From a64fc3918a987197ac494585499e61c17a02ad05 Mon Sep 17 00:00:00 2001 From: "chunmao.guo" Date: Tue, 6 Sep 2022 17:03:58 +0800 Subject: [PATCH] FIX: scroll direction of DropDown Change-Id: Id5abf74e099586810ac9a5ec2b43e6050381a3c3 --- src/slic3r/GUI/Widgets/DropDown.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/slic3r/GUI/Widgets/DropDown.cpp b/src/slic3r/GUI/Widgets/DropDown.cpp index 8095969edb..a7ed6be9fb 100644 --- a/src/slic3r/GUI/Widgets/DropDown.cpp +++ b/src/slic3r/GUI/Widgets/DropDown.cpp @@ -422,7 +422,7 @@ void DropDown::mouseMove(wxMouseEvent &event) void DropDown::mouseWheelMoved(wxMouseEvent &event) { - auto delta = (event.GetWheelRotation() < 0 == event.IsWheelInverted()) ? rowSize.y : -rowSize.y; + auto delta = event.GetWheelRotation() > 0 ? rowSize.y : -rowSize.y; wxPoint pt2 = offset + wxPoint{0, delta}; if (pt2.y > 0) pt2.y = 0;