update locale

This commit is contained in:
SoftFever 2023-07-27 22:10:39 +08:00
parent 1a869cfca9
commit 5c71994c83
22 changed files with 2410 additions and 2940 deletions

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -4961,8 +4961,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
msgid "Line width"
@ -5195,6 +5195,9 @@ msgstr ""
msgid "Layer height limits"
msgstr ""
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr ""
@ -7091,10 +7094,10 @@ msgstr ""
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
msgid "Support interface fan speed"
@ -7670,6 +7673,42 @@ msgstr ""
msgid "Spiral"
msgstr ""
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr ""
@ -8625,6 +8664,9 @@ msgstr ""
msgid "PA Line"
msgstr ""
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr ""

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: 2023-03-31 22:48+0200\n"
"Last-Translator: Momo <renemosner@seznam.cz>\n"
"Language-Team: \n"
@ -5257,8 +5257,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"Při nahrávání timelapse bez nástrojové hlavy se doporučuje přidat "
"\"Timelapse Wipe Tower\" \n"
@ -5518,6 +5518,9 @@ msgstr "Omezení Jerk"
msgid "Layer height limits"
msgstr "Výškové limity vrstvy"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Retrakce při změně materiálu"
@ -7625,10 +7628,10 @@ msgstr "Maximální otáčky ventilátoru ve vrstvě"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
msgid "Support interface fan speed"
@ -8277,6 +8280,42 @@ msgstr "Sklon"
msgid "Spiral"
msgstr "Spirála"
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr "Extra vzdálenost při návratu"
@ -9389,6 +9428,9 @@ msgstr "PA Věž"
msgid "PA Line"
msgstr "PA Linky"
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr "Metoda"
@ -9550,270 +9592,246 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
"Operace 3D scény\n"
"Did jste, jak ovládat pohled a výběr objektů/dílů pomocí myši a dotykového "
"panelu ve 3D scéně?"
#~ msgid ""
#~ "3D Scene Operations\n"
#~ "Did you know how to control view and object/part selection with mouse and "
#~ "touchpanel in the 3D scene?"
#~ msgstr ""
#~ "Operace 3D scény\n"
#~ "Did jste, jak ovládat pohled a výběr objektů/dílů pomocí myši a "
#~ "dotykového panelu ve 3D scéně?"
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
"Nástroj pro řezání\n"
"Did jste, že pomocí řezného nástroje můžete řezat model v libovolném úhlu a "
"poloze?"
#~ msgid ""
#~ "Cut Tool\n"
#~ "Did you know that you can cut a model at any angle and position with the "
#~ "cutting tool?"
#~ msgstr ""
#~ "Nástroj pro řezání\n"
#~ "Did jste, že pomocí řezného nástroje můžete řezat model v libovolném úhlu "
#~ "a poloze?"
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
"Opravit model\n"
"Did jste, že můžete opravit poškozený 3D model, abyste se vyhnuli mnoha "
"problémům s krájením?"
#~ msgid ""
#~ "Fix Model\n"
#~ "Did you know that you can fix a corrupted 3D model to avoid a lot of "
#~ "slicing problems?"
#~ msgstr ""
#~ "Opravit model\n"
#~ "Did jste, že můžete opravit poškozený 3D model, abyste se vyhnuli mnoha "
#~ "problémům s krájením?"
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
"Časosběr\n"
"Did jste, že můžete generovat časosběrné video během každého tisku?"
#~ msgid ""
#~ "Timelapse\n"
#~ "Did you know that you can generate a timelapse video during each print?"
#~ msgstr ""
#~ "Časosběr\n"
#~ "Did jste, že můžete generovat časosběrné video během každého tisku?"
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
"Automatické uspořádání\n"
"Did jste, že můžete automaticky uspořádat všechny objekty ve svém projektu?"
#~ msgid ""
#~ "Auto-Arrange\n"
#~ "Did you know that you can auto-arrange all objects in your project?"
#~ msgstr ""
#~ "Automatické uspořádání\n"
#~ "Did jste, že můžete automaticky uspořádat všechny objekty ve svém "
#~ "projektu?"
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
"Auto-Orient\n"
"Did jste, že můžete otočit objekty do optimální orientace pro tisk "
"jednoduchým kliknutím?"
#~ msgid ""
#~ "Auto-Orient\n"
#~ "Did you know that you can rotate objects to an optimal orientation for "
#~ "printing by a simple click?"
#~ msgstr ""
#~ "Auto-Orient\n"
#~ "Did jste, že můžete otočit objekty do optimální orientace pro tisk "
#~ "jednoduchým kliknutím?"
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
"Plochou na podložku\n"
"Did jste, že můžete rychle orientovat model tak, aby jedna z jeho tváří "
"seděla na tiskové podložce? Vyberte funkci \"Umístit na obličej\" nebo "
"stiskněte klávesu <b>F</b> ."
#~ msgid ""
#~ "Lay on Face\n"
#~ "Did you know that you can quickly orient a model so that one of its faces "
#~ "sits on the print bed? Select the \"Place on face\" function or press the "
#~ "<b>F</b> key."
#~ msgstr ""
#~ "Plochou na podložku\n"
#~ "Did jste, že můžete rychle orientovat model tak, aby jedna z jeho tváří "
#~ "seděla na tiskové podložce? Vyberte funkci \"Umístit na obličej\" nebo "
#~ "stiskněte klávesu <b>F</b> ."
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
"Seznam objektů\n"
"Did jste, že můžete zobrazit všechny objekty/části v seznamu a změnit "
"nastavení pro každý objekt/část?"
#~ msgid ""
#~ "Object List\n"
#~ "Did you know that you can view all objects/parts in a list and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Seznam objektů\n"
#~ "Did jste, že můžete zobrazit všechny objekty/části v seznamu a změnit "
#~ "nastavení pro každý objekt/část?"
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
"Zjednodušte model\n"
"Did jste, že můžete snížit počet trojúhelníků v síti pomocí funkce "
"Zjednodušit síť? Klikněte pravým tlačítkem na model a vyberte Zjednodušit "
"model. Více v dokumentaci."
#~ msgid ""
#~ "Simplify Model\n"
#~ "Did you know that you can reduce the number of triangles in a mesh using "
#~ "the Simplify mesh feature? Right-click the model and select Simplify "
#~ "model. Read more in the documentation."
#~ msgstr ""
#~ "Zjednodušte model\n"
#~ "Did jste, že můžete snížit počet trojúhelníků v síti pomocí funkce "
#~ "Zjednodušit síť? Klikněte pravým tlačítkem na model a vyberte Zjednodušit "
#~ "model. Více v dokumentaci."
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
"Tabulka parametrů dělení\n"
"Did jste, že můžete zobrazit všechny objekty/části v tabulce a změnit "
"nastavení pro každý objekt/část?"
#~ msgid ""
#~ "Slicing Parameter Table\n"
#~ "Did you know that you can view all objects/parts on a table and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Tabulka parametrů dělení\n"
#~ "Did jste, že můžete zobrazit všechny objekty/části v tabulce a změnit "
#~ "nastavení pro každý objekt/část?"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
"Rozdělit na objekty/části\n"
"Didi jste, že velký objekt můžete rozdělit na malé pro snadné obarvení nebo "
"tisk?"
#~ msgid ""
#~ "Split to Objects/Parts\n"
#~ "Did you know that you can split a big object into small ones for easy "
#~ "colorizing or printing?"
#~ msgstr ""
#~ "Rozdělit na objekty/části\n"
#~ "Didi jste, že velký objekt můžete rozdělit na malé pro snadné obarvení "
#~ "nebo tisk?"
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
"Odečtení dílu\n"
"Did jste, že můžete odečíst jednu síť od druhé pomocí modifikátoru záporné "
"části? Tímto způsobem můžete například vytvářet snadno měnitelné otvory "
"přímo v Orca Slicer. Přečtěte si více v dokumentaci."
#~ msgid ""
#~ "Subtract a Part\n"
#~ "Did you know that you can subtract one mesh from another using the "
#~ "Negative part modifier? That way you can, for example, create easily "
#~ "resizable holes directly in Orca Slicer. Read more in the documentation."
#~ msgstr ""
#~ "Odečtení dílu\n"
#~ "Did jste, že můžete odečíst jednu síť od druhé pomocí modifikátoru "
#~ "záporné části? Tímto způsobem můžete například vytvářet snadno měnitelné "
#~ "otvory přímo v Orca Slicer. Přečtěte si více v dokumentaci."
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
"STEP\n"
"Did jste, že kvalitu tisku můžete zlepšit krájením souboru STEP místo STL?\n"
"Orca Slicer podporuje krájení souborů STEP a poskytuje hladší výsledky než "
"STL s nižším rozlišením. Vyzkoušejte to!"
#~ msgid ""
#~ "STEP\n"
#~ "Did you know that you can improve your print quality by slicing a STEP "
#~ "file instead of an STL?\n"
#~ "Orca Slicer supports slicing STEP files, providing smoother results than "
#~ "a lower resolution STL. Give it a try!"
#~ msgstr ""
#~ "STEP\n"
#~ "Did jste, že kvalitu tisku můžete zlepšit krájením souboru STEP místo "
#~ "STL?\n"
#~ "Orca Slicer podporuje krájení souborů STEP a poskytuje hladší výsledky "
#~ "než STL s nižším rozlišením. Vyzkoušejte to!"
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
"Umístění Z švu\n"
"Did jste, že si můžete přizpůsobit umístění Z švu a dokonce jej namalovat na "
"tisk, abyste jej měli na méně viditelném místě? To zlepšuje celkový vzhled "
"vašeho modelu. Vyzkoušejte to!"
#~ msgid ""
#~ "Z seam location\n"
#~ "Did you know that you can customize the location of the Z seam, and even "
#~ "paint it on your print, to have it in a less visible location? This "
#~ "improves the overall look of your model. Check it out!"
#~ msgstr ""
#~ "Umístění Z švu\n"
#~ "Did jste, že si můžete přizpůsobit umístění Z švu a dokonce jej namalovat "
#~ "na tisk, abyste jej měli na méně viditelném místě? To zlepšuje celkový "
#~ "vzhled vašeho modelu. Vyzkoušejte to!"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
"Jemné doladění průtoku\n"
"Did jste, že průtok lze vyladit pro ještě lépe vypadající výtisky? V "
"závislosti na materiálu můžete vylepšit celkovou povrchovou úpravu tištěného "
"modelu provedením nějakého jemného doladění."
#~ msgid ""
#~ "Fine-tuning for flow rate\n"
#~ "Did you know that flow rate can be fine-tuned for even better-looking "
#~ "prints? Depending on the material, you can improve the overall finish of "
#~ "the printed model by doing some fine-tuning."
#~ msgstr ""
#~ "Jemné doladění průtoku\n"
#~ "Did jste, že průtok lze vyladit pro ještě lépe vypadající výtisky? V "
#~ "závislosti na materiálu můžete vylepšit celkovou povrchovou úpravu "
#~ "tištěného modelu provedením nějakého jemného doladění."
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
"Rozdělit výtisky na desky\n"
"Did jste, že můžete rozdělit model, který má mnoho dílů, na jednotlivé desky "
"připravené k tisku? To zjednoduší proces sledování všech dílů."
#~ msgid ""
#~ "Split your prints into plates\n"
#~ "Did you know that you can split a model that has a lot of parts into "
#~ "individual plates ready to print? This will simplify the process of "
#~ "keeping track of all the parts."
#~ msgstr ""
#~ "Rozdělit výtisky na desky\n"
#~ "Did jste, že můžete rozdělit model, který má mnoho dílů, na jednotlivé "
#~ "desky připravené k tisku? To zjednoduší proces sledování všech dílů."
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
"Urychlete svůj tisk pomocí Adaptivní výšky vrstvy\n"
"Did jste, že můžete tisknout model ještě rychleji pomocí možnosti Adaptivní "
"výška vrstvy? Vyzkoušejte to!"
#~ msgid ""
#~ "Speed up your print with Adaptive Layer Height\n"
#~ "Did you know that you can print a model even faster, by using the "
#~ "Adaptive Layer Height option? Check it out!"
#~ msgstr ""
#~ "Urychlete svůj tisk pomocí Adaptivní výšky vrstvy\n"
#~ "Did jste, že můžete tisknout model ještě rychleji pomocí možnosti "
#~ "Adaptivní výška vrstvy? Vyzkoušejte to!"
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
"Malování podpěry\n"
"Did jste, že můžete namalovat umístění svých podpěr? Tato funkce usnadňuje "
"umístění podpěrného materiálu pouze na části modelu, které to skutečně "
"potřebují."
#~ msgid ""
#~ "Support painting\n"
#~ "Did you know that you can paint the location of your supports? This "
#~ "feature makes it easy to place the support material only on the sections "
#~ "of the model that actually need it."
#~ msgstr ""
#~ "Malování podpěry\n"
#~ "Did jste, že můžete namalovat umístění svých podpěr? Tato funkce "
#~ "usnadňuje umístění podpěrného materiálu pouze na části modelu, které to "
#~ "skutečně potřebují."
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
"Různé typy podpěr\n"
"Did jste, že si můžete vybrat z více typů podpěr? Podpěry stromu fungují "
"skvěle pro organické modely, přičemž šetří vlákno a zlepšují rychlost tisku. "
"Vyzkoušejte je!"
#~ msgid ""
#~ "Different types of supports\n"
#~ "Did you know that you can choose from multiple types of supports? Tree "
#~ "supports work great for organic models, while saving filament and "
#~ "improving print speed. Check them out!"
#~ msgstr ""
#~ "Různé typy podpěr\n"
#~ "Did jste, že si můžete vybrat z více typů podpěr? Podpěry stromu fungují "
#~ "skvěle pro organické modely, přičemž šetří vlákno a zlepšují rychlost "
#~ "tisku. Vyzkoušejte je!"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
"Tisk hedvábného vlákna\n"
"Did jste, že hedvábný filament vyžaduje zvláštní pozornost, aby byl úspěšný? "
"Pro dosažení nejlepších výsledků se vždy doporučuje vyšší teplota a nižší "
"rychlost."
#~ msgid ""
#~ "Printing Silk Filament\n"
#~ "Did you know that Silk filament needs special consideration to print it "
#~ "successfully? Higher temperature and lower speed are always recommended "
#~ "for the best results."
#~ msgstr ""
#~ "Tisk hedvábného vlákna\n"
#~ "Did jste, že hedvábný filament vyžaduje zvláštní pozornost, aby byl "
#~ "úspěšný? Pro dosažení nejlepších výsledků se vždy doporučuje vyšší "
#~ "teplota a nižší rychlost."
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
"Okraj pro lepší přilnavost\n"
"Did jste, že když tiskové modely mají malé kontaktní rozhraní s tiskovou "
"plochou, doporučuje se použít okraj?"
#~ msgid ""
#~ "Brim for better adhesion\n"
#~ "Did you know that when printing models have a small contact interface "
#~ "with the printing surface, it's recommended to use a brim?"
#~ msgstr ""
#~ "Okraj pro lepší přilnavost\n"
#~ "Did jste, že když tiskové modely mají malé kontaktní rozhraní s tiskovou "
#~ "plochou, doporučuje se použít okraj?"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
"Nastavit parametry pro více objektů\n"
"Did jste, že můžete nastavit parametry krájení pro všechny vybrané objekty "
"najednou?"
#~ msgid ""
#~ "Set parameters for multiple objects\n"
#~ "Did you know that you can set slicing parameters for all selected objects "
#~ "at one time?"
#~ msgstr ""
#~ "Nastavit parametry pro více objektů\n"
#~ "Did jste, že můžete nastavit parametry krájení pro všechny vybrané "
#~ "objekty najednou?"
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
"Skládat objekty\n"
"Did jste, že můžete skládat objekty jako jeden celek?"
#~ msgid ""
#~ "Stack objects\n"
#~ "Did you know that you can stack objects as a whole one?"
#~ msgstr ""
#~ "Skládat objekty\n"
#~ "Did jste, že můžete skládat objekty jako jeden celek?"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
"Vypláchnout do support/objects/infill\n"
"Did jste, že můžete zachránit ztracené vlákno jejich vypláchnutím do support/"
"objects/infill během výměny vlákna?"
#~ msgid ""
#~ "Flush into support/objects/infill\n"
#~ "Did you know that you can save the wasted filament by flushing them into "
#~ "support/objects/infill during filament change?"
#~ msgstr ""
#~ "Vypláchnout do support/objects/infill\n"
#~ "Did jste, že můžete zachránit ztracené vlákno jejich vypláchnutím do "
#~ "support/objects/infill během výměny vlákna?"
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
"Zlepšete pevnost\n"
"Did jste, že ke zlepšení pevnosti modelu můžete použít více smyček na stěně "
"a vyšší hustotu výplně?"
#~ msgid ""
#~ "Improve strength\n"
#~ "Did you know that you can use more wall loops and higher sparse infill "
#~ "density to improve the strength of the model?"
#~ msgstr ""
#~ "Zlepšete pevnost\n"
#~ "Did jste, že ke zlepšení pevnosti modelu můžete použít více smyček na "
#~ "stěně a vyšší hustotu výplně?"
#~ msgid ""
#~ "If enabled, support loops will be generated under the contours of "

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: \n"
"Last-Translator: Heiko Liebscher <hliebschergmail.com>\n"
"Language-Team: \n"
@ -5424,13 +5424,13 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"Wenn Sie einen Zeitraffer ohne Werkzeugkopf aufnehmen, wird empfohlen, einen "
"\"Timelapse Wischturm\" hinzuzufügen, indem Sie mit der rechten Maustaste "
"auf die leere Position der Bauplatte klicken und \"Primitiv hinzufügen\"-"
">\"Timelapse Wischturm\" wählen."
