,43 @@ struct Facestats { } }; +// Try to guess the number of support points needed to support a mesh +double get_misalginment_score(const TriangleMesh &mesh, const Transform3f &tr) +{ + if (mesh.its.vertices.empty()) return std::nan(""); + + auto accessfn = [&mesh, &tr](size_t fi) { + Facestats fc{get_transformed_triangle(mesh, tr, fi)}; + + float score = fc.area + * (std::abs(fc.normal.dot(Vec3f::UnitX())) + + std::abs(fc.normal.dot(Vec3f::UnitY())) + + std::abs(fc.normal.dot(Vec3f::UnitZ()))); + + // We should score against the alignment with the reference planes + return scaled(score); + }; + + size_t facecount = mesh.its.indices.size(); + size_t Nthreads = std::thread::hardware_concurrency(); + double S = unscaled(sum_score(accessfn, facecount, Nthreads)); + + return S / facecount; +} + // The score function for a particular face inline double get_supportedness_score(const Facestats &fc) { // Simply get the angle (acos of dot product) between the face normal and // the DOWN vector. - float phi = 1. - std::acos(fc.normal.dot(DOWN)) / float(PI); + float cosphi = fc.normal.dot(DOWN); + float phi = 1.f - std::acos(cosphi) / float(PI); // Only consider faces that have slopes below 90 deg: - phi = phi * (phi >= 0.5f); + phi = (1.f + phi) * (phi >= 0.5f); // Make the huge slopes more significant than the smaller slopes - phi = phi * phi * phi; + phi = phi * phi; // Multiply with the area of the current face return fc.area * POINTS_PER_UNIT_AREA * phi; @@ -121,7 +123,7 @@ double get_supportedness_score(const TriangleMesh &mesh, const Transform3f &tr) auto accessfn = [&mesh, &tr](size_t fi) { Facestats fc{get_transformed_triangle(mesh, tr, fi)}; - return get_supportedness_score(fc); + return scaled(get_supportedness_score(fc)); }; size_t facecount = mesh.its.indices.size(); @@ -164,7 +166,7 @@ float get_supportedness_onfloor_score(const TriangleMesh &mesh, Facestats fc{tri}; if (tri[0].z() <= zlvl && tri[1].z() <= zlvl && tri[2].z() <= zlvl) - return -fc.area * POINTS_PER_UNIT_AREA; + return -2 * fc.area * POINTS_PER_UNIT_AREA; return get_supportedness_score(fc); }; @@ -353,6 +355,15 @@ Vec2d find_least_supports_rotation(const ModelObject & mo, TriangleMesh mesh = mo.raw_mesh(); mesh.require_shared_vertices(); + ModelInstance* mi = mo.instances[0]; + Vec3d rotation = mi->get_rotation(); + Transform3d trafo_instance = Geometry::assemble_transform(mi->get_offset().z() * Vec3d::UnitZ(), + rotation, + mi->get_scaling_factor(), + mi->get_mirror()); + + mesh.transform(trafo_instance); + // To keep track of the number of iterations unsigned status = 0; @@ -419,6 +430,13 @@ Vec2d find_least_supports_rotation(const ModelObject & mo, // Save the result rot = result.optimum; + std::cout << "Score was: " << result.score << std::endl; + +//auto rt = mo.instances[0]->get_rotation(); +//double score = get_supportedness_score(mesh, to_transform3f({rt(0), rt(1)})); +// std::cout << "Score was: " << score << std::endl; +// rot[0] = rt(0); +// rot[1] = rt(1); } return {rot[0], rot[1]};