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Fix toolbar rendering on Windows (#2784)
Currently on windows, when you resize the window relatively small, the end of the toolbar will be clipped like so:  This is what it look like on Linux/macOS:  This PR fixes this issue so it behaves like on Linux/macOS: 
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@ -7152,9 +7152,6 @@ void GLCanvas3D::_check_and_update_toolbar_icon_scale()
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float noitems_width = top_tb_width - size * items_cnt; // width of separators and borders in top toolbars
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// calculate scale needed for items in all top toolbars
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#ifdef __WINDOWS__
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cnv_size.set_width(cnv_size.get_width() + m_separator_toolbar.get_width() + collapse_toolbar_width);
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#endif
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float new_h_scale = (cnv_size.get_width() - noitems_width) / (items_cnt * GLToolbar::Default_Icons_Size);
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//for protect
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