"auf die leere Position der Bauplatte klicken und \"Primitiv hinzufügen\"->"
"\"Timelapse Wischturm\" wählen."
msgid "Line width"
msgstr "Breite der Linie"
@ -5694,6 +5694,9 @@ msgstr "Jerkbegrenzung"
msgid "Layer height limits"
msgstr "Höhenbegrenzungen für Schichten"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Rückzug bei Materialwechsel"
@ -7925,13 +7928,13 @@ msgstr "Volle Lüfterdrehzahl ab Schicht"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
"Die Lüftergeschwindigkeit wird linear von Null bei der "
"Schicht\"close_fan_the_first_x_layers\" auf das Maximum bei der Schicht "
"Die Lüftergeschwindigkeit wird linear von Null bei der Schicht"
"\"close_fan_the_first_x_layers\" auf das Maximum bei der Schicht "
"\"full_fan_speed_layer\" erhöht. \"full_fan_speed_layer\" wird ignoriert, "
"wenn es niedriger ist als \"close_fan_the_first_x_layers\",in diesem Fall "
"läuft der Lüfter bei Schicht \"close_fan_the_first_x_layers\"+ 1 mit maximal "
@ -8631,6 +8634,42 @@ msgstr "Steigung"
msgid "Spiral"
msgstr "Spirale"
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr "Zusätzliche Länge beim Neustart"
@ -9805,6 +9844,9 @@ msgstr "PA Turm"
msgid "PA Line"
msgstr "PA Linie"
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr "Methode"
@ -9977,278 +10019,254 @@ msgstr ""
"Die Verbindung zu den über den Druck-Host verbundenen Druckern ist "
"fehlgeschlagen."
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
"3D-Szenenbedienung\n"
"Wissen Sie, wie Sie die Ansicht und die Auswahl von Objekten/Teilen in der "
"3D-Szene mit der Maus und dem Touchpad steuern können?"
#~ msgid ""
#~ "3D Scene Operations\n"
#~ "Did you know how to control view and object/part selection with mouse and "
#~ "touchpanel in the 3D scene?"
#~ msgstr ""
#~ "3D-Szenenbedienung\n"
#~ "Wissen Sie, wie Sie die Ansicht und die Auswahl von Objekten/Teilen in "
#~ "der 3D-Szene mit der Maus und dem Touchpad steuern können?"
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
"Schnittwerkzeug\n"
"Wussten Sie, dass Sie mit dem Schnittwerkzeug ein Modell in jedem beliebigen "
"Winkel und jeder beliebigen Position zerschneiden können?"
#~ msgid ""
#~ "Cut Tool\n"
#~ "Did you know that you can cut a model at any angle and position with the "
#~ "cutting tool?"
#~ msgstr ""
#~ "Schnittwerkzeug\n"
#~ "Wussten Sie, dass Sie mit dem Schnittwerkzeug ein Modell in jedem "
#~ "beliebigen Winkel und jeder beliebigen Position zerschneiden können?"
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
"Modell reparieren\n"
"Wussten Sie, dass Sie ein beschädigtes 3D-Modell reparieren können, um viele "
"Probleme beim Slicen zu vermeiden?"
#~ msgid ""
#~ "Fix Model\n"
#~ "Did you know that you can fix a corrupted 3D model to avoid a lot of "
#~ "slicing problems?"
#~ msgstr ""
#~ "Modell reparieren\n"
#~ "Wussten Sie, dass Sie ein beschädigtes 3D-Modell reparieren können, um "
#~ "viele Probleme beim Slicen zu vermeiden?"
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
"Zeitraffer\n"
"Wussten Sie, dass Sie bei jedem Druck ein Zeitraffervideo erstellen können?"
#~ msgid ""
#~ "Timelapse\n"
#~ "Did you know that you can generate a timelapse video during each print?"
#~ msgstr ""
#~ "Zeitraffer\n"
#~ "Wussten Sie, dass Sie bei jedem Druck ein Zeitraffervideo erstellen "
#~ "können?"
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
"Automatisch anordnen\n"
"Wussten Sie, dass Sie alle Objekte in Ihrem Projekt automatisch anordnen "
"können?"
#~ msgid ""
#~ "Auto-Arrange\n"
#~ "Did you know that you can auto-arrange all objects in your project?"
#~ msgstr ""
#~ "Automatisch anordnen\n"
#~ "Wussten Sie, dass Sie alle Objekte in Ihrem Projekt automatisch anordnen "
#~ "können?"
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
"Automatische Ausrichtung\n"
"Wussten Sie schon, dass Sie Objekte mit einem einfachen Klick in eine für "
"den Druck optimale Ausrichtung drehen können?"
#~ msgid ""
#~ "Auto-Orient\n"
#~ "Did you know that you can rotate objects to an optimal orientation for "
#~ "printing by a simple click?"
#~ msgstr ""
#~ "Automatische Ausrichtung\n"
#~ "Wussten Sie schon, dass Sie Objekte mit einem einfachen Klick in eine für "
#~ "den Druck optimale Ausrichtung drehen können?"
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
"Auf Fläche legen\n"
"Wussten Sie, dass Sie ein Modell schnell so ausrichten können, dass eine "
"seiner Flächen auf dem Druckbett liegt? Wählen Sie die Funktion \"Auf Fläche "
"legen\" oder drücken Sie die Taste <b>F</b>."
#~ msgid ""
#~ "Lay on Face\n"
#~ "Did you know that you can quickly orient a model so that one of its faces "
#~ "sits on the print bed? Select the \"Place on face\" function or press the "
#~ "<b>F</b> key."
#~ msgstr ""
#~ "Auf Fläche legen\n"
#~ "Wussten Sie, dass Sie ein Modell schnell so ausrichten können, dass eine "
#~ "seiner Flächen auf dem Druckbett liegt? Wählen Sie die Funktion \"Auf "
#~ "Fläche legen\" oder drücken Sie die Taste <b>F</b>."
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
"Objekt-Liste\n"
"Wussten Sie, dass Sie alle Objekte/Teile in einer Liste anzeigen und die "
"Einstellungen für jedes Objekt/Teil ändern können?"
#~ msgid ""
#~ "Object List\n"
#~ "Did you know that you can view all objects/parts in a list and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Objekt-Liste\n"
#~ "Wussten Sie, dass Sie alle Objekte/Teile in einer Liste anzeigen und die "
#~ "Einstellungen für jedes Objekt/Teil ändern können?"
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
"Modell vereinfachen\n"
"Wussten Sie schon, dass Sie die Anzahl der Dreiecke in einem Netz mit der "
"Funktion \"Netz vereinfachen\" reduzieren können? Klicken Sie mit der "
"rechten Maustaste auf das Modell und wählen Sie \"Modell vereinfachen\". "
"Weitere Informationen finden Sie in der Dokumentation."
#~ msgid ""
#~ "Simplify Model\n"
#~ "Did you know that you can reduce the number of triangles in a mesh using "
#~ "the Simplify mesh feature? Right-click the model and select Simplify "
#~ "model. Read more in the documentation."
#~ msgstr ""
#~ "Modell vereinfachen\n"
#~ "Wussten Sie schon, dass Sie die Anzahl der Dreiecke in einem Netz mit der "
#~ "Funktion \"Netz vereinfachen\" reduzieren können? Klicken Sie mit der "
#~ "rechten Maustaste auf das Modell und wählen Sie \"Modell vereinfachen\". "
#~ "Weitere Informationen finden Sie in der Dokumentation."
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
"Parametertabelle für das Slicen\n"
"Wussten Sie, dass Sie alle Objekte/Teile in einer Tabelle anzeigen und die "
"Einstellungen für jedes Objekt/Teil ändern können?"
#~ msgid ""
#~ "Slicing Parameter Table\n"
#~ "Did you know that you can view all objects/parts on a table and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Parametertabelle für das Slicen\n"
#~ "Wussten Sie, dass Sie alle Objekte/Teile in einer Tabelle anzeigen und "
#~ "die Einstellungen für jedes Objekt/Teil ändern können?"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
"In Objekte/Teile aufteilen\n"
"Wussten Sie, dass Sie ein großes Objekt in kleine Teile aufteilen können, um "
"es leichter einzufärben oder drucken zu können?"
#~ msgid ""
#~ "Split to Objects/Parts\n"
#~ "Did you know that you can split a big object into small ones for easy "
#~ "colorizing or printing?"
#~ msgstr ""
#~ "In Objekte/Teile aufteilen\n"
#~ "Wussten Sie, dass Sie ein großes Objekt in kleine Teile aufteilen können, "
#~ "um es leichter einzufärben oder drucken zu können?"
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
"Ein Teil subtrahieren\n"
"Wussten Sie, dass Sie mit dem \"negatives Teil Modifikator\" ein Netz von "
"einem anderen subtrahieren können? Auf diese Weise können Sie z.B. leicht "
"veränderbare Löcher direkt in Bambu Studio erstellen. Lesen Sie mehr dazu in "
"der Dokumentation."
#~ msgid ""
#~ "Subtract a Part\n"
#~ "Did you know that you can subtract one mesh from another using the "
#~ "Negative part modifier? That way you can, for example, create easily "
#~ "resizable holes directly in Orca Slicer. Read more in the documentation."
#~ msgstr ""
#~ "Ein Teil subtrahieren\n"
#~ "Wussten Sie, dass Sie mit dem \"negatives Teil Modifikator\" ein Netz von "
#~ "einem anderen subtrahieren können? Auf diese Weise können Sie z.B. leicht "
#~ "veränderbare Löcher direkt in Bambu Studio erstellen. Lesen Sie mehr dazu "
#~ "in der Dokumentation."
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
"STEP\n"
"Wussten Sie, dass Sie Ihre Druckqualität verbessern können, indem Sie eine "
"STEP-Datei anstelle einer STL-Datei slicen?\n"
"Bambu Studio unterstützt das Slicen von STEP-Dateien und liefert glattere "
"Ergebnisse als eine STL mit geringerer Auflösung. Probiere es aus!"
#~ msgid ""
#~ "STEP\n"
#~ "Did you know that you can improve your print quality by slicing a STEP "
#~ "file instead of an STL?\n"
#~ "Orca Slicer supports slicing STEP files, providing smoother results than "
#~ "a lower resolution STL. Give it a try!"
#~ msgstr ""
#~ "STEP\n"
#~ "Wussten Sie, dass Sie Ihre Druckqualität verbessern können, indem Sie "
#~ "eine STEP-Datei anstelle einer STL-Datei slicen?\n"
#~ "Bambu Studio unterstützt das Slicen von STEP-Dateien und liefert glattere "
#~ "Ergebnisse als eine STL mit geringerer Auflösung. Probiere es aus!"
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
"Position der Z-Naht\n"
"Wussten Sie, dass Sie die Position der Z-Naht anpassen und sie sogar auf "
"Ihren Druck malen können, um sie an einer weniger sichtbaren Stelle "
"anzubringen? Dadurch wird das Gesamtbild Ihres Modells verbessert. Probiere "
"es aus!"
#~ msgid ""
#~ "Z seam location\n"
#~ "Did you know that you can customize the location of the Z seam, and even "
#~ "paint it on your print, to have it in a less visible location? This "
#~ "improves the overall look of your model. Check it out!"
#~ msgstr ""
#~ "Position der Z-Naht\n"
#~ "Wussten Sie, dass Sie die Position der Z-Naht anpassen und sie sogar auf "
#~ "Ihren Druck malen können, um sie an einer weniger sichtbaren Stelle "
#~ "anzubringen? Dadurch wird das Gesamtbild Ihres Modells verbessert. "
#~ "Probiere es aus!"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
"Feineinstellung der Flussrate\n"
"Wussten Sie, dass die Flussgeschwindigkeit des Filament fein eingestellt "
"werden kann, um noch besser aussehende Drucke zu erhalten? Je nach Material "
"können Sie das Gesamtergebnis des gedruckten Modells verbessern, indem Sie "
"eine Feineinstellung vornehmen."
#~ msgid ""
#~ "Fine-tuning for flow rate\n"
#~ "Did you know that flow rate can be fine-tuned for even better-looking "
#~ "prints? Depending on the material, you can improve the overall finish of "
#~ "the printed model by doing some fine-tuning."
#~ msgstr ""
#~ "Feineinstellung der Flussrate\n"
#~ "Wussten Sie, dass die Flussgeschwindigkeit des Filament fein eingestellt "
#~ "werden kann, um noch besser aussehende Drucke zu erhalten? Je nach "
#~ "Material können Sie das Gesamtergebnis des gedruckten Modells verbessern, "
#~ "indem Sie eine Feineinstellung vornehmen."
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
"Drucke in mehrere Druckplatten aufteilen\n"
"Wussten Sie, dass Sie ein Modell, das aus vielen Teilen besteht, in einzelne "
"Druckplatten aufteilen können? Dadurch wird es einfacher, den Überblick über "
"alle Teile zu behalten."
#~ msgid ""
#~ "Split your prints into plates\n"
#~ "Did you know that you can split a model that has a lot of parts into "
#~ "individual plates ready to print? This will simplify the process of "
#~ "keeping track of all the parts."
#~ msgstr ""
#~ "Drucke in mehrere Druckplatten aufteilen\n"
#~ "Wussten Sie, dass Sie ein Modell, das aus vielen Teilen besteht, in "
#~ "einzelne Druckplatten aufteilen können? Dadurch wird es einfacher, den "
#~ "Überblick über alle Teile zu behalten."
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
"Beschleunigen Sie Ihren Druck mit adaptiven Schichthöhe\n"
"Wussten Sie, dass Sie ein Modell noch schneller drucken können, wenn Sie die "
"Option \"Adaptive Schichthöhe\" verwenden? Probiere es aus!"
#~ msgid ""
#~ "Speed up your print with Adaptive Layer Height\n"
#~ "Did you know that you can print a model even faster, by using the "
#~ "Adaptive Layer Height option? Check it out!"
#~ msgstr ""
#~ "Beschleunigen Sie Ihren Druck mit adaptiven Schichthöhe\n"
#~ "Wussten Sie, dass Sie ein Modell noch schneller drucken können, wenn Sie "
#~ "die Option \"Adaptive Schichthöhe\" verwenden? Probiere es aus!"
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
"Stützen malen\n"
"Wussten Sie, dass Sie die Position der Stützen aufmalen können? Diese "
"Funktion macht es möglich, das Stützmaterial nur auf die Bereiche des "
"Modells zu platzieren, die es tatsächlich benötigen."
#~ msgid ""
#~ "Support painting\n"
#~ "Did you know that you can paint the location of your supports? This "
#~ "feature makes it easy to place the support material only on the sections "
#~ "of the model that actually need it."
#~ msgstr ""
#~ "Stützen malen\n"
#~ "Wussten Sie, dass Sie die Position der Stützen aufmalen können? Diese "
#~ "Funktion macht es möglich, das Stützmaterial nur auf die Bereiche des "
#~ "Modells zu platzieren, die es tatsächlich benötigen."
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
"Verschiedene Arten von Stützstrukturen\n"
"Wussten Sie, dass Sie zwischen verschiedenen Arten von Stützen wählen "
"können? Baumstützen eignet sich hervorragend für organische Modelle, sparen "
"Filament und erhöhen die Druckgeschwindigkeit. Probiere sie aus!"
#~ msgid ""
#~ "Different types of supports\n"
#~ "Did you know that you can choose from multiple types of supports? Tree "
#~ "supports work great for organic models, while saving filament and "
#~ "improving print speed. Check them out!"
#~ msgstr ""
#~ "Verschiedene Arten von Stützstrukturen\n"
#~ "Wussten Sie, dass Sie zwischen verschiedenen Arten von Stützen wählen "
#~ "können? Baumstützen eignet sich hervorragend für organische Modelle, "
#~ "sparen Filament und erhöhen die Druckgeschwindigkeit. Probiere sie aus!"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
"Drucken von Silkfilamenten\n"
"Wussten Sie, dass Silkfilamente besondere Bedingungen erfordern, um "
"erfolgreich gedruckt zu werden? Eine höhere Temperatur und eine niedrigere "
"Geschwindigkeit werden immer empfohlen, um die besten Ergebnisse zu erzielen."
#~ msgid ""
#~ "Printing Silk Filament\n"
#~ "Did you know that Silk filament needs special consideration to print it "
#~ "successfully? Higher temperature and lower speed are always recommended "
#~ "for the best results."
#~ msgstr ""
#~ "Drucken von Silkfilamenten\n"
#~ "Wussten Sie, dass Silkfilamente besondere Bedingungen erfordern, um "
#~ "erfolgreich gedruckt zu werden? Eine höhere Temperatur und eine "
#~ "niedrigere Geschwindigkeit werden immer empfohlen, um die besten "
#~ "Ergebnisse zu erzielen."
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
"Rand für bessere Haftung\n"
"Wussten Sie, dass bei gedruckten Modellen, die eine kleine Kontaktfläche mit "
"der Druckoberfläche haben, die Verwendung eines Randes empfohlen wird?"
#~ msgid ""
#~ "Brim for better adhesion\n"
#~ "Did you know that when printing models have a small contact interface "
#~ "with the printing surface, it's recommended to use a brim?"
#~ msgstr ""
#~ "Rand für bessere Haftung\n"
#~ "Wussten Sie, dass bei gedruckten Modellen, die eine kleine Kontaktfläche "
#~ "mit der Druckoberfläche haben, die Verwendung eines Randes empfohlen wird?"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
"Parameter für mehrere Objekte festlegen\n"
"Wussten Sie schon, dass Sie die Slicingparameter für alle ausgewählten "
"Objekte gleichzeitig festlegen können?"
#~ msgid ""
#~ "Set parameters for multiple objects\n"
#~ "Did you know that you can set slicing parameters for all selected objects "
#~ "at one time?"
#~ msgstr ""
#~ "Parameter für mehrere Objekte festlegen\n"
#~ "Wussten Sie schon, dass Sie die Slicingparameter für alle ausgewählten "
#~ "Objekte gleichzeitig festlegen können?"
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
"Objekte stapeln\n"
"Wussten Sie, dass Sie Objekte als Ganzes stapeln können?"
#~ msgid ""
#~ "Stack objects\n"
#~ "Did you know that you can stack objects as a whole one?"
#~ msgstr ""
#~ "Objekte stapeln\n"
#~ "Wussten Sie, dass Sie Objekte als Ganzes stapeln können?"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
"Reinigen in Stützstrukturen/Objekten/Füllungen\n"
"Wussten Sie schon, dass Sie die Menge an verschwendetem Filament reduzieren "
"können, indem Sie es während des Filamentwechsels in Stützstrukturen/"
"Objekten/Füllungen reinigen?"
#~ msgid ""
#~ "Flush into support/objects/infill\n"
#~ "Did you know that you can save the wasted filament by flushing them into "
#~ "support/objects/infill during filament change?"
#~ msgstr ""
#~ "Reinigen in Stützstrukturen/Objekten/Füllungen\n"
#~ "Wussten Sie schon, dass Sie die Menge an verschwendetem Filament "
#~ "reduzieren können, indem Sie es während des Filamentwechsels in "
#~ "Stützstrukturen/Objekten/Füllungen reinigen?"
