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Fix crash caused by boost log trivial on mac
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@ -1,7 +1,6 @@
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#include "Exception.hpp"
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#include "Exception.hpp"
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#include "MeshBoolean.hpp"
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#include "MeshBoolean.hpp"
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#include "libslic3r/TriangleMesh.hpp"
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#include "libslic3r/TriangleMesh.hpp"
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#include "boost/log/trivial.hpp"
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#undef PI
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#undef PI
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// Include igl first. It defines "L" macro which then clashes with our localization
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// Include igl first. It defines "L" macro which then clashes with our localization
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@ -160,11 +159,8 @@ template<class _Mesh> TriangleMesh cgal_to_triangle_mesh(const _Mesh &cgalmesh)
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facet(i++) = v;
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facet(i++) = v;
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}
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}
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if (i == 3) {
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if (i == 3)
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facets.emplace_back(facet);
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facets.emplace_back(facet);
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} else {
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BOOST_LOG_TRIVIAL(error) << "CGAL face is not a triangle.";
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}
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}
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}
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TriangleMesh out{points, facets};
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TriangleMesh out{points, facets};
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