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https://git.mirrors.martin98.com/https://github.com/SoftFever/OrcaSlicer.git
synced 2025-08-15 08:05:53 +08:00
Modified rendering of gizmo scale 3D
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9bb93cc4f4
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@ -709,7 +709,6 @@ GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent)
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: GLGizmoBase(parent)
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: GLGizmoBase(parent)
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, m_scale(Vec3d::Ones())
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, m_scale(Vec3d::Ones())
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, m_starting_scale(Vec3d::Ones())
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, m_starting_scale(Vec3d::Ones())
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, m_show_starting_box(false)
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{
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{
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}
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}
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@ -752,7 +751,6 @@ void GLGizmoScale3D::on_start_dragging(const BoundingBoxf3& box)
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if (m_hover_id != -1)
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if (m_hover_id != -1)
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{
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{
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m_starting_drag_position = m_grabbers[m_hover_id].center;
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m_starting_drag_position = m_grabbers[m_hover_id].center;
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m_show_starting_box = true;
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m_starting_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec);
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m_starting_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec);
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}
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}
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}
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}
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@ -817,10 +815,10 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
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::memcpy((void*)m_grabbers[5].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
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::memcpy((void*)m_grabbers[5].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
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// uniform
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// uniform
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m_grabbers[6].center = Vec3d(m_box.min(0), m_box.min(1), m_box.min(2));
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m_grabbers[6].center = Vec3d(m_box.min(0), m_box.min(1), center(2));
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m_grabbers[7].center = Vec3d(m_box.max(0), m_box.min(1), m_box.min(2));
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m_grabbers[7].center = Vec3d(m_box.max(0), m_box.min(1), center(2));
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m_grabbers[8].center = Vec3d(m_box.max(0), m_box.max(1), m_box.min(2));
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m_grabbers[8].center = Vec3d(m_box.max(0), m_box.max(1), center(2));
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m_grabbers[9].center = Vec3d(m_box.min(0), m_box.max(1), m_box.min(2));
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m_grabbers[9].center = Vec3d(m_box.min(0), m_box.max(1), center(2));
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for (int i = 6; i < 10; ++i)
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for (int i = 6; i < 10; ++i)
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{
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{
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::memcpy((void*)m_grabbers[i].color, (const void*)m_highlight_color, 3 * sizeof(float));
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::memcpy((void*)m_grabbers[i].color, (const void*)m_highlight_color, 3 * sizeof(float));
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@ -830,9 +828,6 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
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if (m_hover_id == -1)
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if (m_hover_id == -1)
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{
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{
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// draw box
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::glColor3fv(m_base_color);
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render_box(m_box);
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// draw connections
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// draw connections
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if (m_grabbers[0].enabled && m_grabbers[1].enabled)
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if (m_grabbers[0].enabled && m_grabbers[1].enabled)
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{
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{
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@ -849,20 +844,16 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
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::glColor3fv(m_grabbers[4].color);
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::glColor3fv(m_grabbers[4].color);
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render_grabbers_connection(4, 5);
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render_grabbers_connection(4, 5);
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}
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}
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::glColor3fv(m_base_color);
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render_grabbers_connection(6, 7);
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render_grabbers_connection(7, 8);
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render_grabbers_connection(8, 9);
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render_grabbers_connection(9, 6);
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// draw grabbers
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// draw grabbers
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render_grabbers(m_box);
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render_grabbers(m_box);
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}
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}
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else if ((m_hover_id == 0) || (m_hover_id == 1))
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else if ((m_hover_id == 0) || (m_hover_id == 1))
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{
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{
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// draw starting box
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if (m_show_starting_box)
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{
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::glColor3fv(m_base_color);
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render_box(m_starting_box);
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}
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// draw current box
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::glColor3fv(m_drag_color);
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render_box(m_box);
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// draw connection
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// draw connection
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::glColor3fv(m_grabbers[0].color);
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::glColor3fv(m_grabbers[0].color);
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render_grabbers_connection(0, 1);
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render_grabbers_connection(0, 1);
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@ -872,15 +863,6 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
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}
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}
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else if ((m_hover_id == 2) || (m_hover_id == 3))
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else if ((m_hover_id == 2) || (m_hover_id == 3))
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{
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{
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// draw starting box
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if (m_show_starting_box)
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{
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::glColor3fv(m_base_color);
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render_box(m_starting_box);
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}
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// draw current box
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::glColor3fv(m_drag_color);
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render_box(m_box);
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// draw connection
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// draw connection
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::glColor3fv(m_grabbers[2].color);
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::glColor3fv(m_grabbers[2].color);
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render_grabbers_connection(2, 3);
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render_grabbers_connection(2, 3);