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
"Festigkeit verbessern\n"
"Wussten Sie, dass Sie die Festigkeit des Modells durch mehr Wandschleifen "
"und eine höhere Dichte der Füllung verbessern können?"
#~ msgid ""
#~ "Improve strength\n"
#~ "Did you know that you can use more wall loops and higher sparse infill "
#~ "density to improve the strength of the model?"
#~ msgstr ""
#~ "Festigkeit verbessern\n"
#~ "Wussten Sie, dass Sie die Festigkeit des Modells durch mehr Wandschleifen "
#~ "und eine höhere Dichte der Füllung verbessern können?"
#~ msgid "Other color"
#~ msgstr "Andere Farbe"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -5090,13 +5090,13 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgid "Line width"
msgstr "Line width"
@ -5350,6 +5350,9 @@ msgstr "Jerk limitation"
msgid "Layer height limits"
msgstr "Layer height limits"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Retraction when switching material"
@ -7378,10 +7381,10 @@ msgstr "Full fan speed at layer"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
msgid "Support interface fan speed"
@ -8013,6 +8016,42 @@ msgstr ""
msgid "Spiral"
msgstr ""
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr ""
@ -9027,6 +9066,9 @@ msgstr ""
msgid "PA Line"
msgstr ""
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr ""
@ -9175,190 +9217,6 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
#, fuzzy
#~ msgid "Send to print"
#~ msgstr "Send to printer"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -5379,8 +5379,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"Cuando grabamos intervalos de tiempo sin cabezal de impresión, es "
"recomendable añadir un \"Torre de Purga de Intervalo\" \n"
@ -5649,6 +5649,9 @@ msgstr "Limitación de Jerk"
msgid "Layer height limits"
msgstr "Límites de altura de la capa"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Retracción al cambiar de material"
@ -7863,10 +7866,10 @@ msgstr "Velocidad máxima del ventilador en la capa"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
"La velocidad de ventilador se incrementará linealmente de cero a "
"\"close_fan_the_first_x_layers\" al máximo de capa \"full_fan_speed_layer\". "
@ -8564,6 +8567,42 @@ msgstr "Pendiente"
msgid "Spiral"
msgstr "Espiral"
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr "Longitud extra de reinicio"
@ -9726,6 +9765,9 @@ msgstr "Torre PA"
msgid "PA Line"
msgstr "Línea PA"
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr "Método"
@ -9896,275 +9938,251 @@ msgstr ""
"Ha fallado la conexión a impresoras conectadas a través del host de "
"impresión."
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
"Operaciones de la escena 3D\n"
"¿Sabías cómo controlar la vista y la selección de objetos/partes con el "
"ratón y el panel táctil en la escena 3D?"
#~ msgid ""
#~ "3D Scene Operations\n"
#~ "Did you know how to control view and object/part selection with mouse and "
#~ "touchpanel in the 3D scene?"
#~ msgstr ""
#~ "Operaciones de la escena 3D\n"
#~ "¿Sabías cómo controlar la vista y la selección de objetos/partes con el "
#~ "ratón y el panel táctil en la escena 3D?"
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
"Herramienta de corte\n"
"¿Sabías que puedes cortar un modelo en cualquier ángulo y posición con la "
"herramienta de corte?"
#~ msgid ""
#~ "Cut Tool\n"
#~ "Did you know that you can cut a model at any angle and position with the "
#~ "cutting tool?"
#~ msgstr ""
#~ "Herramienta de corte\n"
#~ "¿Sabías que puedes cortar un modelo en cualquier ángulo y posición con la "
#~ "herramienta de corte?"
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
"Fijar modelo\n"
"¿Sabías que puedes arreglar un modelo 3D dañado para evitar muchos problemas "
"de corte?"
#~ msgid ""
#~ "Fix Model\n"
#~ "Did you know that you can fix a corrupted 3D model to avoid a lot of "
#~ "slicing problems?"
#~ msgstr ""
#~ "Fijar modelo\n"
#~ "¿Sabías que puedes arreglar un modelo 3D dañado para evitar muchos "
#~ "problemas de corte?"
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
"Intervalo\n"
"¿Sabías que puedes generar un vídeo de intervalo de trabajo durante cada "
"impresión?"
#~ msgid ""
#~ "Timelapse\n"
#~ "Did you know that you can generate a timelapse video during each print?"
#~ msgstr ""
#~ "Intervalo\n"
#~ "¿Sabías que puedes generar un vídeo de intervalo de trabajo durante cada "
#~ "impresión?"
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
"Auto-organizar\n"
"¿Sabías que puedes ordenar automáticamente todos los objetos de tu proyecto?"
#~ msgid ""
#~ "Auto-Arrange\n"
#~ "Did you know that you can auto-arrange all objects in your project?"
#~ msgstr ""
#~ "Auto-organizar\n"
#~ "¿Sabías que puedes ordenar automáticamente todos los objetos de tu "
#~ "proyecto?"
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
"Orientación automática\n"
"¿Sabía que puede girar los objetos a una orientación óptima para la "
"impresión con un simple clic?"
#~ msgid ""
#~ "Auto-Orient\n"
#~ "Did you know that you can rotate objects to an optimal orientation for "
#~ "printing by a simple click?"
#~ msgstr ""
#~ "Orientación automática\n"
#~ "¿Sabía que puede girar los objetos a una orientación óptima para la "
#~ "impresión con un simple clic?"
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
"Colocar en la cara\n"
"¿Sabías que puedes orientar rápidamente un modelo para que una de sus caras "
"quede sobre el lecho de impresión? Seleccione la función \"Colocar en la "
"cara\" o pulse la tecla <b>F</b>."
#~ msgid ""
#~ "Lay on Face\n"
#~ "Did you know that you can quickly orient a model so that one of its faces "
#~ "sits on the print bed? Select the \"Place on face\" function or press the "
#~ "<b>F</b> key."
#~ msgstr ""
#~ "Colocar en la cara\n"
#~ "¿Sabías que puedes orientar rápidamente un modelo para que una de sus "
#~ "caras quede sobre el lecho de impresión? Seleccione la función \"Colocar "
#~ "en la cara\" o pulse la tecla <b>F</b>."
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
"Lista de objetos\n"
"¿Sabías que puedes ver todos los objetos/piezas en una lista y cambiar los "
"ajustes de cada objeto/pieza?"
#~ msgid ""
#~ "Object List\n"
#~ "Did you know that you can view all objects/parts in a list and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Lista de objetos\n"
#~ "¿Sabías que puedes ver todos los objetos/piezas en una lista y cambiar "
#~ "los ajustes de cada objeto/pieza?"
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
"Simplificar modelo\n"
"¿Sabías que puedes reducir el número de triángulos de una malla utilizando "
"la función Simplificar malla? Haga clic con el botón derecho del ratón en el "
"modelo y seleccione Simplificar modelo. Más información en la documentación."
#~ msgid ""
#~ "Simplify Model\n"
#~ "Did you know that you can reduce the number of triangles in a mesh using "
#~ "the Simplify mesh feature? Right-click the model and select Simplify "
#~ "model. Read more in the documentation."
#~ msgstr ""
#~ "Simplificar modelo\n"
#~ "¿Sabías que puedes reducir el número de triángulos de una malla "
#~ "utilizando la función Simplificar malla? Haga clic con el botón derecho "
#~ "del ratón en el modelo y seleccione Simplificar modelo. Más información "
#~ "en la documentación."
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
"Tabla de parámetros de laminado\n"
"¿Sabía que puede ver todos los objetos/partes de una tabla y cambiar los "
"parámetros de cada objeto/parte?"
#~ msgid ""
#~ "Slicing Parameter Table\n"
#~ "Did you know that you can view all objects/parts on a table and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Tabla de parámetros de laminado\n"
#~ "¿Sabía que puede ver todos los objetos/partes de una tabla y cambiar los "
#~ "parámetros de cada objeto/parte?"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
"Dividir en Objetos/Partes\n"
"¿Sabías que puedes dividir un objeto grande en pequeños para colorearlo o "
"imprimirlo fácilmente?"
#~ msgid ""
#~ "Split to Objects/Parts\n"
#~ "Did you know that you can split a big object into small ones for easy "
#~ "colorizing or printing?"
#~ msgstr ""
#~ "Dividir en Objetos/Partes\n"
#~ "¿Sabías que puedes dividir un objeto grande en pequeños para colorearlo o "
#~ "imprimirlo fácilmente?"
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
"Restar una parte\n"
"¿Sabías que puedes sustraer una malla de otra utilizando el modificador de "
"pieza Negativa? De esta forma puedes, por ejemplo, crear agujeros fácilmente "
"redimensionables directamente en Orca Slicer. Más información en la "
"documentación."
#~ msgid ""
#~ "Subtract a Part\n"
#~ "Did you know that you can subtract one mesh from another using the "
#~ "Negative part modifier? That way you can, for example, create easily "
#~ "resizable holes directly in Orca Slicer. Read more in the documentation."
#~ msgstr ""
#~ "Restar una parte\n"
#~ "¿Sabías que puedes sustraer una malla de otra utilizando el modificador "
#~ "de pieza Negativa? De esta forma puedes, por ejemplo, crear agujeros "
#~ "fácilmente redimensionables directamente en Orca Slicer. Más información "
#~ "en la documentación."
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
"STEP\n"
"¿Sabías que puedes mejorar la calidad de impresión cortando un archivo STEP "
"en lugar de un STL?\n"
"Orca Slicer soporta el corte de archivos STEP, proporcionando resultados más "
"suaves que un STL de menor resolución. ¡Pruébalo!"
#~ msgid ""
#~ "STEP\n"
#~ "Did you know that you can improve your print quality by slicing a STEP "
#~ "file instead of an STL?\n"
#~ "Orca Slicer supports slicing STEP files, providing smoother results than "
#~ "a lower resolution STL. Give it a try!"
#~ msgstr ""
#~ "STEP\n"
#~ "¿Sabías que puedes mejorar la calidad de impresión cortando un archivo "
#~ "STEP en lugar de un STL?\n"
#~ "Orca Slicer soporta el corte de archivos STEP, proporcionando resultados "
#~ "más suaves que un STL de menor resolución. ¡Pruébalo!"
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
"Ubicación de la costura Z\n"
"¿Sabías que puedes personalizar la ubicación de la costura Z, e incluso "
"pintarla en tu impresión, para tenerla en un lugar menos visible? Esto "
"mejora el aspecto general de tu modelo. ¡Compruébalo!"
#~ msgid ""
#~ "Z seam location\n"
#~ "Did you know that you can customize the location of the Z seam, and even "
#~ "paint it on your print, to have it in a less visible location? This "
#~ "improves the overall look of your model. Check it out!"
#~ msgstr ""
#~ "Ubicación de la costura Z\n"
#~ "¿Sabías que puedes personalizar la ubicación de la costura Z, e incluso "
#~ "pintarla en tu impresión, para tenerla en un lugar menos visible? Esto "
#~ "mejora el aspecto general de tu modelo. ¡Compruébalo!"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
"Ajuste fino del caudal\n"
"¿Sabías que el caudal puede ajustarse para obtener impresiones aún más "
"atractivas? Dependiendo del material, puede mejorar el acabado general del "
"modelo impreso realizando algunos ajustes."
#~ msgid ""
#~ "Fine-tuning for flow rate\n"
#~ "Did you know that flow rate can be fine-tuned for even better-looking "
#~ "prints? Depending on the material, you can improve the overall finish of "
#~ "the printed model by doing some fine-tuning."
#~ msgstr ""
#~ "Ajuste fino del caudal\n"
#~ "¿Sabías que el caudal puede ajustarse para obtener impresiones aún más "
#~ "atractivas? Dependiendo del material, puede mejorar el acabado general "
#~ "del modelo impreso realizando algunos ajustes."
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
"Divide tus impresiones en planchas\n"
"¿Sabías que puedes dividir un modelo con muchas piezas en bandejas "
"individuales listas para imprimir? Esto simplificará el proceso de "
"seguimiento de todas las piezas."
#~ msgid ""
#~ "Split your prints into plates\n"
#~ "Did you know that you can split a model that has a lot of parts into "
#~ "individual plates ready to print? This will simplify the process of "
#~ "keeping track of all the parts."
#~ msgstr ""
#~ "Divide tus impresiones en planchas\n"
#~ "¿Sabías que puedes dividir un modelo con muchas piezas en bandejas "
#~ "individuales listas para imprimir? Esto simplificará el proceso de "
#~ "seguimiento de todas las piezas."
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
"Acelere su impresión con la altura de capa adaptable\n"
"¿Sabías que puedes imprimir un modelo aún más rápido utilizando la opción "
"Altura de capa adaptable? ¡Compruébalo!"
#~ msgid ""
#~ "Speed up your print with Adaptive Layer Height\n"
#~ "Did you know that you can print a model even faster, by using the "
#~ "Adaptive Layer Height option? Check it out!"
#~ msgstr ""
#~ "Acelere su impresión con la altura de capa adaptable\n"
#~ "¿Sabías que puedes imprimir un modelo aún más rápido utilizando la opción "
#~ "Altura de capa adaptable? ¡Compruébalo!"
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
"Pintura de soportes\n"
"¿Sabías que puedes pintar la ubicación de los soportes? Esta función "
"facilita la colocación del material de soporte sólo en las secciones del "
"modelo que realmente lo necesitan."
#~ msgid ""
#~ "Support painting\n"
#~ "Did you know that you can paint the location of your supports? This "
#~ "feature makes it easy to place the support material only on the sections "
#~ "of the model that actually need it."
#~ msgstr ""
#~ "Pintura de soportes\n"
#~ "¿Sabías que puedes pintar la ubicación de los soportes? Esta función "
#~ "facilita la colocación del material de soporte sólo en las secciones del "
#~ "modelo que realmente lo necesitan."
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
"Diferentes tipos de soportes\n"
"¿Sabías que puedes elegir entre varios tipos de soportes? Los soportes en "
"forma de árbol son ideales para modelos orgánicos, ahorran filamento y "
"mejoran la velocidad de impresión. ¡Compruébalos!"
#~ msgid ""
#~ "Different types of supports\n"
#~ "Did you know that you can choose from multiple types of supports? Tree "
#~ "supports work great for organic models, while saving filament and "
#~ "improving print speed. Check them out!"
#~ msgstr ""
#~ "Diferentes tipos de soportes\n"
#~ "¿Sabías que puedes elegir entre varios tipos de soportes? Los soportes en "
#~ "forma de árbol son ideales para modelos orgánicos, ahorran filamento y "
#~ "mejoran la velocidad de impresión. ¡Compruébalos!"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
"Impresión de filamento de seda\n"
"¿Sabías que el filamento de seda necesita una consideración especial para "
"imprimirlo con éxito? Se recomienda siempre una temperatura más alta y una "
"velocidad más baja para obtener los mejores resultados."
#~ msgid ""
#~ "Printing Silk Filament\n"
#~ "Did you know that Silk filament needs special consideration to print it "
#~ "successfully? Higher temperature and lower speed are always recommended "
#~ "for the best results."
#~ msgstr ""
#~ "Impresión de filamento de seda\n"
#~ "¿Sabías que el filamento de seda necesita una consideración especial para "
#~ "imprimirlo con éxito? Se recomienda siempre una temperatura más alta y "
#~ "una velocidad más baja para obtener los mejores resultados."
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
"Borde de adherencia para una mejor adherencia\n"
"¿Sabía que cuando los modelos de impresión tienen una pequeña interfaz de "
"contacto con la superficie de impresión, se recomienda utilizar un borde de "
"adherencia?"
#~ msgid ""
#~ "Brim for better adhesion\n"
#~ "Did you know that when printing models have a small contact interface "
#~ "with the printing surface, it's recommended to use a brim?"
#~ msgstr ""
#~ "Borde de adherencia para una mejor adherencia\n"
#~ "¿Sabía que cuando los modelos de impresión tienen una pequeña interfaz de "
#~ "contacto con la superficie de impresión, se recomienda utilizar un borde "
#~ "de adherencia?"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
"Establecer parámetros para varios objetos\n"
"¿Sabías que puedes establecer parámetros de corte para todos los objetos "
"seleccionados a la vez?"
#~ msgid ""
#~ "Set parameters for multiple objects\n"
#~ "Did you know that you can set slicing parameters for all selected objects "
#~ "at one time?"
#~ msgstr ""
#~ "Establecer parámetros para varios objetos\n"
#~ "¿Sabías que puedes establecer parámetros de corte para todos los objetos "
#~ "seleccionados a la vez?"
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
"Apilar objetos\n"
"¿Sabías que puedes apilar objetos como un todo?"
#~ msgid ""
#~ "Stack objects\n"
#~ "Did you know that you can stack objects as a whole one?"
#~ msgstr ""
#~ "Apilar objetos\n"
#~ "¿Sabías que puedes apilar objetos como un todo?"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
"Descarga en soporte/objetos/relleno\n"
"¿Sabías que puedes ahorrarte el filamento desperdiciado vertiéndolo en "
"soporte/objetos/relleno durante el cambio de filamento?"
#~ msgid ""
#~ "Flush into support/objects/infill\n"
#~ "Did you know that you can save the wasted filament by flushing them into "
#~ "support/objects/infill during filament change?"
#~ msgstr ""
#~ "Descarga en soporte/objetos/relleno\n"
#~ "¿Sabías que puedes ahorrarte el filamento desperdiciado vertiéndolo en "
#~ "soporte/objetos/relleno durante el cambio de filamento?"
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
"Mejorar la resistencia\n"
"¿Sabías que puedes utilizar más bucles de pared y mayor densidad de relleno "
"disperso para mejorar la resistencia del modelo?"
#~ msgid ""
#~ "Improve strength\n"
#~ "Did you know that you can use more wall loops and higher sparse infill "
#~ "density to improve the strength of the model?"
#~ msgstr ""
#~ "Mejorar la resistencia\n"
#~ "¿Sabías que puedes utilizar más bucles de pared y mayor densidad de "
#~ "relleno disperso para mejorar la resistencia del modelo?"
