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fix bed model rendering issue for all 3rd party printers
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@ -613,8 +613,8 @@ void Bed3D::update_model_offset() const
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{
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(*model_offset_ptr)(0) -= 128.f;
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(*model_offset_ptr)(1) -= 128.f;
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(*model_offset_ptr)(2) = -0.41 + GROUND_Z;
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}
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(*model_offset_ptr)(2) = -0.41 + GROUND_Z;
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// update extended bounding box
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const_cast<BoundingBoxf3&>(m_extended_bounding_box) = calc_extended_bounding_box();
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