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@ -890,15 +872,6 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
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}
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}
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else if ((m_hover_id == 4) || (m_hover_id == 5))
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else if ((m_hover_id == 4) || (m_hover_id == 5))
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{
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{
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// draw starting box
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if (m_show_starting_box)
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{
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::glColor3fv(m_base_color);
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render_box(m_starting_box);
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}
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// draw current box
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::glColor3fv(m_drag_color);
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render_box(m_box);
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// draw connection
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// draw connection
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::glColor3fv(m_grabbers[4].color);
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::glColor3fv(m_grabbers[4].color);
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render_grabbers_connection(4, 5);
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render_grabbers_connection(4, 5);
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@ -908,15 +881,12 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
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}
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}
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else if (m_hover_id >= 6)
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else if (m_hover_id >= 6)
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{
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{
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// draw starting box
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// draw connection
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if (m_show_starting_box)
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{
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::glColor3fv(m_base_color);
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render_box(m_starting_box);
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}
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// draw current box
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::glColor3fv(m_drag_color);
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::glColor3fv(m_drag_color);
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render_box(m_box);
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render_grabbers_connection(6, 7);
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render_grabbers_connection(7, 8);
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render_grabbers_connection(8, 9);
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render_grabbers_connection(9, 6);
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// draw grabbers
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// draw grabbers
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for (int i = 6; i < 10; ++i)
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for (int i = 6; i < 10; ++i)
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{
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{
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@ -932,33 +902,6 @@ void GLGizmoScale3D::on_render_for_picking(const BoundingBoxf3& box) const
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render_grabbers_for_picking(box);
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render_grabbers_for_picking(box);
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}
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}
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void GLGizmoScale3D::render_box(const BoundingBoxf3& box) const
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{
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// bottom face
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::glBegin(GL_LINE_LOOP);
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::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.min(2));
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::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.min(2));
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::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.min(2));
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::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.min(2));
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::glEnd();
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// top face
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::glBegin(GL_LINE_LOOP);
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::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
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::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
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::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
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::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
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::glEnd();
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// vertical edges
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::glBegin(GL_LINES);
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::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
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::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
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::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
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::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
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::glEnd();
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}
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void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2) const
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void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2) const
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{
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{
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unsigned int grabbers_count = (unsigned int)m_grabbers.size();
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unsigned int grabbers_count = (unsigned int)m_grabbers.size();
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@ -277,7 +277,6 @@ class GLGizmoScale3D : public GLGizmoBase
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Vec3d m_starting_scale;
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Vec3d m_starting_scale;
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Vec3d m_starting_drag_position;
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Vec3d m_starting_drag_position;
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bool m_show_starting_box;
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BoundingBoxf3 m_starting_box;
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BoundingBoxf3 m_starting_box;
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public:
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public:
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@ -302,7 +301,6 @@ public:
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protected:
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protected:
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virtual bool on_init();
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virtual bool on_init();
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virtual void on_start_dragging(const BoundingBoxf3& box);
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virtual void on_start_dragging(const BoundingBoxf3& box);
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virtual void on_stop_dragging() { m_show_starting_box = false; }
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virtual void on_update(const Linef3& mouse_ray);
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virtual void on_update(const Linef3& mouse_ray);
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#if ENABLE_GIZMOS_RESET
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#if ENABLE_GIZMOS_RESET
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virtual void on_process_double_click();
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virtual void on_process_double_click();
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@ -311,7 +309,6 @@ protected:
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virtual void on_render_for_picking(const BoundingBoxf3& box) const;
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virtual void on_render_for_picking(const BoundingBoxf3& box) const;
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private:
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private:
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void render_box(const BoundingBoxf3& box) const;
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void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
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void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
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void do_scale_x(const Linef3& mouse_ray);
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void do_scale_x(const Linef3& mouse_ray);
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