# msgid "Improve strength\n"
# "Did you know that you can use more wall loops and higher sparse infill density to improve the strength of the model?"

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: Guislain Cyril\n"
@ -5407,8 +5407,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"Lors de l'enregistrement d'un Timelapse sans tête d'outil, il est recommandé "
"d'ajouter une \"Tour dessuyage Timelapse\"\n"
@ -5676,6 +5676,9 @@ msgstr "Limitation du jerk"
msgid "Layer height limits"
msgstr "Limites de hauteur de couche"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Rétractions lors du changement de matériau"
@ -7912,10 +7915,10 @@ msgstr "Vitesse maximale du ventilateur à la couche"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
"La vitesse du ventilateur augmentera de manière linéaire à partir de zéro à "
"la couche \"close_fan_the_first_x_layers\" jusquau maximum à la couche "
@ -8622,6 +8625,42 @@ msgstr "Classique"
msgid "Spiral"
msgstr "Spirale"
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr "Longueur supplémentaire"
@ -9791,6 +9830,9 @@ msgstr "Tour PA"
msgid "PA Line"
msgstr "Ligne PA"
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr "Méthode"
@ -9960,277 +10002,254 @@ msgid "Connection to printers connected via the print host failed."
msgstr ""
"La connexion aux imprimantes connectées via lhôte dimpression a échoué."
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
"Opérations de scène 3D\n"
"Savez-vous comment contrôler la vue et la sélection d'objets/pièces avec la "
"souris et l'écran tactile dans la scène 3D ?"
#~ msgid ""
#~ "3D Scene Operations\n"
#~ "Did you know how to control view and object/part selection with mouse and "
#~ "touchpanel in the 3D scene?"
#~ msgstr ""
#~ "Opérations de scène 3D\n"
#~ "Savez-vous comment contrôler la vue et la sélection d'objets/pièces avec "
#~ "la souris et l'écran tactile dans la scène 3D ?"
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
"Outil de coupe\n"
"Saviez-vous que vous pouvez couper un modèle à n'importe quel angle et "
"position avec l'outil de coupe ?"
#~ msgid ""
#~ "Cut Tool\n"
#~ "Did you know that you can cut a model at any angle and position with the "
#~ "cutting tool?"
#~ msgstr ""
#~ "Outil de coupe\n"
#~ "Saviez-vous que vous pouvez couper un modèle à n'importe quel angle et "
#~ "position avec l'outil de coupe ?"
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
"Réparer le modèle\n"
"Saviez-vous que vous pouvez réparer un modèle 3D corrompu pour éviter de "
"nombreux problèmes de découpage ?"
#~ msgid ""
#~ "Fix Model\n"
#~ "Did you know that you can fix a corrupted 3D model to avoid a lot of "
#~ "slicing problems?"
#~ msgstr ""
#~ "Réparer le modèle\n"
#~ "Saviez-vous que vous pouvez réparer un modèle 3D corrompu pour éviter de "
#~ "nombreux problèmes de découpage ?"
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
"Timelapse\n"
"Saviez-vous que vous pouvez générer une vidéo Timelapse lors de chaque "
"impression ?"
#~ msgid ""
#~ "Timelapse\n"
#~ "Did you know that you can generate a timelapse video during each print?"
#~ msgstr ""
#~ "Timelapse\n"
#~ "Saviez-vous que vous pouvez générer une vidéo Timelapse lors de chaque "
#~ "impression ?"
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
"Organisation automatique\n"
"Saviez-vous que vous pouvez organiser automatiquement tous les objets de "
"votre projet ?"
#~ msgid ""
#~ "Auto-Arrange\n"
#~ "Did you know that you can auto-arrange all objects in your project?"
#~ msgstr ""
#~ "Organisation automatique\n"
#~ "Saviez-vous que vous pouvez organiser automatiquement tous les objets de "
#~ "votre projet ?"
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
"Orientation automatique\n"
"Saviez-vous que vous pouvez faire pivoter des objets dans une orientation "
"optimale pour l'impression d'un simple clic ?"
#~ msgid ""
#~ "Auto-Orient\n"
#~ "Did you know that you can rotate objects to an optimal orientation for "
#~ "printing by a simple click?"
#~ msgstr ""
#~ "Orientation automatique\n"
#~ "Saviez-vous que vous pouvez faire pivoter des objets dans une orientation "
#~ "optimale pour l'impression d'un simple clic ?"
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
"Poser sur la face\n"
"Saviez-vous que vous pouvez orienter rapidement un modèle de manière à ce "
"que l'une de ses faces repose sur le plateau d'impression ? Sélectionnez la "
"fonction \"Poser sur la face\" ou appuyez sur la touche <b>F</b>."
#~ msgid ""
#~ "Lay on Face\n"
#~ "Did you know that you can quickly orient a model so that one of its faces "
#~ "sits on the print bed? Select the \"Place on face\" function or press the "
#~ "<b>F</b> key."
#~ msgstr ""
#~ "Poser sur la face\n"
#~ "Saviez-vous que vous pouvez orienter rapidement un modèle de manière à ce "
#~ "que l'une de ses faces repose sur le plateau d'impression ? Sélectionnez "
#~ "la fonction \"Poser sur la face\" ou appuyez sur la touche <b>F</b>."
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
"Liste d'objets\n"
"Saviez-vous que vous pouvez afficher tous les objets/pièces dans une liste "
"et modifier les paramètres de chaque objet/pièce ?"
#~ msgid ""
#~ "Object List\n"
#~ "Did you know that you can view all objects/parts in a list and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Liste d'objets\n"
#~ "Saviez-vous que vous pouvez afficher tous les objets/pièces dans une "
#~ "liste et modifier les paramètres de chaque objet/pièce ?"
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
"Simplifier le modèle\n"
"Saviez-vous que vous pouvez réduire le nombre de triangles dans un maillage "
"à l'aide de la fonction Simplifier le maillage ? Cliquez avec le bouton "
"droit sur le modèle et sélectionnez Simplifier le modèle. Plus "
"d'informations dans la documentation."
#~ msgid ""
#~ "Simplify Model\n"
#~ "Did you know that you can reduce the number of triangles in a mesh using "
#~ "the Simplify mesh feature? Right-click the model and select Simplify "
#~ "model. Read more in the documentation."
#~ msgstr ""
#~ "Simplifier le modèle\n"
#~ "Saviez-vous que vous pouvez réduire le nombre de triangles dans un "
#~ "maillage à l'aide de la fonction Simplifier le maillage ? Cliquez avec le "
#~ "bouton droit sur le modèle et sélectionnez Simplifier le modèle. Plus "
#~ "d'informations dans la documentation."
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
"Tableau des paramètres de découpage\n"
"Saviez-vous que vous pouvez afficher tous les objets/pièces d'un tableau et "
"modifier les paramètres de chaque objet/pièce ?"
#~ msgid ""
#~ "Slicing Parameter Table\n"
#~ "Did you know that you can view all objects/parts on a table and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Tableau des paramètres de découpage\n"
#~ "Saviez-vous que vous pouvez afficher tous les objets/pièces d'un tableau "
#~ "et modifier les paramètres de chaque objet/pièce ?"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
"Fractionner en objets/pièces\n"
"Saviez-vous que vous pouvez diviser un gros objet en petits objets pour "
"faciliter la coloration ou l'impression ?"
#~ msgid ""
#~ "Split to Objects/Parts\n"
#~ "Did you know that you can split a big object into small ones for easy "
#~ "colorizing or printing?"
#~ msgstr ""
#~ "Fractionner en objets/pièces\n"
#~ "Saviez-vous que vous pouvez diviser un gros objet en petits objets pour "
#~ "faciliter la coloration ou l'impression ?"
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
"Soustraire une partie\n"
"Saviez-vous que vous pouvez soustraire un maillage d'un autre à l'aide du "
"modificateur de partie négative ? De cette façon, vous pouvez, par exemple, "
"créer des trous facilement redimensionnables directement dans Orca Slicer. "
"Plus d'informations dans la documentation."
#~ msgid ""
#~ "Subtract a Part\n"
#~ "Did you know that you can subtract one mesh from another using the "
#~ "Negative part modifier? That way you can, for example, create easily "
#~ "resizable holes directly in Orca Slicer. Read more in the documentation."
#~ msgstr ""
#~ "Soustraire une partie\n"
#~ "Saviez-vous que vous pouvez soustraire un maillage d'un autre à l'aide du "
#~ "modificateur de partie négative ? De cette façon, vous pouvez, par "
#~ "exemple, créer des trous facilement redimensionnables directement dans "
#~ "Orca Slicer. Plus d'informations dans la documentation."
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
"STEP\n"
"Saviez-vous que vous pouvez améliorer votre qualité d'impression en "
"découpant un fichier .step au lieu d'un .stl ?\n"
"Orca Slicer prend en charge le découpage des fichiers .step, offrant des "
"résultats plus fluides qu'un .stl de résolution inférieure. Essayez !"
#~ msgid ""
#~ "STEP\n"
#~ "Did you know that you can improve your print quality by slicing a STEP "
#~ "file instead of an STL?\n"
#~ "Orca Slicer supports slicing STEP files, providing smoother results than "
#~ "a lower resolution STL. Give it a try!"
#~ msgstr ""
#~ "STEP\n"
#~ "Saviez-vous que vous pouvez améliorer votre qualité d'impression en "
#~ "découpant un fichier .step au lieu d'un .stl ?\n"
#~ "Orca Slicer prend en charge le découpage des fichiers .step, offrant des "
#~ "résultats plus fluides qu'un .stl de résolution inférieure. Essayez !"
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
"Emplacement de la couture en Z\n"
"Saviez-vous que vous pouvez personnaliser l'emplacement de la couture Z, et "
"même la peindre sur votre impression, pour l'avoir dans un endroit moins "
"visible ? Cela améliore l'aspect général de votre impression. Essayez !"
#~ msgid ""
#~ "Z seam location\n"
#~ "Did you know that you can customize the location of the Z seam, and even "
#~ "paint it on your print, to have it in a less visible location? This "
#~ "improves the overall look of your model. Check it out!"
#~ msgstr ""
#~ "Emplacement de la couture en Z\n"
#~ "Saviez-vous que vous pouvez personnaliser l'emplacement de la couture Z, "
#~ "et même la peindre sur votre impression, pour l'avoir dans un endroit "
#~ "moins visible ? Cela améliore l'aspect général de votre impression. "
#~ "Essayez !"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
"Réglage précis du débit\n"
"Saviez-vous que le débit peut être ajusté pour des impressions encore plus "
"belles ? Selon le matériau, vous pouvez améliorer la finition globale du "
"modèle imprimé en effectuant quelques ajustements."
#~ msgid ""
#~ "Fine-tuning for flow rate\n"
#~ "Did you know that flow rate can be fine-tuned for even better-looking "
#~ "prints? Depending on the material, you can improve the overall finish of "
#~ "the printed model by doing some fine-tuning."
#~ msgstr ""
#~ "Réglage précis du débit\n"
#~ "Saviez-vous que le débit peut être ajusté pour des impressions encore "
#~ "plus belles ? Selon le matériau, vous pouvez améliorer la finition "
#~ "globale du modèle imprimé en effectuant quelques ajustements."
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
"Divisez vos impressions en plateaux\n"
"Saviez-vous que vous pouvez diviser un modèle comportant de nombreuses "
"pièces en plateaux individuels prêts à imprimer ? Cela simplifiera le "
"processus de suivi de toutes les pièces."
#~ msgid ""
#~ "Split your prints into plates\n"
#~ "Did you know that you can split a model that has a lot of parts into "
#~ "individual plates ready to print? This will simplify the process of "
#~ "keeping track of all the parts."
#~ msgstr ""
#~ "Divisez vos impressions en plateaux\n"
#~ "Saviez-vous que vous pouvez diviser un modèle comportant de nombreuses "
#~ "pièces en plateaux individuels prêts à imprimer ? Cela simplifiera le "
#~ "processus de suivi de toutes les pièces."
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
"Accélérez votre impression avec la hauteur de couche adaptative\n"
"Saviez-vous que vous pouvez imprimer un modèle encore plus rapidement en "
"utilisant l'option Hauteur de couche adaptative ? Essayez !"
#~ msgid ""
#~ "Speed up your print with Adaptive Layer Height\n"
#~ "Did you know that you can print a model even faster, by using the "
#~ "Adaptive Layer Height option? Check it out!"
#~ msgstr ""
#~ "Accélérez votre impression avec la hauteur de couche adaptative\n"
#~ "Saviez-vous que vous pouvez imprimer un modèle encore plus rapidement en "
#~ "utilisant l'option Hauteur de couche adaptative ? Essayez !"
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
"Peindre les supports\n"
"Saviez-vous que vous pouvez peindre l'emplacement de vos supports ? Cette "
"fonctionnalité permet de placer facilement les supports uniquement sur les "
"sections du modèle qui en ont réellement besoin."
#~ msgid ""
#~ "Support painting\n"
#~ "Did you know that you can paint the location of your supports? This "
#~ "feature makes it easy to place the support material only on the sections "
#~ "of the model that actually need it."
#~ msgstr ""
#~ "Peindre les supports\n"
#~ "Saviez-vous que vous pouvez peindre l'emplacement de vos supports ? Cette "
#~ "fonctionnalité permet de placer facilement les supports uniquement sur "
#~ "les sections du modèle qui en ont réellement besoin."
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
"Différents types de supports\n"
"Saviez-vous que vous pouvez choisir parmi plusieurs types de supports ? Les "
"supports arborescents fonctionnent parfaitement pour les modèles organiques, "
"tout en économisant du filament et en améliorant la vitesse d'impression. . "
"Essayez-les !"
#~ msgid ""
#~ "Different types of supports\n"
#~ "Did you know that you can choose from multiple types of supports? Tree "
#~ "supports work great for organic models, while saving filament and "
#~ "improving print speed. Check them out!"
#~ msgstr ""
#~ "Différents types de supports\n"
#~ "Saviez-vous que vous pouvez choisir parmi plusieurs types de supports ? "
#~ "Les supports arborescents fonctionnent parfaitement pour les modèles "
#~ "organiques, tout en économisant du filament et en améliorant la vitesse "
#~ "d'impression. . Essayez-les !"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
"Impression de filament Silk\n"
"Saviez-vous que le filament Silk nécessite une attention particulière pour "
"être imprimé avec succès ? Une température plus élevée et une vitesse plus "
"faible sont toujours recommandées pour obtenir les meilleurs résultats."
#~ msgid ""
#~ "Printing Silk Filament\n"
#~ "Did you know that Silk filament needs special consideration to print it "
#~ "successfully? Higher temperature and lower speed are always recommended "
#~ "for the best results."
#~ msgstr ""
#~ "Impression de filament Silk\n"
#~ "Saviez-vous que le filament Silk nécessite une attention particulière "
#~ "pour être imprimé avec succès ? Une température plus élevée et une "
#~ "vitesse plus faible sont toujours recommandées pour obtenir les meilleurs "
#~ "résultats."
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
"Bordure pour une meilleure adhérence\n"
"Saviez-vous que lorsque les modèles d'impression ont une petite surface de "
"contact sur le plateau, il est recommandé d'utiliser une bordure ?"
#~ msgid ""
#~ "Brim for better adhesion\n"
#~ "Did you know that when printing models have a small contact interface "
#~ "with the printing surface, it's recommended to use a brim?"
#~ msgstr ""
#~ "Bordure pour une meilleure adhérence\n"
#~ "Saviez-vous que lorsque les modèles d'impression ont une petite surface "
#~ "de contact sur le plateau, il est recommandé d'utiliser une bordure ?"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
"Définir les paramètres de plusieurs objets\n"
"Saviez-vous que vous pouvez définir des paramètres de découpage pour tous "
"les objets sélectionnés en même temps ?"
#~ msgid ""
#~ "Set parameters for multiple objects\n"
#~ "Did you know that you can set slicing parameters for all selected objects "
#~ "at one time?"
#~ msgstr ""
#~ "Définir les paramètres de plusieurs objets\n"
#~ "Saviez-vous que vous pouvez définir des paramètres de découpage pour tous "
#~ "les objets sélectionnés en même temps ?"
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
"Empiler des objets\n"
"Saviez-vous que vous pouvez assembler des objets en un seul ?"
#~ msgid ""
#~ "Stack objects\n"
#~ "Did you know that you can stack objects as a whole one?"
#~ msgstr ""
#~ "Empiler des objets\n"
#~ "Saviez-vous que vous pouvez assembler des objets en un seul ?"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
"Purge dans les supports / les objets / le remplissage\n"
"Saviez-vous que vous pouvez économiser du filament en le purgeant dans les "
"supports / les objets / le remplissage lors du changement de filament ?"
#~ msgid ""
#~ "Flush into support/objects/infill\n"
#~ "Did you know that you can save the wasted filament by flushing them into "
#~ "support/objects/infill during filament change?"
#~ msgstr ""
#~ "Purge dans les supports / les objets / le remplissage\n"
#~ "Saviez-vous que vous pouvez économiser du filament en le purgeant dans "
#~ "les supports / les objets / le remplissage lors du changement de "
#~ "filament ?"
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
"Améliorer la résistance\n"
"Saviez-vous que vous pouvez utiliser plus de parois et une densité de "
"remplissage plus élevée pour améliorer la résistance du modèle ?"
#~ msgid ""
#~ "Improve strength\n"
#~ "Did you know that you can use more wall loops and higher sparse infill "
#~ "density to improve the strength of the model?"
#~ msgstr ""
#~ "Améliorer la résistance\n"
#~ "Saviez-vous que vous pouvez utiliser plus de parois et une densité de "
#~ "remplissage plus élevée pour améliorer la résistance du modèle ?"
#~ msgid "Other color"
#~ msgstr "Autres couleurs"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"Language: hu\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@ -5127,8 +5127,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
msgid "Line width"
@ -5386,6 +5386,9 @@ msgstr "Jerk limitek"
msgid "Layer height limits"
msgstr "Rétegmagasság limitek"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Visszahúzás anyagváltáskor"
@ -7436,10 +7439,10 @@ msgstr "Teljes ventilátor fordulatszám ennél a rétegnél"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
msgid "Support interface fan speed"
@ -8083,6 +8086,42 @@ msgstr ""
msgid "Spiral"
msgstr ""
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr ""
@ -9108,6 +9147,9 @@ msgstr ""
msgid "PA Line"
msgstr ""
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr ""
@ -9255,190 +9297,6 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
#~ msgid "Keep upper part"
#~ msgstr "Felső rész megtartása"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@ -5089,8 +5089,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
msgid "Line width"
@ -5345,6 +5345,9 @@ msgstr "Jerk limitation"
msgid "Layer height limits"
msgstr "Limiti altezza layer"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Retraction when switching material"
@ -5965,8 +5968,8 @@ msgid ""
msgstr ""
"È stato rilevato un aggiornamento importante che deve essere eseguito prima "
"che la stampa possa continuare. Si desidera aggiornare ora? È possibile "
"effettuare l'aggiornamento anche in un secondo momento da \"Aggiorna "
"firmware\"."
"effettuare l'aggiornamento anche in un secondo momento da \"Aggiorna firmware"
"\"."
msgid ""
"The firmware version is abnormal. Repairing and updating are required before "
@ -7377,10 +7380,10 @@ msgstr "Massima velocità della ventola al layer"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
msgid "Support interface fan speed"
@ -8012,6 +8015,42 @@ msgstr ""
msgid "Spiral"
msgstr ""
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr ""
@ -9026,6 +9065,9 @@ msgstr ""
msgid "PA Line"
msgstr ""
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr ""
@ -9173,190 +9215,6 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
#~ msgid "Keep upper part"
#~ msgstr "Mantieni parte superiore"
@ -10020,8 +9878,8 @@ msgstr ""
#~ "Quando si registra un timelapse senza testa di satmpa, si consiglia di "
#~ "aggiungere un \"Timelapse Torre di pulizia\"\n"
#~ "facendo clic con il pulsante destro del mouse sulla posizione vuota del "
#~ "piatto e scegli \"Aggiungi primitiva\" ->\"Timelapse Torre di "
#~ "pulizia\"».\n"
#~ "piatto e scegli \"Aggiungi primitiva\" ->\"Timelapse Torre di pulizia"
#~ "\"».\n"
#~ msgid ""
#~ "When sparse infill density is low, the internal solid infill or internal "

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -5100,8 +5100,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"ヘッド無しのタイムラプスビデオを録画する時に、「タイムラプスプライムタワー」"
"を追加してください。プレートで右クリックして、「プリミティブを追加」→「タイム"
@ -5352,6 +5352,9 @@ msgstr "振動特性"
msgid "Layer height limits"
msgstr "積層ピッチの制限"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "素材変更時のリトラクション"
@ -7360,10 +7363,10 @@ msgstr "最大回転速度の積層"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
msgid "Support interface fan speed"
@ -7973,6 +7976,42 @@ msgstr "スロープ"
msgid "Spiral"
msgstr "スパイラル"
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr ""
@ -9007,6 +9046,9 @@ msgstr ""
msgid "PA Line"
msgstr ""
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr ""
@ -9154,244 +9196,218 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
"3Dシーンの操作\n"
"マウスとタッチパネルで、オブジェクト/パーツの操作方法を確認しましょう"
#~ msgid ""
#~ "3D Scene Operations\n"
#~ "Did you know how to control view and object/part selection with mouse and "
#~ "touchpanel in the 3D scene?"
#~ msgstr ""
#~ "3Dシーンの操作\n"
#~ "マウスとタッチパネルで、オブジェクト/パーツの操作方法を確認しましょう"
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
"カットツール\n"
"カットツールでモデルを自由な角度で修正することができます。"
#~ msgid ""
#~ "Cut Tool\n"
#~ "Did you know that you can cut a model at any angle and position with the "
#~ "cutting tool?"
#~ msgstr ""
#~ "カットツール\n"
#~ "カットツールでモデルを自由な角度で修正することができます。"
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
"モデル修復\n"
"破損したモデルでも修復してスライスできます。"
#~ msgid ""
#~ "Fix Model\n"
#~ "Did you know that you can fix a corrupted 3D model to avoid a lot of "
#~ "slicing problems?"
#~ msgstr ""
#~ "モデル修復\n"
#~ "破損したモデルでも修復してスライスできます。"
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
"タイムラプス\n"
"カメラの活用は、モニタリングだけでなく、自慢のタイムラプスビデオも生成できま"
"す。"
#~ msgid ""
#~ "Timelapse\n"
#~ "Did you know that you can generate a timelapse video during each print?"
#~ msgstr ""
#~ "タイムラプス\n"
#~ "カメラの活用は、モニタリングだけでなく、自慢のタイムラプスビデオも生成でき"
#~ "ます。"
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
"自動レイアウト\n"
"自動レイアウトでプレートを最大限利用できます。"
#~ msgid ""
#~ "Auto-Arrange\n"
#~ "Did you know that you can auto-arrange all objects in your project?"
#~ msgstr ""
#~ "自動レイアウト\n"
#~ "自動レイアウトでプレートを最大限利用できます。"
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
"自動向き調整\n"
"自動向き調整で最適な向きをワンクリックで実現できます。"
#~ msgid ""
#~ "Auto-Orient\n"
#~ "Did you know that you can rotate objects to an optimal orientation for "
#~ "printing by a simple click?"
#~ msgstr ""
#~ "自動向き調整\n"
#~ "自動向き調整で最適な向きをワンクリックで実現できます。"
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
"底面を選択\n"
"プレートと接触する面を指定し、オブジェクトの向きを簡単に調整できます。"
#~ msgid ""
#~ "Lay on Face\n"
#~ "Did you know that you can quickly orient a model so that one of its faces "
#~ "sits on the print bed? Select the \"Place on face\" function or press the "
#~ "<b>F</b> key."
#~ msgstr ""
#~ "底面を選択\n"
#~ "プレートと接触する面を指定し、オブジェクトの向きを簡単に調整できます。"
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
"オブジェクト一覧\n"
"全てのオブジェクトを確認でき、造形パラメータもオブジェクト別で設定できます"
#~ msgid ""
#~ "Object List\n"
#~ "Did you know that you can view all objects/parts in a list and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "オブジェクト一覧\n"
#~ "全てのオブジェクトを確認でき、造形パラメータもオブジェクト別で設定できます"
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
"モデルを簡略化\n"
"オブジェクトのメッシュを簡略化して、スライスの速度を上げられます。モデルを右"
"クリックし、メニューで選択できます。"
#~ msgid ""
#~ "Simplify Model\n"
#~ "Did you know that you can reduce the number of triangles in a mesh using "
#~ "the Simplify mesh feature? Right-click the model and select Simplify "
#~ "model. Read more in the documentation."
#~ msgstr ""
#~ "モデルを簡略化\n"
#~ "オブジェクトのメッシュを簡略化して、スライスの速度を上げられます。モデルを"
#~ "右クリックし、メニューで選択できます。"
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
"スライシングパラメータ\n"
"オブジェクト/パーツごとのパラメータを設定できます。"
#~ msgid ""
#~ "Slicing Parameter Table\n"
#~ "Did you know that you can view all objects/parts on a table and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "スライシングパラメータ\n"
#~ "オブジェクト/パーツごとのパラメータを設定できます。"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
"オブジェクト/パーツに分割\n"
"一つのオブジェクトを複数のオブジェクト/パーツに分割して色を簡単につけましょ"
"う。"
#~ msgid ""
#~ "Split to Objects/Parts\n"
#~ "Did you know that you can split a big object into small ones for easy "
#~ "colorizing or printing?"
#~ msgstr ""
#~ "オブジェクト/パーツに分割\n"
#~ "一つのオブジェクトを複数のオブジェクト/パーツに分割して色を簡単につけま"
#~ "しょう。"
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
"パーツをサブストラクト\n"
"マイナスパーツでモデルからメッシュを引くことができます。"
#~ msgid ""
#~ "Subtract a Part\n"
#~ "Did you know that you can subtract one mesh from another using the "
#~ "Negative part modifier? That way you can, for example, create easily "
#~ "resizable holes directly in Orca Slicer. Read more in the documentation."
#~ msgstr ""
#~ "パーツをサブストラクト\n"
#~ "マイナスパーツでモデルからメッシュを引くことができます。"
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
"STEP\n"
"STEP形式で、STL形式よりもっと高品質なスライス結果を得られます、是非お試しくだ"
"さい。"
#~ msgid ""
#~ "STEP\n"
#~ "Did you know that you can improve your print quality by slicing a STEP "
#~ "file instead of an STL?\n"
#~ "Orca Slicer supports slicing STEP files, providing smoother results than "
#~ "a lower resolution STL. Give it a try!"
#~ msgstr ""
#~ "STEP\n"
#~ "STEP形式で、STL形式よりもっと高品質なスライス結果を得られます、是非お試し"
#~ "ください。"
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
"継ぎ目位置\n"
"継ぎ目の位置を描き、見えにくい場所に指定して仕上がりを向上させます。"
#~ msgid ""
#~ "Z seam location\n"
#~ "Did you know that you can customize the location of the Z seam, and even "
#~ "paint it on your print, to have it in a less visible location? This "
#~ "improves the overall look of your model. Check it out!"
#~ msgstr ""
#~ "継ぎ目位置\n"
#~ "継ぎ目の位置を描き、見えにくい場所に指定して仕上がりを向上させます。"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
"流量を微調整\n"
"流量を材料、温度により微調整し、更に良い仕上がりが得られます。"
#~ msgid ""
#~ "Fine-tuning for flow rate\n"
#~ "Did you know that flow rate can be fine-tuned for even better-looking "
#~ "prints? Depending on the material, you can improve the overall finish of "
#~ "the printed model by doing some fine-tuning."
#~ msgstr ""
#~ "流量を微調整\n"
#~ "流量を材料、温度により微調整し、更に良い仕上がりが得られます。"
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
"複数のプレートに分割\n"
"一つのモデルを分割し、複数のプレートで造形することもできます。"
#~ msgid ""
#~ "Split your prints into plates\n"
#~ "Did you know that you can split a model that has a lot of parts into "
#~ "individual plates ready to print? This will simplify the process of "
#~ "keeping track of all the parts."
#~ msgstr ""
#~ "複数のプレートに分割\n"
#~ "一つのモデルを分割し、複数のプレートで造形することもできます。"
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr "「アダプティブ積層ピッチ」で造形速度アップ!"
#~ msgid ""
#~ "Speed up your print with Adaptive Layer Height\n"
#~ "Did you know that you can print a model even faster, by using the "
#~ "Adaptive Layer Height option? Check it out!"
#~ msgstr "「アダプティブ積層ピッチ」で造形速度アップ!"
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
"サポートペイント\n"
"サポートは塗り絵のように生成することができます。"
#~ msgid ""
#~ "Support painting\n"
#~ "Did you know that you can paint the location of your supports? This "
#~ "feature makes it easy to place the support material only on the sections "
#~ "of the model that actually need it."
#~ msgstr ""
#~ "サポートペイント\n"
#~ "サポートは塗り絵のように生成することができます。"
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
"さまざまなサポートタイプ\n"
"いろんなサポートタイプをつかえます、ツリータイプではフィラメントも節約できる"
"し、造形時間も短縮できます。"
#~ msgid ""
#~ "Different types of supports\n"
#~ "Did you know that you can choose from multiple types of supports? Tree "
#~ "supports work great for organic models, while saving filament and "
#~ "improving print speed. Check them out!"
#~ msgstr ""
#~ "さまざまなサポートタイプ\n"
#~ "いろんなサポートタイプをつかえます、ツリータイプではフィラメントも節約でき"
#~ "るし、造形時間も短縮できます。"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
"シルク質感のフィラメント\n"
"光沢がある美しい造形物をできるフィラメントは、プロセスに特別なケアが必要で"
"す。"
#~ msgid ""
#~ "Printing Silk Filament\n"
#~ "Did you know that Silk filament needs special consideration to print it "
#~ "successfully? Higher temperature and lower speed are always recommended "
#~ "for the best results."
#~ msgstr ""
#~ "シルク質感のフィラメント\n"
#~ "光沢がある美しい造形物をできるフィラメントは、プロセスに特別なケアが必要で"
#~ "す。"
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
"接着力を高めるには?\n"
"ブリムを活用してください。"
#~ msgid ""
#~ "Brim for better adhesion\n"
#~ "Did you know that when printing models have a small contact interface "
#~ "with the printing surface, it's recommended to use a brim?"
#~ msgstr ""
#~ "接着力を高めるには?\n"
#~ "ブリムを活用してください。"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
"オブジェクトのパラメータを設定\n"
"複数のオブジェクトを一回で設定できます"
#~ msgid ""
#~ "Set parameters for multiple objects\n"
#~ "Did you know that you can set slicing parameters for all selected objects "
#~ "at one time?"
#~ msgstr ""
#~ "オブジェクトのパラメータを設定\n"
#~ "複数のオブジェクトを一回で設定できます"
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
"オブジェクトを積み重ね\n"
"複数のオブジェクトを積み重ねて造形できます。"
#~ msgid ""
#~ "Stack objects\n"
#~ "Did you know that you can stack objects as a whole one?"
#~ msgstr ""
#~ "オブジェクトを積み重ね\n"
#~ "複数のオブジェクトを積み重ねて造形できます。"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
"サポート/オブジェクト/インフィルにフラッシュ\n"
"サポート、オブジェクトやインフィルどちらにもフラッシュでき、廃料の節約や、造"
"形時間短縮も有効的です。"
#~ msgid ""
#~ "Flush into support/objects/infill\n"
#~ "Did you know that you can save the wasted filament by flushing them into "
#~ "support/objects/infill during filament change?"
#~ msgstr ""
#~ "サポート/オブジェクト/インフィルにフラッシュ\n"
#~ "サポート、オブジェクトやインフィルどちらにもフラッシュでき、廃料の節約や、"
#~ "造形時間短縮も有効的です。"
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
"強度の向上\n"
"壁面層数やインフィルの充填密度を増やして造形強度を向上できます。"
#~ msgid ""
#~ "Improve strength\n"
#~ "Did you know that you can use more wall loops and higher sparse infill "
#~ "density to improve the strength of the model?"
#~ msgstr ""
#~ "強度の向上\n"
#~ "壁面層数やインフィルの充填密度を増やして造形強度を向上できます。"
#~ msgid "Bridge direction"
#~ msgstr "ブリッジ方向"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: 2023-07-19 23:44+0900\n"
"Last-Translator: Hotsolidinfill\n"
"Language-Team: \n"
@ -5210,8 +5210,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"툴헤드 없이 시간 경과를 기록할 경우 \"시간 경과 제거 타워\"를 추가하는 것이 "
"좋습니다\n"
@ -5465,6 +5465,9 @@ msgstr "저크 제한"
msgid "Layer height limits"
msgstr "레이어 높이 한도"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "재료 전환 시 퇴출"
@ -7564,10 +7567,10 @@ msgstr "팬 최대 속도 레이어"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
"팬 속도는 \"close_fan_the_first_x_layers\" 의 0에서 \"full_fan_speed_layer\" "
"의 최고 속도까지 선형적으로 증가합니다. \"full_fan_speed_layer\"가 "
@ -8230,6 +8233,42 @@ msgstr "경사"
msgid "Spiral"
msgstr "나선"
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr "재 시작 시 추가 길이"
@ -9324,6 +9363,9 @@ msgstr "PA Tower"
msgid "PA Line"
msgstr "PA Line"
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr "방법"
@ -9490,270 +9532,245 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr "출력 호스트를 통해 연결된 프린터에 연결하지 못했습니다."
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
"3D 화면 작업\n"
"3D 화면에서 마우스와 터치패널로 보기 및 개체/부품 선택을 제어하는 ​​방법을 알"
"고 계셨습니까?"
#~ msgid ""
#~ "3D Scene Operations\n"
#~ "Did you know how to control view and object/part selection with mouse and "
#~ "touchpanel in the 3D scene?"
#~ msgstr ""
#~ "3D 화면 작업\n"
#~ "3D 화면에서 마우스와 터치패널로 보기 및 개체/부품 선택을 제어하는 ​​방법을 "
#~ "알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
"자르기 도구\n"
"자르기 도구로 어떤 각도와 위치에서도 모델을 자를 수 있다는 사실을 알고 계셨습"
"니까?"
#~ msgid ""
#~ "Cut Tool\n"
#~ "Did you know that you can cut a model at any angle and position with the "
#~ "cutting tool?"
#~ msgstr ""
#~ "자르기 도구\n"
#~ "자르기 도구로 어떤 각도와 위치에서도 모델을 자를 수 있다는 사실을 알고 계"
#~ "셨습니까?"
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
"모델 수리\n"
"많은 슬라이싱 문제를 피하기 위해 손상된 3D 모델을 수리할 수 있다는 것을 알고 "
"계셨습니까?"
#~ msgid ""
#~ "Fix Model\n"
#~ "Did you know that you can fix a corrupted 3D model to avoid a lot of "
#~ "slicing problems?"
#~ msgstr ""
#~ "모델 수리\n"
#~ "많은 슬라이싱 문제를 피하기 위해 손상된 3D 모델을 수리할 수 있다는 것을 알"
#~ "고 계셨습니까?"
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
"타임랩스\n"
"출력할 때마다 타임랩스 비디오를 생성할 수 있다는 사실을 알고 계셨습니까?"
#~ msgid ""
#~ "Timelapse\n"
#~ "Did you know that you can generate a timelapse video during each print?"
#~ msgstr ""
#~ "타임랩스\n"
#~ "출력할 때마다 타임랩스 비디오를 생성할 수 있다는 사실을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
"자동 정렬\n"
"프로젝트의 모든 개체를 자동으로 정렬할 수 있다는 사실을 알고 계셨습니까?"
#~ msgid ""
#~ "Auto-Arrange\n"
#~ "Did you know that you can auto-arrange all objects in your project?"
#~ msgstr ""
#~ "자동 정렬\n"
#~ "프로젝트의 모든 개체를 자동으로 정렬할 수 있다는 사실을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
"자동 방향\n"
"간단한 클릭으로 인쇄를 위한 최적의 방향으로 개체를 회전할 수 있다는 사실을 알"
"고 계셨습니까?"
#~ msgid ""
#~ "Auto-Orient\n"
#~ "Did you know that you can rotate objects to an optimal orientation for "
#~ "printing by a simple click?"
#~ msgstr ""
#~ "자동 방향\n"
#~ "간단한 클릭으로 인쇄를 위한 최적의 방향으로 개체를 회전할 수 있다는 사실"
#~ "을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
"바닥면 선택\n"
"모델의 면 중 하나가 프린터 베드에 놓이도록 모델의 방향을 빠르게 지정할 수 있"
"다는 사실을 알고 계셨습니까? \"바닥면 선택\" 기능을 선택하거나 <b>F</b> 키를 "
"누르십시오."
#~ msgid ""
#~ "Lay on Face\n"
#~ "Did you know that you can quickly orient a model so that one of its faces "
#~ "sits on the print bed? Select the \"Place on face\" function or press the "
#~ "<b>F</b> key."
#~ msgstr ""
#~ "바닥면 선택\n"
#~ "모델의 면 중 하나가 프린터 베드에 놓이도록 모델의 방향을 빠르게 지정할 수 "
#~ "있다는 사실을 알고 계셨습니까? \"바닥면 선택\" 기능을 선택하거나 <b>F</b> "
#~ "키를 누르십시오."
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
"개체 목록\n"
"목록의 모든 개체/부품을 보고 각 개체/부품에 대한 설정을 변경할 수 있다는 것"
"을 알고 계셨습니까?"
#~ msgid ""
#~ "Object List\n"
#~ "Did you know that you can view all objects/parts in a list and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "개체 목록\n"
#~ "목록의 모든 개체/부품을 보고 각 개체/부품에 대한 설정을 변경할 수 있다는 "
#~ "것을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
"모델 단순화\n"
"메쉬 단순화 기능을 사용하여 메쉬의 삼각형 수를 줄일 수 있다는 사실을 알고 계"
"셨습니까? 모델을 마우스 오른쪽 버튼으로 클릭하고 모델 단순화를 선택합니다. 자"
"세한 내용은 설명서를 참조하십시오."
#~ msgid ""
#~ "Simplify Model\n"
#~ "Did you know that you can reduce the number of triangles in a mesh using "
#~ "the Simplify mesh feature? Right-click the model and select Simplify "
#~ "model. Read more in the documentation."
#~ msgstr ""
#~ "모델 단순화\n"
#~ "메쉬 단순화 기능을 사용하여 메쉬의 삼각형 수를 줄일 수 있다는 사실을 알고 "
#~ "계셨습니까? 모델을 마우스 오른쪽 버튼으로 클릭하고 모델 단순화를 선택합니"
#~ "다. 자세한 내용은 설명서를 참조하십시오."
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
"슬라이싱 매개변수 테이블\n"
"테이블의 모든 개체/부품을 보고 각 개체/부품에 대한 설정을 변경할 수 있다는 것"
"을 알고 계셨습니까?"
#~ msgid ""
#~ "Slicing Parameter Table\n"
#~ "Did you know that you can view all objects/parts on a table and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "슬라이싱 매개변수 테이블\n"
#~ "테이블의 모든 개체/부품을 보고 각 개체/부품에 대한 설정을 변경할 수 있다"
#~ "는 것을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
"개체/부품으로 분할\n"
"쉽게 색칠하거나 출력하기 위해 큰 개체를 작은 개체로 나눌 수 있다는 것을 알고 "
"계셨습니까?"
#~ msgid ""
#~ "Split to Objects/Parts\n"
#~ "Did you know that you can split a big object into small ones for easy "
#~ "colorizing or printing?"
#~ msgstr ""
#~ "개체/부품으로 분할\n"
#~ "쉽게 색칠하거나 출력하기 위해 큰 개체를 작은 개체로 나눌 수 있다는 것을 알"
#~ "고 계셨습니까?"
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
"부품 비우기\n"
"비우기 부품 수정자를 사용하여 한 메쉬를 다른 메쉬에서 뺄 수 있다는 것을 알고 "
"계셨습니까? 예를 들어 오르카 슬라이서에서 직접 쉽게 크기를 조정할 수 있는 구"
"멍을 만들 수 있습니다. 자세한 내용은 설명서를 참조하십시오."
#~ msgid ""
#~ "Subtract a Part\n"
#~ "Did you know that you can subtract one mesh from another using the "
#~ "Negative part modifier? That way you can, for example, create easily "
#~ "resizable holes directly in Orca Slicer. Read more in the documentation."
#~ msgstr ""
#~ "부품 비우기\n"
#~ "비우기 부품 수정자를 사용하여 한 메쉬를 다른 메쉬에서 뺄 수 있다는 것을 알"
#~ "고 계셨습니까? 예를 들어 오르카 슬라이서에서 직접 쉽게 크기를 조정할 수 있"
#~ "는 구멍을 만들 수 있습니다. 자세한 내용은 설명서를 참조하십시오."
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
"STEP\n"
"STL 대신 STEP 파일을 슬라이싱하여 출력 품질을 향상시킬 수 있다는 사실을 알고 "
"계셨습니까?\n"
"Orca Slicer는 STEP 파일 슬라이싱을 지원하여 저해상도 STL보다 부드러운 결과를 "
"제공합니다. 시도해 보세요!"
#~ msgid ""
#~ "STEP\n"
#~ "Did you know that you can improve your print quality by slicing a STEP "
#~ "file instead of an STL?\n"
#~ "Orca Slicer supports slicing STEP files, providing smoother results than "
#~ "a lower resolution STL. Give it a try!"
#~ msgstr ""
#~ "STEP\n"
#~ "STL 대신 STEP 파일을 슬라이싱하여 출력 품질을 향상시킬 수 있다는 사실을 알"
#~ "고 계셨습니까?\n"
#~ "Orca Slicer는 STEP 파일 슬라이싱을 지원하여 저해상도 STL보다 부드러운 결과"
#~ "를 제공합니다. 시도해 보세요!"
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
"Z 솔기 위치\n"
"Z 솔기의 위치를 ​​사용자 지정하고 출력물에 칠하여 잘 보이지 않는 위치에 배치할 "
"수 있다는 사실을 알고 계셨습니까? 이렇게 하면 모델의 전반적인 모양이 향상됩니"
"다. 확인해 보세요!"
#~ msgid ""
#~ "Z seam location\n"
#~ "Did you know that you can customize the location of the Z seam, and even "
#~ "paint it on your print, to have it in a less visible location? This "
#~ "improves the overall look of your model. Check it out!"
#~ msgstr ""
#~ "Z 솔기 위치\n"
#~ "Z 솔기의 위치를 ​​사용자 지정하고 출력물에 칠하여 잘 보이지 않는 위치에 배치"
#~ "할 수 있다는 사실을 알고 계셨습니까? 이렇게 하면 모델의 전반적인 모양이 향"
#~ "상됩니다. 확인해 보세요!"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
"유량 미세 조정\n"
"더 보기 좋은 출력물을 위해 유량을 미세 조정할 수 있다는 사실을 알고 계셨습니"
"까? 재료에 따라 약간의 미세 조정을 통해 출력된 모델의 전체적인 마감을 개선할 "
"수 있습니다."
#~ msgid ""
#~ "Fine-tuning for flow rate\n"
#~ "Did you know that flow rate can be fine-tuned for even better-looking "
#~ "prints? Depending on the material, you can improve the overall finish of "
#~ "the printed model by doing some fine-tuning."
#~ msgstr ""
#~ "유량 미세 조정\n"
#~ "더 보기 좋은 출력물을 위해 유량을 미세 조정할 수 있다는 사실을 알고 계셨습"
#~ "니까? 재료에 따라 약간의 미세 조정을 통해 출력된 모델의 전체적인 마감을 개"
#~ "선할 수 있습니다."
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
"출력을 플레이트로 분할\n"
"부품이 많은 모델을 출력할 준비가 된 개별 플레이트로 분할할 수 있다는 사실을 "
"알고 계셨습니까? 이렇게 하면 모든 부품을 추적하는 프로세스가 간소화됩니다."
#~ msgid ""
#~ "Split your prints into plates\n"
#~ "Did you know that you can split a model that has a lot of parts into "
#~ "individual plates ready to print? This will simplify the process of "
#~ "keeping track of all the parts."
#~ msgstr ""
#~ "출력을 플레이트로 분할\n"
#~ "부품이 많은 모델을 출력할 준비가 된 개별 플레이트로 분할할 수 있다는 사실"
#~ "을 알고 계셨습니까? 이렇게 하면 모든 부품을 추적하는 프로세스가 간소화됩니"
#~ "다."
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
"적응형 레이어 높이로 인쇄 속도 향상\n"
"적응형 레이어 높이 옵션을 사용하여 모델을 더 빠르게 출력할 수 있다는 사실을 "
"알고 계셨습니까? 확인해 보세요!"
#~ msgid ""
#~ "Speed up your print with Adaptive Layer Height\n"
#~ "Did you know that you can print a model even faster, by using the "
#~ "Adaptive Layer Height option? Check it out!"
#~ msgstr ""
#~ "적응형 레이어 높이로 인쇄 속도 향상\n"
#~ "적응형 레이어 높이 옵션을 사용하여 모델을 더 빠르게 출력할 수 있다는 사실"
#~ "을 알고 계셨습니까? 확인해 보세요!"
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
"지지대 칠하기\n"
"지지대의 위치를 ​​칠할 수 있다는 것을 알고 계셨습니까? 이 기능을 사용하면 실제"
"로 필요한 모델 부위에만 서포트 재료를 쉽게 배치할 수 있습니다."
#~ msgid ""
#~ "Support painting\n"
#~ "Did you know that you can paint the location of your supports? This "
#~ "feature makes it easy to place the support material only on the sections "
#~ "of the model that actually need it."
#~ msgstr ""
#~ "지지대 칠하기\n"
#~ "지지대의 위치를 ​​칠할 수 있다는 것을 알고 계셨습니까? 이 기능을 사용하면 실"
#~ "제로 필요한 모델 부위에만 서포트 재료를 쉽게 배치할 수 있습니다."
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
"다양한 유형의 지지대\n"
"여러 유형의 지지대 중에서 선택할 수 있다는 것을 알고 계셨습니까? 나무 지지대"
"는 필라멘트를 절약하고 출력 속도를 향상시키면서 유기 모델에 적합합니다. 확인"
"해 보세요!"
#~ msgid ""
#~ "Different types of supports\n"
#~ "Did you know that you can choose from multiple types of supports? Tree "
#~ "supports work great for organic models, while saving filament and "
#~ "improving print speed. Check them out!"
#~ msgstr ""
#~ "다양한 유형의 지지대\n"
#~ "여러 유형의 지지대 중에서 선택할 수 있다는 것을 알고 계셨습니까? 나무 지지"
#~ "대는 필라멘트를 절약하고 출력 속도를 향상시키면서 유기 모델에 적합합니다. "
#~ "확인해 보세요!"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
"실크 필라멘트 출력\n"
"실크 필라멘트를 성공적으로 출력하려면 특별한 주의가 필요하다는 사실을 알고 계"
"셨습니까? 최상의 결과를 얻으려면 항상 더 높은 온도와 더 낮은 속도를 권장합니"
"다."
#~ msgid ""
#~ "Printing Silk Filament\n"
#~ "Did you know that Silk filament needs special consideration to print it "
#~ "successfully? Higher temperature and lower speed are always recommended "
#~ "for the best results."
#~ msgstr ""
#~ "실크 필라멘트 출력\n"
#~ "실크 필라멘트를 성공적으로 출력하려면 특별한 주의가 필요하다는 사실을 알"
#~ "고 계셨습니까? 최상의 결과를 얻으려면 항상 더 높은 온도와 더 낮은 속도를 "
#~ "권장합니다."
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
"더 나은 안착을 위한 챙(브림)\n"
"출력 모델이 베드 표면과의 접촉면이 작을 때 챙(브림)를 사용하는 것이 좋다는 사"
"실을 알고 계셨습니까?"
#~ msgid ""
#~ "Brim for better adhesion\n"
#~ "Did you know that when printing models have a small contact interface "
#~ "with the printing surface, it's recommended to use a brim?"
#~ msgstr ""
#~ "더 나은 안착을 위한 챙(브림)\n"
#~ "출력 모델이 베드 표면과의 접촉면이 작을 때 챙(브림)를 사용하는 것이 좋다"
#~ "는 사실을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
"여러 개체에 대한 매개변수 설정\n"
"선택한 모든 개체에 대한 슬라이싱 매개변수를 한 번에 설정할 수 있다는 사실을 "
"알고 계셨습니까?"
#~ msgid ""
#~ "Set parameters for multiple objects\n"
#~ "Did you know that you can set slicing parameters for all selected objects "
#~ "at one time?"
#~ msgstr ""
#~ "여러 개체에 대한 매개변수 설정\n"
#~ "선택한 모든 개체에 대한 슬라이싱 매개변수를 한 번에 설정할 수 있다는 사실"
#~ "을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
"개체 쌓기\n"
"물건을 통째로 쌓을 수 있다는 사실을 알고 계셨나요?"
#~ msgid ""
#~ "Stack objects\n"
#~ "Did you know that you can stack objects as a whole one?"
#~ msgstr ""
#~ "개체 쌓기\n"
#~ "물건을 통째로 쌓을 수 있다는 사실을 알고 계셨나요?"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
"지지대/개체/채우기에 쏟기(플러쉬)\n"
"필라멘트를 교체하는 동안 낭비되는 필라멘트를 지지대/개체/채우기에 쏟기(플러"
"쉬)하여 절약할 수 있다는 사실을 알고 계셨습니까?"
#~ msgid ""
#~ "Flush into support/objects/infill\n"
#~ "Did you know that you can save the wasted filament by flushing them into "
#~ "support/objects/infill during filament change?"
#~ msgstr ""
#~ "지지대/개체/채우기에 쏟기(플러쉬)\n"
#~ "필라멘트를 교체하는 동안 낭비되는 필라멘트를 지지대/개체/채우기에 쏟기(플"
#~ "러쉬)하여 절약할 수 있다는 사실을 알고 계셨습니까?"
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
"강도 향상\n"
"모델의 강도를 개선하기 위해 더 많은 벽 루프와 더 높은 드문 채우기 밀도를 사용"
"할 수 있다는 것을 알고 계셨습니까?"
#~ msgid ""
#~ "Improve strength\n"
#~ "Did you know that you can use more wall loops and higher sparse infill "
#~ "density to improve the strength of the model?"
#~ msgstr ""
#~ "강도 향상\n"
#~ "모델의 강도를 개선하기 위해 더 많은 벽 루프와 더 높은 드문 채우기 밀도를 "
#~ "사용할 수 있다는 것을 알고 계셨습니까?"
#~ msgid "Other color"
#~ msgstr "기타 색상"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"Language: nl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@ -5156,8 +5156,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
msgid "Line width"
@ -5417,6 +5417,9 @@ msgstr "Jerk beperking"
msgid "Layer height limits"
msgstr "Limieten voor laaghoogte"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Terugtrekken (retraction) bij het wisselen van filament"
@ -7482,10 +7485,10 @@ msgstr "Volledige snelheid op laag"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
msgid "Support interface fan speed"
@ -8133,6 +8136,42 @@ msgstr ""
msgid "Spiral"
msgstr ""
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr ""
@ -9161,6 +9200,9 @@ msgstr ""
msgid "PA Line"
msgstr ""
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr ""
@ -9308,190 +9350,6 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
#~ msgid "Keep upper part"
#~ msgstr "Bewaar het bovenstee deel"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: 2023-07-08 15:56+0300\n"
"Last-Translator: \n"
"Language-Team: \n"
@ -15,8 +15,8 @@ msgstr ""
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<12 || n%100>14) ? 1 : 2);\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<12 || n%100>14) ? 1 : 2);\n"
"X-Generator: Poedit 3.3.2\n"
msgid "Supports Painting"
@ -5361,8 +5361,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"При записи таймлапса без инструментальной головки рекомендуется добавить "
"\"Timelapse Wipe Tower\"\n"
@ -5627,6 +5627,9 @@ msgstr "Ограничение рывка"
msgid "Layer height limits"
msgstr "Ограничения высоты слоя"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Втягивание при переключении материала"
@ -6941,7 +6944,7 @@ msgstr ""
msgid "Cooling overhang threshold"
msgstr "Порог охлаждающего свеса"
#, c-format
#, fuzzy, c-format
msgid ""
"Force cooling fan to be specific speed when overhang degree of printed part "
"exceeds this value. Expressed as percentage which indicides how much width "
@ -7501,7 +7504,7 @@ msgstr ""
msgid "Shrinkage"
msgstr "Усадка"
#, c-format, boost-format
#, fuzzy, c-format, boost-format
msgid ""
"Enter the shrinkage percentage that the filament will get after cooling "
"(94% if you measure 94mm instead of 100mm). The part will be scaled in xy to "
@ -7576,7 +7579,7 @@ msgstr ""
msgid "Sparse infill density"
msgstr "Плотность заполнения"
#, c-format
#, fuzzy, c-format
msgid "Density of internal sparse infill, 100% means solid throughout"
msgstr ""
"Плотность внутреннего разреженного заполнения, 100% означает сплошное "
@ -7816,10 +7819,10 @@ msgstr "Полная скорость вентилятора на слое"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
"Скорость вентилятора линейно увеличивается от нуля на уровне "
"«close_fan_the_first_x_layers» до максимума на уровне "
@ -8509,6 +8512,42 @@ msgstr "Склон"
msgid "Spiral"
msgstr "Спираль"
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr "Дополнительная длина при перезагрузке"
@ -9644,6 +9683,9 @@ msgstr "РА башня"
msgid "PA Line"
msgstr "РА линия"
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr "Метод"
@ -9811,274 +9853,248 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr "Не удалось подключиться к принтерам, подключенным через узел печати."
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
"Операции с 3D сценами\n"
"Знаете ли вы, как управлять видом и выбором объекта/детали с помощью мыши и "
"сенсорной панели в 3D сцене?"
#~ msgid ""
#~ "3D Scene Operations\n"
#~ "Did you know how to control view and object/part selection with mouse and "
#~ "touchpanel in the 3D scene?"
#~ msgstr ""
#~ "Операции с 3D сценами\n"
#~ "Знаете ли вы, как управлять видом и выбором объекта/детали с помощью мыши "
#~ "и сенсорной панели в 3D сцене?"
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
"Инструмент вырезания\n"
"Знаете ли вы, что можно вырезать модель под любым углом и в любом положении "
"с помощью режущего инструмента?"
#~ msgid ""
#~ "Cut Tool\n"
#~ "Did you know that you can cut a model at any angle and position with the "
#~ "cutting tool?"
#~ msgstr ""
#~ "Инструмент вырезания\n"
#~ "Знаете ли вы, что можно вырезать модель под любым углом и в любом "
#~ "положении с помощью режущего инструмента?"
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
"Исправить модель\n"
"Знаете ли вы, что вы можете исправить поврежденную 3D-модель, чтобы избежать "
"большого количества проблем с нарезкой?"
#~ msgid ""
#~ "Fix Model\n"
#~ "Did you know that you can fix a corrupted 3D model to avoid a lot of "
#~ "slicing problems?"
#~ msgstr ""
#~ "Исправить модель\n"
#~ "Знаете ли вы, что вы можете исправить поврежденную 3D-модель, чтобы "
#~ "избежать большого количества проблем с нарезкой?"
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
"Таймлапс\n"
"Знаете ли вы, что вы можете генерировать видео во время каждой печати?"
#~ msgid ""
#~ "Timelapse\n"
#~ "Did you know that you can generate a timelapse video during each print?"
#~ msgstr ""
#~ "Таймлапс\n"
#~ "Знаете ли вы, что вы можете генерировать видео во время каждой печати?"
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
"Авторасстановка\n"
"Знаете ли вы, что можно автоматически упорядочить все объекты в проекте?"
#~ msgid ""
#~ "Auto-Arrange\n"
#~ "Did you know that you can auto-arrange all objects in your project?"
#~ msgstr ""
#~ "Авторасстановка\n"
#~ "Знаете ли вы, что можно автоматически упорядочить все объекты в проекте?"
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
"Автоориентация\n"
"Знаете ли вы, что можно поворачивать объекты в оптимальную ориентацию для "
"печати простым щелчком?"
#~ msgid ""
#~ "Auto-Orient\n"
#~ "Did you know that you can rotate objects to an optimal orientation for "
#~ "printing by a simple click?"
#~ msgstr ""
#~ "Автоориентация\n"
#~ "Знаете ли вы, что можно поворачивать объекты в оптимальную ориентацию для "
#~ "печати простым щелчком?"
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
"Положить на лицо\n"
"Знаете ли вы, что вы можете быстро сориентировать модель так, чтобы одна из "
"ее граней лежала на столе? Выберите функцию «Разместить на грани» или "
"нажмите клавишу < b > F </b >."
#~ msgid ""
#~ "Lay on Face\n"
#~ "Did you know that you can quickly orient a model so that one of its faces "
#~ "sits on the print bed? Select the \"Place on face\" function or press the "
#~ "<b>F</b> key."
#~ msgstr ""
#~ "Положить на лицо\n"
#~ "Знаете ли вы, что вы можете быстро сориентировать модель так, чтобы одна "
#~ "из ее граней лежала на столе? Выберите функцию «Разместить на грани» или "
#~ "нажмите клавишу < b > F </b >."
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
"Список объектов\n"
"Знаете ли вы, что можно просматривать все объекты/детали в списке и изменять "
"настройки для каждого объекта/детали?"
#~ msgid ""
#~ "Object List\n"
#~ "Did you know that you can view all objects/parts in a list and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Список объектов\n"
#~ "Знаете ли вы, что можно просматривать все объекты/детали в списке и "
#~ "изменять настройки для каждого объекта/детали?"
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
"Упрощение модели\n"
"Знаете ли вы, что можно уменьшить количество треугольников в сети с помощью "
"элемента Упростить сеть (Simplify mesh)? Щелкните модель правой кнопкой мыши "
"и выберите «Упростить модель». Дополнительная информация приведена в "
"документации."
#~ msgid ""
#~ "Simplify Model\n"
#~ "Did you know that you can reduce the number of triangles in a mesh using "
#~ "the Simplify mesh feature? Right-click the model and select Simplify "
#~ "model. Read more in the documentation."
#~ msgstr ""
#~ "Упрощение модели\n"
#~ "Знаете ли вы, что можно уменьшить количество треугольников в сети с "
#~ "помощью элемента Упростить сеть (Simplify mesh)? Щелкните модель правой "
#~ "кнопкой мыши и выберите «Упростить модель». Дополнительная информация "
#~ "приведена в документации."
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
"Таблица параметров среза\n"
"Знаете ли вы, что можно просматривать все объекты/детали в таблице и "
"изменять настройки для каждого объекта/детали?"
#~ msgid ""
#~ "Slicing Parameter Table\n"
#~ "Did you know that you can view all objects/parts on a table and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "Таблица параметров среза\n"
#~ "Знаете ли вы, что можно просматривать все объекты/детали в таблице и "
#~ "изменять настройки для каждого объекта/детали?"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
"Разделить на объекты/детали\n"
"Знаете ли вы, что вы можете разделить большой объект на маленькие для легкой "
"окраски или печати?"
#~ msgid ""
#~ "Split to Objects/Parts\n"
#~ "Did you know that you can split a big object into small ones for easy "
#~ "colorizing or printing?"
#~ msgstr ""
#~ "Разделить на объекты/детали\n"
#~ "Знаете ли вы, что вы можете разделить большой объект на маленькие для "
#~ "легкой окраски или печати?"
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
"Вычесть деталь\n"
"Знаете ли вы, что можно вычитать одну сеть из другой с помощью модификатора "
"отрицательной детали? Таким образом можно, например, создать легко "
"изменяемые отверстия непосредственно в Orca Slicer. Дополнительная "
"информация приведена в документации."
#~ msgid ""
#~ "Subtract a Part\n"
#~ "Did you know that you can subtract one mesh from another using the "
#~ "Negative part modifier? That way you can, for example, create easily "
#~ "resizable holes directly in Orca Slicer. Read more in the documentation."
#~ msgstr ""
#~ "Вычесть деталь\n"
#~ "Знаете ли вы, что можно вычитать одну сеть из другой с помощью "
#~ "модификатора отрицательной детали? Таким образом можно, например, создать "
#~ "легко изменяемые отверстия непосредственно в Orca Slicer. Дополнительная "
#~ "информация приведена в документации."
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
"STEP\n"
"Знаете ли вы, что вы можете улучшить качество печати, нарезав файл STEP "
"вместо STL?\n"
"Orca Slicer поддерживает нарезание файлов STEP, обеспечивая более плавные "
"результаты по сравнению с более низким разрешением STL. Попробуй!"
#~ msgid ""
#~ "STEP\n"
#~ "Did you know that you can improve your print quality by slicing a STEP "
#~ "file instead of an STL?\n"
#~ "Orca Slicer supports slicing STEP files, providing smoother results than "
#~ "a lower resolution STL. Give it a try!"
#~ msgstr ""
#~ "STEP\n"
#~ "Знаете ли вы, что вы можете улучшить качество печати, нарезав файл STEP "
#~ "вместо STL?\n"
#~ "Orca Slicer поддерживает нарезание файлов STEP, обеспечивая более плавные "
#~ "результаты по сравнению с более низким разрешением STL. Попробуй!"
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
"Расположение шва Z\n"
"Знаете ли вы, что вы можете настроить расположение Z-шва и даже нарисовать "
"его на отпечатке, чтобы он был в менее видимом месте? Это улучшает общий вид "
"модели. Посмотри!"
#~ msgid ""
#~ "Z seam location\n"
#~ "Did you know that you can customize the location of the Z seam, and even "
#~ "paint it on your print, to have it in a less visible location? This "
#~ "improves the overall look of your model. Check it out!"
#~ msgstr ""
#~ "Расположение шва Z\n"
#~ "Знаете ли вы, что вы можете настроить расположение Z-шва и даже "
#~ "нарисовать его на отпечатке, чтобы он был в менее видимом месте? Это "
#~ "улучшает общий вид модели. Посмотри!"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
"Тонкая настройка расхода\n"
"Знаете ли вы, что скорость потока может быть точно настроена для даже более "
"красивых отпечатков? В зависимости от материала можно улучшить общую отделку "
"печатной модели, выполнив некоторую тонкую настройку."
#~ msgid ""
#~ "Fine-tuning for flow rate\n"
#~ "Did you know that flow rate can be fine-tuned for even better-looking "
#~ "prints? Depending on the material, you can improve the overall finish of "
#~ "the printed model by doing some fine-tuning."
#~ msgstr ""
#~ "Тонкая настройка расхода\n"
#~ "Знаете ли вы, что скорость потока может быть точно настроена для даже "
#~ "более красивых отпечатков? В зависимости от материала можно улучшить "
#~ "общую отделку печатной модели, выполнив некоторую тонкую настройку."
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
"Разбейте отпечатки на пластины\n"
"Знаете ли вы, что можно разделить модель с большим количеством деталей на "
"отдельные столы, готовые к печати? Это упростит процесс отслеживания всех "
"деталей."
#~ msgid ""
#~ "Split your prints into plates\n"
#~ "Did you know that you can split a model that has a lot of parts into "
#~ "individual plates ready to print? This will simplify the process of "
#~ "keeping track of all the parts."
#~ msgstr ""
#~ "Разбейте отпечатки на пластины\n"
#~ "Знаете ли вы, что можно разделить модель с большим количеством деталей на "
#~ "отдельные столы, готовые к печати? Это упростит процесс отслеживания всех "
#~ "деталей."
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
"Ускорение печати с помощью функции «Адаптивная высота слоя»\n"
"Знаете ли вы, что можно печатать модель еще быстрее с помощью параметра "
"«Адаптивная высота слоя»? Посмотри!"
#~ msgid ""
#~ "Speed up your print with Adaptive Layer Height\n"
#~ "Did you know that you can print a model even faster, by using the "
#~ "Adaptive Layer Height option? Check it out!"
#~ msgstr ""
#~ "Ускорение печати с помощью функции «Адаптивная высота слоя»\n"
#~ "Знаете ли вы, что можно печатать модель еще быстрее с помощью параметра "
#~ "«Адаптивная высота слоя»? Посмотри!"
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
"Опорная окраска\n"
"Ты знал, что можешь нарисовать расположение своих опор? Эта функция упрощает "
"размещение материала опоры только на тех сечениях модели, которые в этом "
"нуждаются."
#~ msgid ""
#~ "Support painting\n"
#~ "Did you know that you can paint the location of your supports? This "
#~ "feature makes it easy to place the support material only on the sections "
#~ "of the model that actually need it."
#~ msgstr ""
#~ "Опорная окраска\n"
#~ "Ты знал, что можешь нарисовать расположение своих опор? Эта функция "
#~ "упрощает размещение материала опоры только на тех сечениях модели, "
#~ "которые в этом нуждаются."
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
"Различные типы опор\n"
"Знаете ли вы, что можно выбрать один из нескольких типов опор? Поддержка "
"Tree отлично работает для органических моделей, сохраняя при этом нити "
"накала и повышая скорость печати. Проверьте их!"
#~ msgid ""
#~ "Different types of supports\n"
#~ "Did you know that you can choose from multiple types of supports? Tree "
#~ "supports work great for organic models, while saving filament and "
#~ "improving print speed. Check them out!"
#~ msgstr ""
#~ "Различные типы опор\n"
#~ "Знаете ли вы, что можно выбрать один из нескольких типов опор? Поддержка "
#~ "Tree отлично работает для органических моделей, сохраняя при этом нити "
#~ "накала и повышая скорость печати. Проверьте их!"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
"Печать шелковым филаментом\n"
"Знаете ли вы, что шелковый иламент нуждается в особом внимании, чтобы ее "
"успешно напечатать? Для достижения наилучших результатов всегда "
"рекомендуется более высокая температура и более низкая скорость."
#~ msgid ""
#~ "Printing Silk Filament\n"
#~ "Did you know that Silk filament needs special consideration to print it "
#~ "successfully? Higher temperature and lower speed are always recommended "
#~ "for the best results."
#~ msgstr ""
#~ "Печать шелковым филаментом\n"
#~ "Знаете ли вы, что шелковый иламент нуждается в особом внимании, чтобы ее "
#~ "успешно напечатать? Для достижения наилучших результатов всегда "
#~ "рекомендуется более высокая температура и более низкая скорость."
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
"Кайма для лучшей адгезии\n"
"Знаете ли вы, что когда модели печати имеют небольшой контактный интерфейс с "
"поверхностью печати, рекомендуется использовать Кайму?"
#~ msgid ""
#~ "Brim for better adhesion\n"
#~ "Did you know that when printing models have a small contact interface "
#~ "with the printing surface, it's recommended to use a brim?"
#~ msgstr ""
#~ "Кайма для лучшей адгезии\n"
#~ "Знаете ли вы, что когда модели печати имеют небольшой контактный "
#~ "интерфейс с поверхностью печати, рекомендуется использовать Кайму?"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
"Установка параметров для нескольких объектов\n"
"Знаете ли вы, что можно установить параметры нарезки для всех выбранных "
"объектов одновременно?"
#~ msgid ""
#~ "Set parameters for multiple objects\n"
#~ "Did you know that you can set slicing parameters for all selected objects "
#~ "at one time?"
#~ msgstr ""
#~ "Установка параметров для нескольких объектов\n"
#~ "Знаете ли вы, что можно установить параметры нарезки для всех выбранных "
#~ "объектов одновременно?"
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
"Объекты стека\n"
"Вы знали, что можете складывать объекты целиком?"
#~ msgid ""
#~ "Stack objects\n"
#~ "Did you know that you can stack objects as a whole one?"
#~ msgstr ""
#~ "Объекты стека\n"
#~ "Вы знали, что можете складывать объекты целиком?"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
"Заподлицо с опорой/объектами/заполнением\n"
"Знаете ли вы, что вы можете сохранить потерянные нити, промывая их в опору/"
"объекты/заполнение во время изменения нити?"
#~ msgid ""
#~ "Flush into support/objects/infill\n"
#~ "Did you know that you can save the wasted filament by flushing them into "
#~ "support/objects/infill during filament change?"
#~ msgstr ""
#~ "Заподлицо с опорой/объектами/заполнением\n"
#~ "Знаете ли вы, что вы можете сохранить потерянные нити, промывая их в "
#~ "опору/объекты/заполнение во время изменения нити?"
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
"Повышение прочности\n"
"Знаете ли вы, что для повышения прочности модели можно использовать больше "
"периметров и более высокую плотность заполнения?"
#~ msgid ""
#~ "Improve strength\n"
#~ "Did you know that you can use more wall loops and higher sparse infill "
#~ "density to improve the strength of the model?"
#~ msgstr ""
#~ "Повышение прочности\n"
#~ "Знаете ли вы, что для повышения прочности модели можно использовать "
#~ "больше периметров и более высокую плотность заполнения?"
#~ msgid "Other color"
#~ msgstr "Другой цвет"

View File

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"Language: sv\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@ -5090,8 +5090,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
msgid "Line width"
@ -5347,6 +5347,9 @@ msgstr "Jerk begränsning"
msgid "Layer height limits"
msgstr "Lagerhöjds begränsning"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "Reduktion vid material byte"
@ -6752,9 +6755,9 @@ msgid ""
"quality for needle and small details"
msgstr ""
"Aktivera detta val för att sänka utskifts hastigheten för att göra den sista "
"lager tiden inte kortare än lager tidströskeln \"Max fläkthastighets "
"tröskel\", detta så att lager kan kylas under en längre tid. Detta kan "
"förbättra kylnings kvaliteten för små detaljer"
"lager tiden inte kortare än lager tidströskeln \"Max fläkthastighets tröskel"
"\", detta så att lager kan kylas under en längre tid. Detta kan förbättra "
"kylnings kvaliteten för små detaljer"
msgid "Normal printing"
msgstr "Normal utskrift"
@ -7367,10 +7370,10 @@ msgstr "Full fläkthastighet vid lager"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
msgid "Support interface fan speed"
@ -8006,6 +8009,42 @@ msgstr ""
msgid "Spiral"
msgstr ""
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr ""
@ -9018,6 +9057,9 @@ msgstr ""
msgid "PA Line"
msgstr ""
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr ""
@ -9165,190 +9207,6 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
#~ msgid "Keep upper part"
#~ msgstr "Behåll övre del"

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Slic3rPE\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-07-16 18:57+0200\n"
"POT-Creation-Date: 2023-07-27 22:08+0800\n"
"PO-Revision-Date: 2023-04-01 13:21+0800\n"
"Last-Translator: Jiang Yue <maze1024@gmail.com>\n"
"Language-Team: \n"
@ -566,8 +566,8 @@ msgid ""
"OrcaSlicer will terminate because of running out of memory.It may be a bug. "
"It will be appreciated if you report the issue to our team."
msgstr ""
"系统内存耗尽OrcaSlicer 即将终止运行。这可能是个缺陷,希望您可以报告此问"
"题,我们将非常感激。"
"系统内存耗尽OrcaSlicer 即将终止运行。这可能是个缺陷,希望您可以报告此问题,"
"我们将非常感激。"
msgid "Fatal error"
msgstr "致命错误"
@ -576,8 +576,8 @@ msgid ""
"OrcaSlicer will terminate because of a localization error. It will be "
"appreciated if you report the specific scenario this issue happened."
msgstr ""
"遇到本地化错误OrcaSlicer 即将终止运行。希望您可以报告发生此问题的具体场"
"景,我们将非常感激。"
"遇到本地化错误OrcaSlicer 即将终止运行。希望您可以报告发生此问题的具体场景,"
"我们将非常感激。"
msgid "Critical error"
msgstr "严重错误"
@ -5091,8 +5091,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
msgstr ""
"在录制无工具头延时摄影视频时,建议添加“延时摄影擦料塔”\n"
"右键单击打印板的空白位置,选择“添加标准模型”->“延时摄影擦料塔”。"
@ -5332,6 +5332,9 @@ msgstr "抖动限制"
msgid "Layer height limits"
msgstr "层高限制"
msgid "Lift Z Enforcement"
msgstr ""
msgid "Retraction when switching material"
msgstr "切换材料时的回抽量"
@ -7303,10 +7306,10 @@ msgstr "满速风扇在"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
"风扇速度将从“禁用第一层”的零线性上升到“全风扇速度层”的最大。如果低于“禁用风扇"
"第一层”,则“全风扇速度第一层”将被忽略,在这种情况下,风扇将在“禁用风扇第一"
@ -7908,6 +7911,42 @@ msgstr "梯形"
msgid "Spiral"
msgstr "螺旋"
msgid "Only lift Z above"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place above the "
"specified absolute Z."
msgstr ""
msgid "Only lift Z below"
msgstr ""
msgid ""
"If you set this to a positive value, Z lift will only take place below the "
"specified absolute Z."
msgstr ""
msgid "On surfaces"
msgstr ""
msgid ""
"Enforce Z Hop behavior. This setting is impacted by the above settings (Only "
"lift Z above/below)."
msgstr ""
msgid "All Surfaces"
msgstr ""
msgid "Top Only"
msgstr ""
msgid "Bottom Only"
msgstr ""
msgid "Top and Bottom"
msgstr ""
msgid "Extra length on restart"
msgstr "额外回填长度"
@ -8930,6 +8969,9 @@ msgstr ""
msgid "PA Line"
msgstr ""
msgid "PA Pattern"
msgstr ""
msgid "Method"
msgstr ""
@ -9077,250 +9119,224 @@ msgstr ""
msgid "Connection to printers connected via the print host failed."
msgstr ""
#: resources/data/hints.ini: [hint:3D Scene Operations]
msgid ""
"3D Scene Operations\n"
"Did you know how to control view and object/part selection with mouse and "
"touchpanel in the 3D scene?"
msgstr ""
"3D场景操作\n"
"如何在3D场景中使用鼠标和触摸面板进行视角控制和对象/部件选择"
#~ msgid ""
#~ "3D Scene Operations\n"
#~ "Did you know how to control view and object/part selection with mouse and "
#~ "touchpanel in the 3D scene?"
#~ msgstr ""
#~ "3D场景操作\n"
#~ "如何在3D场景中使用鼠标和触摸面板进行视角控制和对象/部件选择"
#: resources/data/hints.ini: [hint:Cut Tool]
msgid ""
"Cut Tool\n"
"Did you know that you can cut a model at any angle and position with the "
"cutting tool?"
msgstr ""
"切割工具\n"
"您知道吗?您可以使用切割工具以任何角度和位置切割模型。"
#~ msgid ""
#~ "Cut Tool\n"
#~ "Did you know that you can cut a model at any angle and position with the "
#~ "cutting tool?"
#~ msgstr ""
#~ "切割工具\n"
#~ "您知道吗?您可以使用切割工具以任何角度和位置切割模型。"
#: resources/data/hints.ini: [hint:Fix Model]
msgid ""
"Fix Model\n"
"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
"problems?"
msgstr ""
"修复模型\n"
"您知道吗您可以修复一个损坏的3D模型以避免诸多切片问题。"
#~ msgid ""
#~ "Fix Model\n"
#~ "Did you know that you can fix a corrupted 3D model to avoid a lot of "
#~ "slicing problems?"
#~ msgstr ""
#~ "修复模型\n"
#~ "您知道吗您可以修复一个损坏的3D模型以避免诸多切片问题。"
#: resources/data/hints.ini: [hint:Timelapse]
msgid ""
"Timelapse\n"
"Did you know that you can generate a timelapse video during each print?"
msgstr ""
"延时摄影\n"
"您知道吗?您可以每次打印时生成一段延时摄影。"
#~ msgid ""
#~ "Timelapse\n"
#~ "Did you know that you can generate a timelapse video during each print?"
#~ msgstr ""
#~ "延时摄影\n"
#~ "您知道吗?您可以每次打印时生成一段延时摄影。"
#: resources/data/hints.ini: [hint:Auto-Arrange]
msgid ""
"Auto-Arrange\n"
"Did you know that you can auto-arrange all objects in your project?"
msgstr ""
"自动摆盘\n"
"您知道吗?您可以自动排列项目中的所有对象。"
#~ msgid ""
#~ "Auto-Arrange\n"
#~ "Did you know that you can auto-arrange all objects in your project?"
#~ msgstr ""
#~ "自动摆盘\n"
#~ "您知道吗?您可以自动排列项目中的所有对象。"
#: resources/data/hints.ini: [hint:Auto-Orient]
msgid ""
"Auto-Orient\n"
"Did you know that you can rotate objects to an optimal orientation for "
"printing by a simple click?"
msgstr ""
"自动朝向\n"
"您知道吗,您只需单击鼠标,即可将对象旋转到适合的打印方向。"
#~ msgid ""
#~ "Auto-Orient\n"
#~ "Did you know that you can rotate objects to an optimal orientation for "
#~ "printing by a simple click?"
#~ msgstr ""
#~ "自动朝向\n"
#~ "您知道吗,您只需单击鼠标,即可将对象旋转到适合的打印方向。"
#: resources/data/hints.ini: [hint:Lay on Face]
msgid ""
"Lay on Face\n"
"Did you know that you can quickly orient a model so that one of its faces "
"sits on the print bed? Select the \"Place on face\" function or press the "
"<b>F</b> key."
msgstr ""
"放置在面部\n"
"您知道吗,您可以快速指定模型的底面,使其位于打印床上。选择“放置在面部”功能或"
"按<b>F</b>键。"
#~ msgid ""
#~ "Lay on Face\n"
#~ "Did you know that you can quickly orient a model so that one of its faces "
#~ "sits on the print bed? Select the \"Place on face\" function or press the "
#~ "<b>F</b> key."
#~ msgstr ""
#~ "放置在面部\n"
#~ "您知道吗,您可以快速指定模型的底面,使其位于打印床上。选择“放置在面部”功能"
#~ "或按<b>F</b>键。"
#: resources/data/hints.ini: [hint:Object List]
msgid ""
"Object List\n"
"Did you know that you can view all objects/parts in a list and change "
"settings for each object/part?"
msgstr ""
"对象列表\n"
"您知道对象列表吗?您可以在其中的查看所有对象/部件,并更改每个对象/部件的设"
"置。"
#~ msgid ""
#~ "Object List\n"
#~ "Did you know that you can view all objects/parts in a list and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "对象列表\n"
#~ "您知道对象列表吗?您可以在其中的查看所有对象/部件,并更改每个对象/部件的设"
#~ "置。"
#: resources/data/hints.ini: [hint:Simplify Model]
msgid ""
"Simplify Model\n"
"Did you know that you can reduce the number of triangles in a mesh using the "
"Simplify mesh feature? Right-click the model and select Simplify model. Read "
"more in the documentation."
msgstr ""
"简化模型\n"
"您知道吗,您可以使用“简化模型”功能减少模型的三角形数。在模型上单击鼠标右键,"
"然后选择“简化模型”。"
#~ msgid ""
#~ "Simplify Model\n"
#~ "Did you know that you can reduce the number of triangles in a mesh using "
#~ "the Simplify mesh feature? Right-click the model and select Simplify "
#~ "model. Read more in the documentation."
#~ msgstr ""
#~ "简化模型\n"
#~ "您知道吗,您可以使用“简化模型”功能减少模型的三角形数。在模型上单击鼠标右"
#~ "键,然后选择“简化模型”。"
#: resources/data/hints.ini: [hint:Slicing Parameter Table]
msgid ""
"Slicing Parameter Table\n"
"Did you know that you can view all objects/parts on a table and change "
"settings for each object/part?"
msgstr ""
"参数表格\n"
"您知道吗?您可以参数表格上的所有对象/部件,并更改每个对象/部件的设置。"
#~ msgid ""
#~ "Slicing Parameter Table\n"
#~ "Did you know that you can view all objects/parts on a table and change "
#~ "settings for each object/part?"
#~ msgstr ""
#~ "参数表格\n"
#~ "您知道吗?您可以参数表格上的所有对象/部件,并更改每个对象/部件的设置。"
#: resources/data/hints.ini: [hint:Split to Objects/Parts]
msgid ""
"Split to Objects/Parts\n"
"Did you know that you can split a big object into small ones for easy "
"colorizing or printing?"
msgstr ""
"分割成对象/零件\n"
"您知道吗,您可以把一个大对象分割成多个小对象/零件以便着色或打印。"
#~ msgid ""
#~ "Split to Objects/Parts\n"
#~ "Did you know that you can split a big object into small ones for easy "
#~ "colorizing or printing?"
#~ msgstr ""
#~ "分割成对象/零件\n"
#~ "您知道吗,您可以把一个大对象分割成多个小对象/零件以便着色或打印。"
#: resources/data/hints.ini: [hint:Subtract a Part]
msgid ""
"Subtract a Part\n"
"Did you know that you can subtract one mesh from another using the Negative "
"part modifier? That way you can, for example, create easily resizable holes "
"directly in Orca Slicer. Read more in the documentation."
msgstr ""
"减去部分几何体\n"
"您知道吗,您可以使用负零件从另一个几何体中减去另一个几何体。例如,可以直接在"
"逆戟鲸中创建可轻松调整大小的孔。"
#~ msgid ""
#~ "Subtract a Part\n"
#~ "Did you know that you can subtract one mesh from another using the "
#~ "Negative part modifier? That way you can, for example, create easily "
#~ "resizable holes directly in Orca Slicer. Read more in the documentation."
#~ msgstr ""
#~ "减去部分几何体\n"
#~ "您知道吗,您可以使用负零件从另一个几何体中减去另一个几何体。例如,可以直接"
#~ "在逆戟鲸中创建可轻松调整大小的孔。"
#: resources/data/hints.ini: [hint:STEP]
msgid ""
"STEP\n"
"Did you know that you can improve your print quality by slicing a STEP file "
"instead of an STL?\n"
"Orca Slicer supports slicing STEP files, providing smoother results than a "
"lower resolution STL. Give it a try!"
msgstr ""
"STEP文件\n"
"您知道吗通过切片STEP文件而不是STL文件可以提高打印质量。\n"
"逆戟鲸支持切片STEP文件提供比低分辨率STL更平滑的结果。试试看"
#~ msgid ""
#~ "STEP\n"
#~ "Did you know that you can improve your print quality by slicing a STEP "
#~ "file instead of an STL?\n"
#~ "Orca Slicer supports slicing STEP files, providing smoother results than "
#~ "a lower resolution STL. Give it a try!"
#~ msgstr ""
#~ "STEP文件\n"
#~ "您知道吗通过切片STEP文件而不是STL文件可以提高打印质量。\n"
#~ "逆戟鲸支持切片STEP文件提供比低分辨率STL更平滑的结果。试试看"
#: resources/data/hints.ini: [hint:Z seam location]
msgid ""
"Z seam location\n"
"Did you know that you can customize the location of the Z seam, and even "
"paint it on your print, to have it in a less visible location? This improves "
"the overall look of your model. Check it out!"
msgstr ""
"Z接缝位置\n"
"您知道吗您可以自定义Z接缝的位置甚至可以将其绘制在打印上使其位于不太可见"
"的位置。这样可以改善模型的整体外观。试试看!"
#~ msgid ""
#~ "Z seam location\n"
#~ "Did you know that you can customize the location of the Z seam, and even "
#~ "paint it on your print, to have it in a less visible location? This "
#~ "improves the overall look of your model. Check it out!"
#~ msgstr ""
#~ "Z接缝位置\n"
#~ "您知道吗您可以自定义Z接缝的位置甚至可以将其绘制在打印上使其位于不太"
#~ "可见的位置。这样可以改善模型的整体外观。试试看!"
#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
msgid ""
"Fine-tuning for flow rate\n"
"Did you know that flow rate can be fine-tuned for even better-looking "
"prints? Depending on the material, you can improve the overall finish of the "
"printed model by doing some fine-tuning."
msgstr ""
"流量微调\n"
"你知道吗,您可以微调流量,以获得更好看的打印效果。根据材料的不同,可以通过进"
"行一些微调来提高打印模型的整体光洁度。"
#~ msgid ""
#~ "Fine-tuning for flow rate\n"
#~ "Did you know that flow rate can be fine-tuned for even better-looking "
#~ "prints? Depending on the material, you can improve the overall finish of "
#~ "the printed model by doing some fine-tuning."
#~ msgstr ""
#~ "流量微调\n"
#~ "你知道吗,您可以微调流量,以获得更好看的打印效果。根据材料的不同,可以通过"
#~ "进行一些微调来提高打印模型的整体光洁度。"
#: resources/data/hints.ini: [hint:Split your prints into plates]
msgid ""
"Split your prints into plates\n"
"Did you know that you can split a model that has a lot of parts into "
"individual plates ready to print? This will simplify the process of keeping "
"track of all the parts."
msgstr ""
"分盘打印\n"
"您知道吗,您可以把一个有很多零件的模型安排到多个独立的分盘,然后打印出来,这"
"将简化对所有零件的管理。"
#~ msgid ""
#~ "Split your prints into plates\n"
#~ "Did you know that you can split a model that has a lot of parts into "
#~ "individual plates ready to print? This will simplify the process of "
#~ "keeping track of all the parts."
#~ msgstr ""
#~ "分盘打印\n"
#~ "您知道吗,您可以把一个有很多零件的模型安排到多个独立的分盘,然后打印出来,"
#~ "这将简化对所有零件的管理。"
#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
#: Height]
msgid ""
"Speed up your print with Adaptive Layer Height\n"
"Did you know that you can print a model even faster, by using the Adaptive "
"Layer Height option? Check it out!"
msgstr ""
"自适应层高度加速打印\n"
"您知道吗,您可以使用“自适应层高度”选项可以更快地打印模型。试试看!"
#~ msgid ""
#~ "Speed up your print with Adaptive Layer Height\n"
#~ "Did you know that you can print a model even faster, by using the "
#~ "Adaptive Layer Height option? Check it out!"
#~ msgstr ""
#~ "自适应层高度加速打印\n"
#~ "您知道吗,您可以使用“自适应层高度”选项可以更快地打印模型。试试看!"
#: resources/data/hints.ini: [hint:Support painting]
msgid ""
"Support painting\n"
"Did you know that you can paint the location of your supports? This feature "
"makes it easy to place the support material only on the sections of the "
"model that actually need it."
msgstr ""
"绘制支撑\n"
"您知道吗,您可以手动绘制添加/屏蔽支撑的位置,此功能使仅将支撑材料放置在实际需"
"要的模型截面上变得容易。"
#~ msgid ""
#~ "Support painting\n"
#~ "Did you know that you can paint the location of your supports? This "
#~ "feature makes it easy to place the support material only on the sections "
#~ "of the model that actually need it."
#~ msgstr ""
#~ "绘制支撑\n"
#~ "您知道吗,您可以手动绘制添加/屏蔽支撑的位置,此功能使仅将支撑材料放置在实"
#~ "际需要的模型截面上变得容易。"
#: resources/data/hints.ini: [hint:Different types of supports]
msgid ""
"Different types of supports\n"
"Did you know that you can choose from multiple types of supports? Tree "
"supports work great for organic models, while saving filament and improving "
"print speed. Check them out!"
msgstr ""
"支撑类型\n"
"您知道吗,有多种可选的支撑类型,树状支撑非常适合人物/动物模型,同时可以节耗材"
"并提高打印速度。试试看!"
#~ msgid ""
#~ "Different types of supports\n"
#~ "Did you know that you can choose from multiple types of supports? Tree "
#~ "supports work great for organic models, while saving filament and "
#~ "improving print speed. Check them out!"
#~ msgstr ""
#~ "支撑类型\n"
#~ "您知道吗,有多种可选的支撑类型,树状支撑非常适合人物/动物模型,同时可以节"
#~ "耗材并提高打印速度。试试看!"
#: resources/data/hints.ini: [hint:Printing Silk Filament]
msgid ""
"Printing Silk Filament\n"
"Did you know that Silk filament needs special consideration to print it "
"successfully? Higher temperature and lower speed are always recommended for "
"the best results."
msgstr ""
"打印丝绸耗材\n"
"你知道吗,丝绸耗材需要特别考虑才能成功打印。为了获得最佳效果,通常建议使用较"
"高的温度和较低的速度。"
#~ msgid ""
#~ "Printing Silk Filament\n"
#~ "Did you know that Silk filament needs special consideration to print it "
#~ "successfully? Higher temperature and lower speed are always recommended "
#~ "for the best results."
#~ msgstr ""
#~ "打印丝绸耗材\n"
#~ "你知道吗,丝绸耗材需要特别考虑才能成功打印。为了获得最佳效果,通常建议使用"
#~ "较高的温度和较低的速度。"
#: resources/data/hints.ini: [hint:Brim for better adhesion]
msgid ""
"Brim for better adhesion\n"
"Did you know that when printing models have a small contact interface with "
"the printing surface, it's recommended to use a brim?"
msgstr ""
"使用Brim\n"
"您知道吗当模型与热床表面的接触面积较小时建议使用brim以提高打印成功率。"
#~ msgid ""
#~ "Brim for better adhesion\n"
#~ "Did you know that when printing models have a small contact interface "
#~ "with the printing surface, it's recommended to use a brim?"
#~ msgstr ""
#~ "使用Brim\n"
#~ "您知道吗当模型与热床表面的接触面积较小时建议使用brim以提高打印成功率。"
#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
msgid ""
"Set parameters for multiple objects\n"
"Did you know that you can set slicing parameters for all selected objects at "
"one time?"
msgstr ""
"为多个对象设置参数\n"
"您知道吗,可以同时为所有选定对象设置切片参数。"
#~ msgid ""
#~ "Set parameters for multiple objects\n"
#~ "Did you know that you can set slicing parameters for all selected objects "
#~ "at one time?"
#~ msgstr ""
#~ "为多个对象设置参数\n"
#~ "您知道吗,可以同时为所有选定对象设置切片参数。"
#: resources/data/hints.ini: [hint:Stack objects]
msgid ""
"Stack objects\n"
"Did you know that you can stack objects as a whole one?"
msgstr ""
"组合物体\n"
"你知道吗?你可以把多个对象组合为一个整体。"
#~ msgid ""
#~ "Stack objects\n"
#~ "Did you know that you can stack objects as a whole one?"
#~ msgstr ""
#~ "组合物体\n"
#~ "你知道吗?你可以把多个对象组合为一个整体。"
#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
msgid ""
"Flush into support/objects/infill\n"
"Did you know that you can save the wasted filament by flushing them into "
"support/objects/infill during filament change?"
msgstr ""
"冲刷到支持/对象/填充中\n"
"你知道吗?你可以在换料时将它们冲入支撑/对象/填充,以节省浪费的料丝。"
#~ msgid ""
#~ "Flush into support/objects/infill\n"
#~ "Did you know that you can save the wasted filament by flushing them into "
#~ "support/objects/infill during filament change?"
#~ msgstr ""
#~ "冲刷到支持/对象/填充中\n"
#~ "你知道吗?你可以在换料时将它们冲入支撑/对象/填充,以节省浪费的料丝。"
#: resources/data/hints.ini: [hint:Improve strength]
msgid ""
"Improve strength\n"
"Did you know that you can use more wall loops and higher sparse infill "
"density to improve the strength of the model?"
msgstr ""
"提高强度\n"
"你知道吗?你可以使用更多的墙层数和更高的疏散填充密度来提高模型的强度。"
#~ msgid ""
#~ "Improve strength\n"
#~ "Did you know that you can use more wall loops and higher sparse infill "
#~ "density to improve the strength of the model?"
#~ msgstr ""
#~ "提高强度\n"
#~ "你知道吗?你可以使用更多的墙层数和更高的疏散填充密度来提高模型的强度。"
#~ msgid ""
#~ "If enabled, support loops will be generated under the contours of "
@ -13184,8 +13200,8 @@ msgstr ""
#~ msgstr "正在准备设置页"
#~ msgid ""
#~ "You have the following presets with saved options for \"Print Host "
#~ "upload\""
#~ "You have the following presets with saved options for \"Print Host upload"
#~ "\""
#~ msgstr "您的以下预设中包含未保存的选项“打印主机上传”"
#~ msgid ""

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